Reader UI of the Week: Acacià's UI
Each week, WoW.com brings you a fresh look at reader-submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using and some background information, to readerui@wow.com.
Happy Tuesday, Reader UI of the Week fans. Aren't Tuesdays wonderful? Tuesdays are now all about finding something in your user interface that you want to improve upon or could stand to make changes in. This week, we are going to look at the improvements made by reader Acacià and her new, simpler user interface. This UI definitely has some great ideas for managing space using bar grouping and some compacted frames. Let's see if we can get some tips for ourselves by rifling through Acacià's proverbial user interface drawer.
Let's hear from Acacià:
Thanks for the email, Acacià. I am growing ever fonder of the old UI/new UI screenshot submissions coming in. Sometimes the "before" pictures hit a little too close to home from my old user interface days. Anyway, there is nothing sexier to a user interface aficionado than seeing how things have changed for the better, so let's dive in.
Here's the old user interface. Let me jot down a quick list of the things that I find wrong here:
Thin threat
The new user interface, however, is much cleaner and nicer, not to mention functional to boot. I particularly like the stacking middle of the interface, with the addons and user interface elements kept to a modest, thin size. Acacià's threat meters, for instance, are as big as they need to be -- not larger, no smaller. She doesn't need all of the information that Omen provides, and you most likely do not, either. Trimming down your damage and threat meters will free up some valuable space. I like the idea of using the action bars as a height gauge. Notice how the two rows of action bars dictate the height of the rest of the bottom panel HUD. As I have discussed before, keeping within your own set of user interface rules will allow you to make better decisions when it comes to your design.
Thin bars
Let's take a look at Acacià's player/unit frames and the ForteXorcist/Quartz bars above them. All of this information is at the ready, right in Acacià's face. I like the idea of grouping like-styled addons together, especially if those addons can fit together nicely in purpose. I think Acacià got it right here.
Actually, now that I've got this image and set-up in front of me, I really like it. I have always been a fan of the double player/unit frames being off-center, and placing the cast bar, Forte/Sexycooldown, above or below seems like the most logical place. In addition, the space in between the unit frames can serve as a guide for how large to make the other addons as well as act as a guide in the same way the action bars control the height of other addons at the bottom of the screen. Two thumbs up.
The worst menu bar
Here it is: the comprehensive list of default hotkeys, so everyone can just get rid of their menu bars and save me the sad fortune of dying a little more on the inside every time I see them.
In conclusion, I very much like most of Acacià's setup. I don't really think too much needs to be changed. If people tell you to move your raid frames, don't listen to them. I just recently got back into healing on my shaman, and my raid frames move around the screen constantly from boss encounter to boss encounter, as I am always finding somewhere new and comfortable to leave them. Floating those frames are fine, especially if you are healing or debuffing. I also like the segmented whispers chat box and the rest of the less important chat residing above. Personally, I'd stick a background on that chat box, making it a little opaque (because I am blind), but that's less of a suggestion and more of a necessity on my end. If any commenters have any suggestions, let's hear them! All in all, I like.
Interested in getting the most out of your user interface? Come back once a week for more examples of reader UIs. For more details on individual addons, check out Addon Spotlight, your source for everything addon-related.
Happy Tuesday, Reader UI of the Week fans. Aren't Tuesdays wonderful? Tuesdays are now all about finding something in your user interface that you want to improve upon or could stand to make changes in. This week, we are going to look at the improvements made by reader Acacià and her new, simpler user interface. This UI definitely has some great ideas for managing space using bar grouping and some compacted frames. Let's see if we can get some tips for ourselves by rifling through Acacià's proverbial user interface drawer.
Let's hear from Acacià:
Hi,
As you can well see, my UI has changed a lot over the course of the last couple years. The first major change was going from a Paladin to a Priest where I found out I might need more than one action bar for all my new abilities!
After spending a month or so making a custom UI for my Priest, I found my second passion for WoW. Leveling characters. Just as I had finished my Priest UI, it was abandoned for something that could streamline across any class and spec but still stay quite minimal.
My UI has taken me through levels 1 to 80 a total of 10 times and still counting.
My favourite addon would have to be Power Auras for showing when Penance, Arcane Torrent, Prayer of Mending, etc are off cooldown and when Inner Fire has been used up (Pesky Rogues). VuhDo comes in tied for first just for the ability to show the Weakened Soul debuff so clearly.
Any tips and suggestions on what I can do to improve are extremely welcome.
List of Addons: AtlasLoot, Bartender4, ButtonFacade(Aion), Chatter, DBM, ForteXorcist, Gladius, InterruptBar, MSBT, NugComboBar(Rogue/Druid combo points), Omen, OneBag3, PallyPower, Pitbull4, Power Auras, Quartz, Recount, SatrinaBuffFrame, SexyMap, Skinner, SnowfallKeyPress, TipTac, TrickOrTreat, VuhDo, XLoot.
P.S: Omen test bars are showing just so you can see where it fits in ^.-
Acacià
<Recoded>
Thaurissan - Oceanic
Thanks for the email, Acacià. I am growing ever fonder of the old UI/new UI screenshot submissions coming in. Sometimes the "before" pictures hit a little too close to home from my old user interface days. Anyway, there is nothing sexier to a user interface aficionado than seeing how things have changed for the better, so let's dive in.

- everything
Thin threat
The new user interface, however, is much cleaner and nicer, not to mention functional to boot. I particularly like the stacking middle of the interface, with the addons and user interface elements kept to a modest, thin size. Acacià's threat meters, for instance, are as big as they need to be -- not larger, no smaller. She doesn't need all of the information that Omen provides, and you most likely do not, either. Trimming down your damage and threat meters will free up some valuable space. I like the idea of using the action bars as a height gauge. Notice how the two rows of action bars dictate the height of the rest of the bottom panel HUD. As I have discussed before, keeping within your own set of user interface rules will allow you to make better decisions when it comes to your design.

Let's take a look at Acacià's player/unit frames and the ForteXorcist/Quartz bars above them. All of this information is at the ready, right in Acacià's face. I like the idea of grouping like-styled addons together, especially if those addons can fit together nicely in purpose. I think Acacià got it right here.
Actually, now that I've got this image and set-up in front of me, I really like it. I have always been a fan of the double player/unit frames being off-center, and placing the cast bar, Forte/Sexycooldown, above or below seems like the most logical place. In addition, the space in between the unit frames can serve as a guide for how large to make the other addons as well as act as a guide in the same way the action bars control the height of other addons at the bottom of the screen. Two thumbs up.
The worst menu bar
Here it is: the comprehensive list of default hotkeys, so everyone can just get rid of their menu bars and save me the sad fortune of dying a little more on the inside every time I see them.
- Character info C
- Spellbook and abilities P
- Talents N
- Achievements Y
- Quest log L
- Social (guild, friends, raid) O
- Player versus player H
- Dungeon finder I
- Game menu Esc
- Help request /gm into chat
In conclusion, I very much like most of Acacià's setup. I don't really think too much needs to be changed. If people tell you to move your raid frames, don't listen to them. I just recently got back into healing on my shaman, and my raid frames move around the screen constantly from boss encounter to boss encounter, as I am always finding somewhere new and comfortable to leave them. Floating those frames are fine, especially if you are healing or debuffing. I also like the segmented whispers chat box and the rest of the less important chat residing above. Personally, I'd stick a background on that chat box, making it a little opaque (because I am blind), but that's less of a suggestion and more of a necessity on my end. If any commenters have any suggestions, let's hear them! All in all, I like.
Filed under: Add-Ons, Reader UI of the Week







Reader Comments (Page 1 of 2)
Delerius May 18th 2010 5:09PM
The *one* reason I still have my menu bar on my UI is for when I'm writing complicated macros (which I do a lot)
If I am in the edit box for my macro, hitting "P" to open my spellbook to find the exact spelling of my ability will not work.. I'm editing text. For this reason and this reason only I want to be able to click my spellbook open. I of course shrink it and set it to 25% opacity, but it is still there when needed.
Lokradu May 18th 2010 5:59PM
You actually don't need to keep up the micro menu for this. If the cursor is blinking inside a macro text pane, hitting esc once will make the cursor disappear and it will then respond to keybindings, like 'p' for your spellbook. Just don't hit esc twice or else you'll close the macro window too.
Kooshi May 18th 2010 6:01PM
If youre editing text (like in a macro) hit esc once then hit "p". Hitting esc takes you out of edit mode.
Kyrro May 18th 2010 5:20PM
I set my menu bar to fade out completely, along with my bag bar, although i never use it anymore. I used to keep the bag bar because I switch bags alot, but with my latest bag addon find (Combuctor, best bag addon by far), I have no use for that one either. I guess i should remove them both now.
infinityv May 18th 2010 5:31PM
Maintenance is a good thing, means I'll make it to my final this morning. =p
infinityv May 18th 2010 5:38PM
Wow, lastpass fail there, sorry about the spam. It auto submitted a completely unrelated post. >
sprout_daddy May 18th 2010 5:31PM
In that first graphic, what is that strange "Alliance Wins" timer you have on the right side. I've never seen that in Arathi Basin on my server - is that some special addon, or does Alliance just suck less on your Battlegroup? :-)
Nice UI - I particularly like how you've put your healing frames in a good focal point without making them such a huge part of the UI like previous submissions here.
bb2809 May 18th 2010 7:39PM
Those are the DBM PvP warnings. Really handy in AV for Tower captures times.
michael.doucet May 19th 2010 1:06AM
He knows it's a PvP warning - he's making a joke that he never sees "Alliance Wins" on his battlegroup. Just fyi.
I smiled when I read it - FOR THE HORDE!
feniks9174 May 18th 2010 5:33PM
I still keep my micro menu around just so I can monitor my ping/latency. It only shows up on mouse over, but still.
Bvannas May 18th 2010 5:56PM
Ive never been annoyed by having a menu bar on screen (but hidden in the bottom left corner). However I got annoyed a number of times when it wasn't there. When im typing a tell for instance, or want to open the game menu without using esc (which will cancel casts ect).
Its the old saying "I'd rather have it and not need it, than need it and not have it"
I am tempted to send in My UI, because its a little unusual compared to the ones recently featured.
I need a simple cast bar addon though - anyone recommend one?
feniks9174 May 18th 2010 6:04PM
I use quartz, it's nice because it's modular so you can turn off all the things you don't use. There's also another one that was showcased on wow.com a few weeks back. I believe it's just called CastBars
Hoggersbud May 18th 2010 6:08PM
Sorry but I love having the menu bar on screen. I don't want to remember or bother with all the keys for them, I'd rather select them myself.
That and I usually don't use the keyboard unless I'm typing with somebody, so...why would I want to worry about binding even more buttons when these would be used even less than most abilities?
Biskit333 May 18th 2010 10:48PM
AAH, A CLICKER, KILL IT WITH FIRE!!1!
(I jest, although you really should look into keybinding your abilities at least. There are plenty of posts out there that explain all the reasons why so I won't go into it again)
Hoggersbud May 19th 2010 12:41PM
Um, just a bit quick to judge? Cuz you're totally going off in the wrong direction. I actually use a gamepad. My abilities are set to the buttons on it. The talents, the character window, the achievements, social, quest log, honor tab and spellbook...
Are not worth binding on it.
I just don't use them enough.
But thanks for proving you don't know jack.
grimolf May 24th 2010 8:54AM
I really, really like this UI. Which addon is changing the player and target frame? Also, any chance of getting a .zip of your wtf folder so I can try this out without recreating the wheel?
Thanks,
Grim
Gendou May 18th 2010 6:10PM
I made my menu bar tiny and inconspicuous, but I still use it rather than keybindings.
I'm a clicker (go ahead, die inside now), so I like to have all of my buttons where I can actually click.
Champix May 18th 2010 6:19PM
I spent 5min looking to this UI trying to learn something new or original, but could not. This UI feels poluted...
caelwynn May 18th 2010 7:15PM
I agree. I'm confused about the direction this column is taking. Seems to be moving away from the minimal streamlined motif that they used to use.
Champix May 18th 2010 8:06PM
I don't think that the minimal stream is the focus of this column... but the scrambled/ugly isn't too.