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5-20-2010 @ 5:05PM
This was expected. Anyone caught off-guard by this is a fool.
5-20-2010 @ 5:21PM
I'm not really a fool--I just used the shaman totem addon that used this and had nooo idea it was being abused or whatever. Sad to see it go.
5-20-2010 @ 5:26PM
The addon wasn't really abusing anything, it just trivialized pretty much every boss encounter in ICC by removing the need to actually think for yourself. As for your totems, there is an addon called TotemRadius that draws yours and other shamans' totems' radiuses on your minimap instead. Man, I think I made typo boo-boos there. =)
5-20-2010 @ 6:38PM
To 'Trivialize' or simplify things is exactly how people solve problems in real world, not the opposite.AVR was such an excellent example of people solving communication and coordination problems with simplified methods, albeit later being decreed as a foul.They are much smarter.
5-20-2010 @ 8:06PM
busuan, you are correct in many ways. People do solve problems by coming up with ingenious simpler methods for overcoming obstacles. The problem is that this is a game. One definition of a game is a system where we humans create "artificial" obstacles via rules and restrictions and then try to over come them. It's these created obstacles that create the fun when we overcome them. Soccer wouldn't be soccer if the obstacle of not using your hands was removed, and a player that found a way to creatively over come that, while ingenious, would be in a way not playing soccer anymore. AVR is similar (and DBM too in my mind though the community has seemed to accept it) in that the obstacles that are specifically created are either reduced or removed completely. I mean, taking the raid assistance mods further, (ignoring the agreements we made with Blizzard) why not have them move the character to where they should be. Of course, like many things in life, there is a whole scale of what sort of assistance goes against the spirit of the game (created obsticles) and what sort is just a missing UI element. Thinking about DBM, I don't run it, and the Blizzard default UI tells you everything you need to know. With name plates, cast bars, boss emotes, and other visual indicators we have everything we need to succeed. For example, I used to die to void zones on KT a lot until I disabled my scrolling combat text completely (it didn't really provide any critical information) and could clearly see the zone under me. That made me realize the more I pay attention to the game and the less I play attention to ten other things that supposedly make things easier, the better I do.
5-20-2010 @ 8:42PM
@AudelynI think perhaps this should be a message to Blizzard that despite having all of the in game warnings that they provided, some of these encounters have gone beyond a 'challenge' into 'RNG and latency issue hell' by having so many fights be -so- dependent upon moving at just the right times or you die. A guild full of very competent people smashing up against a single mechanic, on a fight that might not even be a wing boss, despite knowing and understanding the mechanic and yet still not being able to get that last bit of last second warning or what have you because of how timing dependent so many fights are, is making it a whole lot less challenging and more aggravating and a risk of driving away players. I think the fact that so few raids have managed to down the LK is a pretty good example of this....Blizzard is treading on having things be 'too' hard thanks to their mechanics and removing that accessibility they've been trying so hard to insert into the game.AVR was alleviating that problem that Blizzard seems to be trying to take care of not with making the fights just a touch less timing dependent or more latency friendly, instead Blizzard throws a power buff at it. Ramping up your players so that their dps becomes so big that it makes the mechanics not a factor is a bandaid on a potentially huge problem. If the fights weren't so complex in the half a dozen or a dozen things you need to be aware of at any given time, ICC wouldn't have needed the damage buff at all.
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