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5-17-2010 @ 5:08PM
This distinction is more important for classes with variable gemming options and/or multiple cappable stats (eg melee classes with ArP/Exp). In pretty much every realistic scenario for a warlock in 3.3.3, spellpower will be the largest DPS gain for the itembudget, so alternatives aren't worth gemming (at some points haste will be equal 1 to 1, but 1 haste is more itembudget than 1 spellpower). There is sufficient readily available hit gear (such as the otherwise maligned triumph trinkets) that this will rarely be a significant gain. Due to the prevalence of yellow sockets on gear, you're better off gemming hit in those and using prismatic sockets for spellpower, which translates the optimal gain of BS into 46sp. However if you really are a very fresh 80, then your point holds and the hit setup may be more valuable.Flexibility is only worth something if there is a need to go in that direction, and often there is not.
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