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5-20-2010 @ 6:11PM
@ScooterDBM tells you what to do a lot more than AVR did, in my experiences. DBM tells you when Nasty Spell XYZ is going off, who it hit, and when it'll be off cooldown again. AVR just tells you where a spell is going to hit -if it targets a player-. It can't mark anything else, like ground AOE.I loved the fact that I could use it to see my totem radiuses, the radius of Malleable Goo in Putri, and whether I was too close to another Ice Tomb in Sindy. These are things that players should be able to see DEFAULT but we can't and I don't understand why. I never understood why there are so many encounters where you need to be distance x or y away from another player or from point z, but we have no way to measure that. We just have to sort of eyeball it. DMB can tell you if you're too close, but not if you're 7 yards away from someone like AVR could. DBM can't tell you how far player X is from player Y. I could simply draw a 7 yard circle around everyone if I wanted to with AVR.If Blizzard doesn't want us being able to easily measure distances, then I do understand that it's their game, but I still feel it's not an unreasonable thing to be able to do.People who abuse mods will always abuse them.
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