Totem Talk: Hasteybaby

Axes, maces, lightning, Windfury, and wolves. It can mean only one thing: enhancement. Rich Maloy lives it and loves it. His main spec is enhance. His off-spec is enhance. He blogs about the life and times of enhance at Big Hit Box, pens the enhance side of Totem Talk and leads the guild Big Crits (Week 2 now out, Week 3 coming!) as the enhancement shaman Stoneybaby.
Haste. It's the killer stat for enhancement shamans in end-game raiding. In the beginning of the expansion, the killer stat seemed to be attack power, and it continued to maintain dominance through Ulduar. Around ToC (i245) level of gearing, we could choose between AP stacking and haste stacking. Personally I tended toward AP stacking until midway through ToGC, when I ran some sims and realized haste will be the killer stat for Stoneybaby going forward. Why is that? Let's take a look at haste and how it affects our damage output.
For starters, let's use the ICC equivalent of Patchwerk (at least for melee), Deathbringer Saurfang. This is a fight where we get to stand in one place and only focus on our rotation while the ranged go crazy with picking up, slowing, DPSing and evading angry blood beasts. While the healers frantically watch the marks, the paladins call out the bubble rotation and the tanks scream at the ranged about Saurfang's ever-increasing blood power.
As melee, it's rather relaxing, really. Focus on the rotation, watch cleave-type attacks on the beasts if you have such a thing (which we don't), and slow mobs if you can (which we can, though it can be redundant depending on your raid composition).
On a recent relaxing heroic Saurfang kill, my damage lined up like this:
| Spell/Attack | % Damage |
| Melee | 37.2% |
| Windfury | 13.8% |
| Flametongue | 9.6% |
| Lightning Bolt | 9.6% |
| Lightning Shield | 5.3% |
| Flame Shock | 5.3% |
| Stormstrike | 4.7% |
| Fire Nova | 3.7% |
| Lava Lash | 3.2% |
| Earth Shock | 3.1% |
| Necrotic Touch (1) | 2.5% |
| Manifest Anger (2) | 1.8% |
(1) from Black Bruise
(2) from Tiny Abom in a Jar -- who doesn't want a tiny abom in a jar? I have two on my desk right now. I picked 'em up from Grifta; you got a problem with that?
Looking at that table, haste impacts 61.7% of my damage, with white attacks being the biggest piece of that, followed by Lightning Bolt (via MW5 procs), Lightning Shield, Flame Shock and two item procs. Theoretically, more haste means more likely to get a proc right after the cooldown, but I'm not including Windfury and Flametongue imbues because of their hidden internal cooldowns.
One could argue that AP affects everything on that list via Mental Dexterity. One would, of course, be correct, but end-game stats are about scaling, and the deeper we get into content this expansion, the better haste scales versus any other stat. As our weapons improve, going from the 156.6 DPS Angry Dread to the 250.6 DPS heroic Black Bruise, it becomes imperative that we stack haste to maximize white damage; bigger hits more often are good. The side effects of such haste stacking more than make up for the things it does not affect.
More haste means more Maelstrom Weapon procs, resulting in more Lightning Bolt damage and more Static Shock procs. In fact, I was really shocked (ahem) by how high Lightning Shield climbed in my damage output. I suppose I spend too much time looking at survivability in logs these days and missed its ascent to the middle from the absolute bottom -- yes, even below Lava Lash and even from when I had two-piece tier 9. Before raid tonight, I'll be taking that one gratuitous point out of Improved Stormstrike and moving it into 2/3 Improved Shields.
But I digress: Haste also affects Flame Shock. Stacking haste means getting your shock rotation to a simple FS-ES cycle. You may clip that last tick of Flame Shock by reapplying, but the times when that happens are enough to justify losing that one tick versus the loss of the DoT.
Once your weapons get up to an i245 level and you're hit- and expertise-capped, start stacking haste above all others. Quick King's Amber is your friend; socket bonuses are not. Socket bonuses are only there to confuse and distract you, to sap you mentally and trick you into a bad gem choice. They're kind of like the rogues of gearing choices: dirty, sneaky, dishonest, lurking the shadows waiting to trip you up. Sorry, where was I? Ah yes, haste.
Look for Potions of Speed and use them during Heroism/Bloodlust. In fact, this article started out about how I've yet to see a melee haste cap in practice including using speed pots and Berserking. I've read some scuttlebutt about Potions of Speed bringing troll enhance shamans to the melee haste cap during Hero/BL and thus being wasted. I've yet to encounter that, but I'm still looking into it; I'll keep you posted. So look for every way to stack haste and get more from your weapons and procs. Procs are what makes enhance great!
We have three big takeaways from today: stack haste (if you're not already); FS-ES shock rotation (if you're not already); and Guinness is good; and if LS is high on your damage output, invest in Improved Shields.
May all your hits be crits!
Show your totemic mastery by reading Totem Talk, whether reading Mike Sacco's Elemental edition, Joe Perez's coverage of Restoration or Rich Maloy's Enhancement edition, we have you covered.Filed under: Shaman, (Shaman) Totem Talk






Reader Comments (Page 1 of 3)
Scien May 16th 2010 10:29PM
Would it be better to always gem for haste in yellow sockets, or should those be reserved for +hit?
Noah May 17th 2010 12:43AM
Hit is always number 1 priority until you reach the cap.
scherbaddie May 17th 2010 1:03AM
"[once] you're hit- and expertise-capped, start stacking haste"
Also, it doesn't matter which yellow gem you put in a yellow socket - you'll get the same socket bonus.
Yojîmbo May 16th 2010 10:31PM
Yay, an enhance column! I missed Stoney ...
And yes, haste is ftw, or what Rich said.
Russell May 16th 2010 10:34PM
Hey Stoney, do you think it would be a lot to ask for you to STOP SPAMMING EVERY SINGLE CLASS AND REALM FORUM YOU CAN GET YOUR HANDS ON WITH YOUR GUILD RECRUITMENT BS?
You're making your guild and WoW.com look like a bunch of idiots.
Dragon May 16th 2010 10:37PM
Wow, so much fail in that first paragraph alone. Haste didn't become great in ICC due to some sort of funky scaling, in Naxx we stacked AP because everything else sucked in comparison, in patch 3.1 blizz changed haste so that paladins, druids, dk's and SHAMAN got 30% more melee haste per point, THAT'S when it became better to start stacking haste. We didn't stack AP in ulduar then AP/haste in ToC, we stacked haste the INSTANT 3.1 dropped, because they buffed it.
And here I thought wow.com might have finally found a decent enhancement writer.
Brian May 16th 2010 11:07PM
Was that kind of tone really necessary? You brought up a good point but your method of expressing that was unnecessary. Amazing...
dr May 16th 2010 11:22PM
Oh I'm definitely right, see http://www.wowwiki.com/3.1 3rd item down under general under classes. The thing is Rossi was a complete IDIOT when it came to enhance, the guy was dumber than a box of rocks. A small, teeny bit of research on this subject would quickly show that haste was what enhance gemmed for in both ulduar and ToC, this guy didn't even research that much.
If the new guy wants respect he's gotta earn it by being right, not by making up random crap.
Matthew Rossi May 17th 2010 12:18AM
First off, why are you dragging me into your rant? My opinion of your intelligence is even lower than yours of mine, believe me, based on this meandering, pointless, empty burst of words that was supposed to communicate what, exactly?
Secondly, if you have an actual point to make (you almost managed it, but then at the last second you managed to fall directly on your face and dropped it on the ground to explode into a million fragments) could you maybe make the effort to do so instead of immediately lapsing into personal attacks? Especially personal attacks of people who aren't even writing the column anymore. On the one hand, I guess I should thank you for the reminder of why writing Totem Talk sucked all the fun out of playing my shaman.
Let's look at the first paragraph of the post. Stoney's words:
"Haste. It's the killer stat for enhancement shamans in end-game raiding. In the beginning of the expansion, the killer stat seemed to be attack power, and it continued to maintain dominance through Ulduar. Around ToC (i245) level of gearing, we could choose between AP stacking and haste stacking. Personally I tended toward AP stacking until midway through ToGC, when I ran some sims and realized haste will be the killer stat for Stoneybaby going forward. Why is that? Let's take a look at haste and how it affects our damage output."
Now let's look at what you said. We'll take it in small chunks because frankly your writing was so convoluted I need the room to untangle it.
"Wow, so much fail in that first paragraph alone. Haste didn't become great in ICC due to some sort of funky scaling, "
Show me where he says anything about funky scaling in that first paragraph. Show me the word scaling, or even a synonym for it. You can't, because it is not there. If you're going to attack what he says, why don't you try actually reading it? There is literally no place in this post where he says there's unusual or strange or funky scaling with haste. He says it scales better, which is manifestly true. You're so busy attacking him for something he never said that you completely derail your own possible point.
"in Naxx we stacked AP because everything else sucked in comparison, in patch 3.1 blizz changed haste so that paladins, druids, dk's and SHAMAN got 30% more melee haste per point, THAT'S when it became better to start stacking haste. We didn't stack AP in ulduar then AP/haste in ToC, we stacked haste the INSTANT 3.1 dropped, because they buffed it."
See, you almost made a point here. They did buff haste for shamans (and the other classes you mention) in 3.1. However, the reason we stacked haste in Ulduar wasn't because they buffed it, it was because we had no choice. What were you going to stack, Armor Pen? A look back - http://www.wow.com/2009/05/30/totem-talk-ulduar-non-set-mail/ - shows just how much haste was on the gear. You couldn't escape it, and when the options were haste or ArP, it's a no brainer even without the 3.1 buff to haste to pick which one you want on an enhancement shaman.
Heck, even a dummy like me knew that back then.
So in general, nice try on the trolling, but you fail pretty hard at reading comprehension.
PandaMarius May 17th 2010 5:02AM
Matthew "Thank you very fucking much" Rossi FTW.
IMO, Best Columnist this site has.
Shield Up, Rossi.
alpha5099 May 16th 2010 10:44PM
I need to double check my damage breakdowns, because the most recent I have is from a test dummy, and my Flame Shock and Lightning Shield are much lower than what you've got. Admittedly, my gear's much worse, but I'm surprised the relative value of different abilities is so different.
Chrisldixon May 16th 2010 10:46PM
This column makes me miss the days when Rossi would cry and complain about enhancement(luckily he is still crying about warriors). At least Rossi knew what he was talking about. Stoney smoked too much...
Tuireadh May 16th 2010 10:50PM
I had stacked haste, stacked so much haste that I was attacking as fast as some of the rogues in the raids and my DPS stayed decent. On a whim I went back to attack power, and my dps increased a full 2k. This brought me from 7-8k on Saurfang to 9-11k on the same fight.
Was my haste stacking dps "eh" because of poor rotation or gear, or is it really that much better for me to go attack power?
Cataca May 17th 2010 9:41AM
Without looking at your character I couldn't say for sure. In theroy having poor weapons may cause a situation like yours though.
With poorer weapons your white damage (one of the major components of your dps that haste effects) would be lower. Having more AP would buff your yellow (special) damage.
So for you, the AP buff to your yellow damage could have been more than the haste buff to your white damage.
Tuireadh May 17th 2010 10:39AM
Black Bruise and Frost Giant's Cleaver both with Berserking on them. I feel that my gear is more than sufficiently adequate for the content. 4/4 Sanctified Frost Witch's, nearly everything equipped is from ICC 25.
I honestly suspect poor priority.
On a fight like Saurfang my current guild's raid leaders forbid the use of an AoE from anyone, to the point they call us out on it and it becomes a part of "Does so and so follow established raid strategy?" questions during loot council bids.
This has resulted to my cutting FN out of my 'queue' altogether during the fight. I'm left with my FS, ES, SS, LL, MW5 LB, and wolves right before hero. Is there more that I could do here? I typically open with SS, FS, LL, ES(if open), or MW5 LB (if 5 procs).
Stoneybaby May 17th 2010 3:54PM
Interesting that AP brought you over the top on DS. How do you fare in other fights with movement and transitions? Are you using an FS-ES rotation or FS-ES-ES since you don't have a lot of haste? Don't be afraid to clip that last tick of FS, but clipping two ticks may be a dps loss. There's really nothing else you can add to your rotation except keeping LS up.
And you can let your raid leader know that Magma, FN and Fire Ele do not pull aggro on the blood beasts. I've used them over and over again never with a problem.
Tuireadh May 17th 2010 4:29PM
I am typically in the top 7 on DPS. All of the top DPS floating in the same 9k+ range, so the tops spots really are just a jumble of RNG. On a fight like the Blood Council or Putricide (where there are frequent target switches) I'm typically in the 6-7k range (our mages, shadow priests, and hunters are a little higher.)
I refresh LS as necessary, usually grabbing it when it is at 1 or 2 charges left or when I have GCD locks on all of my main abilities.
I did mention to the raid leaders about the Magma / FN / FE situation and they are going to let me use them Tuesday night. As long as we don't have other dps (Ret Pallies) playing Monkey-See-Monkey-Do they are fine with it.
I use a FS - ES - ES combination, typically only losing the last tick if I lose any at all.
joff_graham May 18th 2010 3:07AM
"I'm left with my FS, ES, SS, LL, MW5 LB, and wolves right before hero. Is there more that I could do here?"
Firstly, you could transfer to the Horde because bloodlust is waaay better than heroism. :P
Secondly, are you only popping wolves once in the fight? Generally on Saurfang you pop bloodlust when he drops below 30%. You should be able to get the wolves out at least twice on Saurfang, so if you're only popping once, you're missing out on considerable dps.
Essentially, I recommend popping every cooldown as soon as they're available; unless you can see that 30% approaching fast. With the exception of your haste pots - first one just before the fight starts, second one as bloodlust procs.
TLDR; stacking cooldowns is good but extra cooldowns are better.
Tuireadh May 18th 2010 12:27PM
The overall DPS of the raid makes the fight almost too short to pop 2 times. If I pop at the end of the RP section of the fight I usually have a 5-10 second wait after the 30% barrier is broken (and the heroism is already active). I still try to get them out at that point, but they don't receive the benefit of the heroism (unless another shaman uses theirs for the wolves, doesn't always happen.)
Andy May 16th 2010 11:03PM
Honestly at this point I'm surprised all enhancement shamans are not speccing 3/3 into Improved Shields. After the core dps talents are taken the floater points are normally spent on mana restoration. I don't know if my raid composition is special or something, but I absolutely never run out of mana, even without Improved Stormstrike or Shamanistic Focus. I'm halfway tempted to pull that point out of Elemental Focus and put it somewhere else, like Ancestral Knowledge. Sure, the dps gain would be piss-poor, but it's not like I'm having mana issues anyway.
On another note, are we supposed to be hating rogues now or something?