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5-19-2010 @ 8:45PM
Good column, got me thinking about changing my spec, which I haven't done in a long while. I dual-purpose my shadow spec for both PvE and PvP, so my priorities aren't just 100% DPS and longevity, like they would be for PvE alone. But until this column I had never even _thought_ about dropping the spirit tap talents, so basic do they seem to me since leveling shadow. But you've talked me into the usefulness of Improved Shadowform and Improved Vampiric Embrace for PvE and they both have clear PvP utility. So I'm dropping the spirit taps and picking those up.So thanks for the thoughtful analysis!One question: you say "dispersion is a survivability talent," which I agree with. But in PvE, as DPS, there should never be a situation where you need a 90% damage reduction for 6 seconds at the expense of your DPS for that period. It's just one talent point - I'm not arguing against it, and obviously as someone who PvPs I take it. But how do you justify including a survivability talent when that's clearly not even a remote consideration in the rest of your analysis and you reject its use as mana regen?
5-19-2010 @ 9:26PM
There is a few. Sindragosa's Unchained Magic is the obvious one that came to mind. If you use someone to eat up all the vile spirits in the LK fights it's another time where dispersion shines.My question is though I do go through some fights when I run out of mana if I don't use dispersion (Heroic deathwishper), I just assume that was normal because I cast so many VT during the fight (do mix with mind blast as well). Is that actually not normal?
5-20-2010 @ 7:05AM
There are many many more places in current content where Dispersion is of great use as a Damage-reduction ability. From the top of my head, here's where I've found it useful:Lord Marrowgar (H), Bone Spiked during Bone Storm.Deathbringer Saurfang (H), Focus-fire a Blood Beast, tank it for a few seconds while your DoTs and raidmates kill it.Sindragosa, gain huge stacks of Unchained Magic, use to reduce the huge backlash.Lady Deathwhisper, During Bloodbolt Whirl, if you can't get within range of DPSing. You can also use it before biting if you need to bite during Bloodbolt Whirl, or just before being bitten to reduce bite damage.Rotface: Reduces incoming damage from Mutated Infection / Small Ooze, useful for moving Small Ooze into position.Festergut: Dispersion becomes the best ability ever. Use it as he's casting Pungent Blight and forget about getting Inoculated ever again... unless you're the target of the spore.Prof. Putricide: Get yourself stuck between a bunch of Slime Puddles during P3, Dispersion to cross over them to a safe spot in front of the raid.Lich King: Use during Harvest Soul, make your healers love you long time.And of course, you can use it in during sections of fights where you can't DPS to regen mana (Phase transition on Putricide is just one example).Dispersion has never been so useful!
5-20-2010 @ 9:53AM
"But in PvE, as DPS, there should never be a situation where you need a 90% damage reduction for 6 seconds at the expense of your DPS for that period."I'll echo what the others who responded said -- there are a number of places where Dispersion is a net DPS increase. Notably, during Unchained Magic in Sindragosa and during spores on Festergut. (I'm not so sure I'd play around with it with Blood Beasts, but to each his own.)The main thing that I have to add is that you can -- and often should -- cancel out of Dispersion before the six seconds is up if it's being used for raw survivability. It's handy to make a simple dispersion macro so you can click in and out of Dispersion with the same button (I just pulled this from Arena Junkies):#showtooltip Dispersion/cancelaura [modifier:alt] Dispersion/cast Dispersion"But how do you justify including a survivability talent when that's clearly not even a remote consideration in the rest of your analysis and you reject its use as mana regen?"Oh, survivability is definitely a consideration in the analysis. I admit my main focus is maximizing damage, but I always keep the following in mind: survivability = fewer deaths = more lifetime damage done.If you want to push survivability a bit further, I'd recommend that a shadow priest who does a lot of 10-man raiding without a disc priest strongly consider the benefit of Improved Power Word: Shield. Self-shielding is very helpful for Saurfang and LK.
5-20-2010 @ 11:09AM
Good answers, all. Unfocused magic is clearly an excellent use of Dispersion and I can see where glyphing it just for that fight would even make sense. And I've used Dispersion to save myself in a few situations, and it's a fun talent to play with. I just wanted to know Fox's thoughts on taking it, since survivability was definitely a sort of "distant third" priority in this column. (I'm actually not sure what the second would be, we'll just say that DPS is so important that it's #1 and #2.)Thanks for the click on click off macro tip, too, Fox - I've previously dealt with a few seconds of frustration as I tried to find the icon to click it off and/or just waited to begin DPSing again.
5-20-2010 @ 12:29PM
A few things people forget about Dispersion. 1. It removes movement reducing effects and makes you immune to them. During heroic rotface, you can sling through a slimed corner of the room and catch/meet the kiter.2. Living through a hard enrage at 1%. My guilds first heroic beasts (Icehowl enraged before the smash, one shotting everyone in the raid but me, with 300k or something left), our first normal and heroic BQL kills and at least one other fight, I was the only one left standing because of dispserion. Hell the world first 25 man firefighter was won on the back of a shadow priest using dispersion.3. You can use items while dispersed. The healing trinket from BQL (heroic version has a 2 min cooldown on use 7600-8400 heal) can be used while in dispersion (amazing in PvP) and various other items can be used to be quite helpful and pull some fun little tricks out.
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