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5-20-2010 @ 8:48PM
I think Blizzard just wanted to avoid another Situation like DBM. If you look at most early fights in the game there's not a lot going on with them, mostly because not many people had mods like DBM so you had to do a lot of this stuff manually. Now Blizzard know that almost everyone in a raid will have some mod like DBM so they have to design around it, throwing in more stuff to do in order to keep it reasonably complex.If they'd let this mod become fully integrated with the community then again they would have had to start designing around it, either by creating incredibly complex boss encounters that will probably exclude those without the mods, or introducing more RNG of insta-splats to simulate difficulty which won't be all that fun.
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