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5-20-2010 @ 5:50PM
This is exactly my stance on it. It's neat being able to use it to diagram positioning and such before the pull, sort of like an interactive playbook. But having set boundaries and near-foolproof zones that show exactly where not to stand and such during combat is just going a bit too far for my tastes. Addons like DBM already provide a great deal of hand-holding for these encounters, but I've gotten used to them pretty much being requirements for raiding. AVR goes several steps further, though, and takes a ton of the challenge out of raiding.I didn't mind other people using it, of course. One of our raid leaders and a few other guildies recently started using AVR. It's just not something I feel adds anything to the game for me. My goal for raiding isn't just to kill the bosses as quickly and efficiently as possible. Just like a single player game, I'm looking for the experience on the way and not just the quickest path to success.
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