The Care and Feeding of Warriors: Behold the orc (1-20)
The Care and Feeding of Warriors is about warriors, those lovable, squeezable, strokeable bundles of pure joy who seethe with a burning inner fire, a rage that can only be quenched in blood. Matthew Rossi tries quenching it in delicious caffeinated beverages. You'd be surprised how often that works.
Sometimes I lose sight of the fact that not all warriors are level 80. Quite a few of them are alts currently grinding their way through Dun Morogh or The Barrens or Silverpine or Bloodmyst Isle. So while I do plan on going forward with my fresh 80 guides for arms, fury and prot, I'm going to alternate them with an experiment I started this week, which was to level an orc warrior from scratch and see how far I get with her. (I have almost no female toons, so I figured I'd give a she-orc a try.)
Yes, that's right, I rolled another warrior. In my defense, this week I've been really sick and exhausted, so what better use of my feverish time than to quest through The Barrens again? Look, the intervention didn't work, what makes you think your looking at the screen like that will stop me? Anyway, onward to discuss levels 1-20 as a warrior.
I started her Monday night after an excruciating night of magery. As of this writing (Thursday morning the 20th, for those of you playing at home), she's level 21, thanks in great part to a set of heirlooms I had left over from pushing my orc shaman to 80. Along the way, I've discovered several things that I'll share with you now.
In fact, I'll go one better: at these levels, it doesn't really matter what your spec is. With 11 points spent, you're not a "prot warrior" or "arms warrior" yet, especially not if you nicked over for Deflection, anyway. This is possibly the best time to give tanking a shot. Sure, no one will let you get aggro, but it's the lowest the stakes can possibly be: everyone's an alt or a new player, there's no pressure and you as a warrior have all the tools you'll need to hold aggro in this beginning instances. They're designed to be tanked by people just learning how. I've even tanked all of them with a 2H weapon because until I ran WC and Kresh dropped a shield, I didn't have one. I don't recommend that, but if you're a level 14 warrior in Ragefire Chasm, there's no reason not to at least give tanking a try.
Okay, before we adjourn, I'll go over some basic level 20 specs that you can crib from or totally ignore, as it suits you. Each is aimed at pursuing a role while also leveling. With 11 points to spend by the end of this bracket, it feels odd to make any talent spec suggestions and expect them to be taken seriously, but I know some people like guidelines, even if it's just to disregard them.
This is an arms/prot spec aimed at being able to solo and tank when needed. It relies fairly heavily on Rend. It's aimed at being capable of peeling down either path, but more strongly favors going from 20 to 30 as protection than arms. This spec, on the other hand, is pure protection, aimed at leveling through hitting the dungeon finder as much and often as possible. Meanwhile, this spec works for a warrior looking to maximize offense at this level -- I find Rend is a very important ability at these levels, since you only have two stances, it works in both of them and it's the only instant attack you can guarantee using if you have the rage. If I end up pulling more than one mob, I'll often tab and Rend, especially with the Glyph of Rending as my first major glyph.
OK, next week we'll start our "New to 80" series, and then in two weeks we'll hopefully be back here for levels 21-40.
Check out more strategies, tips and leveling guides for warriors in Matthew Rossi's weekly class column, The Care and Feeding of Warriors.
Sometimes I lose sight of the fact that not all warriors are level 80. Quite a few of them are alts currently grinding their way through Dun Morogh or The Barrens or Silverpine or Bloodmyst Isle. So while I do plan on going forward with my fresh 80 guides for arms, fury and prot, I'm going to alternate them with an experiment I started this week, which was to level an orc warrior from scratch and see how far I get with her. (I have almost no female toons, so I figured I'd give a she-orc a try.)
Yes, that's right, I rolled another warrior. In my defense, this week I've been really sick and exhausted, so what better use of my feverish time than to quest through The Barrens again? Look, the intervention didn't work, what makes you think your looking at the screen like that will stop me? Anyway, onward to discuss levels 1-20 as a warrior.

- Leveling a warrior is a lot more fun now than it was the last time I had to do it, just after Burning Crusade came out, and that was a significant improvement over vanilla. The abilities have been reordered, and Victory Rush at low level is a very nice tool for questing/grinding. Starting with a 2H weapon makes everything go much faster. I'm leveling the orc as arms, but I did give protection a whirl at levels 16-18 and it's pretty viable, keeping in mind that at these levels spec is less rigidly defined.
- If you can, get a set of heirlooms. That 20% (or 25% if you can get the ring) bonus experience per quest and per kill really, really adds up fast. To give you an idea, I managed to complete most of the quests in the Barrens without wanting to shiv myself with a rusty spork. You can also get heirloom weapons and a trinket, but since those don't grant the XP bonus, get the pieces that do first.
- While you're at it, those BoA commendations from Wintergrasp? Get a few. Go to the Warsong Gulch vendor of your faction. Buy yourself some gear for honor. Profit. My orc is currently sporting a ring, neck and trinket from the Warsong and uses their 1H sword when forced to tank.
- It does not matter if you sign up as DPS and wait in the queue as DPS like a good little DPS'er. The tank will drop group or just have no idea what he or she is doing, and you will be forced to tank. Get a shield. You can tank an instance at these levels with Sunder Armor and the occasional taunt; just suck it up. The Satchel of Helpful Goods is actually worth the trouble. (Not always, admittedly.)
- Look for quest hubs and mine those suckers for XP and rewards that you can use. The sword in the screenshots is from a fairly easy-to-complete quest line in the blood elf starting area. I went and knocked the whole thing out in one night and went back to The Barrens. While the Alliance does not have a comparable quest line, there are still quest lines with solid XP and items for slots that are hard to fill at these levels.
- Seriously, despite the groups with warlocks who run ahead and pull another group while you're still killing the last one, rogues who can't figure out what target you're hitting so they run around the Deadmines hitting every single mob they can see, healers who are too busy running up into melee to actually heal you, and mages who think Flamestrike is good on every pull (to be honest here, I am that mage myself when I play mine; I'm an awful person), the XP and rewards are definitely worth it. It's never been easier to run a dungeon and start getting experience in group play. Even if it often makes you wish you could flag and attack your own party.
- Wailing Caverns is too big and too poorly laid out. Deadmines? That's cool. SFK? You can figure out where to go pretty easily. Running Wailing Caverns is like taking a field trip to a huge subterranean cavern with several hyperactive 6-year-olds, fresh from their third bowl of Chocolate Frosted Sugar Cubes (now with the occasional puff of rice cereal), and then someone mixed in huge, venomous serpents and guys who think they're Jim Morrison. Frankly, the whole experience was just too much like the time I decided it would be fun to take the bus from Washington, D.C. to California.
In fact, I'll go one better: at these levels, it doesn't really matter what your spec is. With 11 points spent, you're not a "prot warrior" or "arms warrior" yet, especially not if you nicked over for Deflection, anyway. This is possibly the best time to give tanking a shot. Sure, no one will let you get aggro, but it's the lowest the stakes can possibly be: everyone's an alt or a new player, there's no pressure and you as a warrior have all the tools you'll need to hold aggro in this beginning instances. They're designed to be tanked by people just learning how. I've even tanked all of them with a 2H weapon because until I ran WC and Kresh dropped a shield, I didn't have one. I don't recommend that, but if you're a level 14 warrior in Ragefire Chasm, there's no reason not to at least give tanking a try.
Okay, before we adjourn, I'll go over some basic level 20 specs that you can crib from or totally ignore, as it suits you. Each is aimed at pursuing a role while also leveling. With 11 points to spend by the end of this bracket, it feels odd to make any talent spec suggestions and expect them to be taken seriously, but I know some people like guidelines, even if it's just to disregard them.
This is an arms/prot spec aimed at being able to solo and tank when needed. It relies fairly heavily on Rend. It's aimed at being capable of peeling down either path, but more strongly favors going from 20 to 30 as protection than arms. This spec, on the other hand, is pure protection, aimed at leveling through hitting the dungeon finder as much and often as possible. Meanwhile, this spec works for a warrior looking to maximize offense at this level -- I find Rend is a very important ability at these levels, since you only have two stances, it works in both of them and it's the only instant attack you can guarantee using if you have the rage. If I end up pulling more than one mob, I'll often tab and Rend, especially with the Glyph of Rending as my first major glyph.
OK, next week we'll start our "New to 80" series, and then in two weeks we'll hopefully be back here for levels 21-40.
Filed under: Warrior, (Warrior) The Care and Feeding of Warriors







Reader Comments (Page 1 of 3)
Lightfall May 21st 2010 1:15PM
Slightly OT. I heard somewhere that heirloom items that are made for armor conversion classes (Hunters, Shaman, Warriors, Paladins)... the high end version (IE the mail ones for a hunter) would be converted to leather if given to said hunter below lvl 40. I haven't had a chance to confirm this, since all my toons that switch armor types are 80 already. Any chance you know if they do/do not?
Tim {the other Tim} May 21st 2010 1:19PM
This is true. Buy plate not mail for warriors. It downrates to mail.
berry May 21st 2010 1:27PM
Yeah, the Orc in the picture is wearing the wrong Shoulders, get http://www.wowhead.com/item=42949 and http://www.wowhead.com/item=48685 - they will be mail from lvl1 to lvl40 when you learn Plate they'll adjust.
:)
Willillmade May 21st 2010 1:28PM
They in fact do down/upgrade, but only if your a hunter/shaman. Same principle for plate versions.
hitman2004 May 21st 2010 1:33PM
They do, I bought a plate armor for new warrior to wear, when i put it on him turned into mail, at lvl 40 it turns into plate.
Golis May 21st 2010 1:38PM
ok... I had no idea about this. Boy you talk about those little game mechanic things that everyone else takes for granted, but you somehow missed the memo on?
Jeez... I deliberatly did not buy my shammie BoAs until he learned Mail because I didn't want to get him two sets.
/focus me
/shame
vazhkatsi May 21st 2010 1:52PM
doesn't matter whether you wear the plate or mail heirlooms below 40, or above 40 unless you tank a lot. below 40 the plate ones downgrade to mail, and the mail ones stay mail below 40 if you can wear mail.
Vogie May 21st 2010 1:59PM
While this is true, it's only applicable if you have a single alt. I'd suggest getting Leather Dps gear and Cloth caster gear. Anyone can use it, and the stats don't REALLY matter, unless you're tanking. Even then, you can save your Emblems, and buy the PVP heirlooms with Resilience, Hit rating & extra Stamina instead...
Other Hierlooms - Dagger with agility, sword with crusader, DEotB, SHoJ, Caster mace (hope to get +22 Int). Next I'll be getting a Bone bow, just because I hate hearing gunshots.
That way I could use the same set of heirlooms for my Feral Druid, Priest, Rogue, Mage, and Caster Shaman
My DK went to 80 grinding & questing with leather melee shoulders. Yeah, when I tanked instances I busted out with my Tanking shoulders in my tank gear set, but for everything else, I rocked the PVP leathers.
Cataca May 21st 2010 2:59PM
And before anyone asks, the reason why Rossi has those mail shoulders on instead of the plate ones is...
"thanks in great part to a set of heirlooms I had left over from pushing my orc shaman to 80."
AirBeagle May 21st 2010 6:29PM
(Meant for Vogie) I too hated the gunshots noise ... Silencer solved that problem.
AirBeagle May 21st 2010 6:32PM
Comment fail. System deleted the link for Silencer:
http://wow.curse.com/downloads/wow-addons/details/silencer.aspx
ash May 21st 2010 1:24PM
Oh man, Wailing Caverns! How appropriately named an instance, because wail I did. I got so lost and frustrated in there that I got that nauseous feeling from like when you get car sick.
zEagleEye May 21st 2010 1:32PM
I am a new member of the WOW community (so sue me ... lol).
As much as it's interesting to see a different perspective of how much easier it is to level with heirlooms, this is not the perspective of any noob ...
Try to level with NO support from above, heirlooms or AH budget, and then compare the experience to your past. It may be easier than you remember, but it's not the same as with the heirlooms.
I have seen heirlooms wielding players next to me successfuly attack mobs that I'd die attacking. Some of it may be their experience, but the equipment does not hurt for sure.
Other than that - enjoy your column.
spotastic May 22nd 2010 2:33PM
Seriously, what people really forget is that not every low level character is an alt. Some are completely new players to the game. Not everyone has been playing since beta and has at least 5 80's and are just now rolling a new class to try out for a while.
Muchao May 21st 2010 3:34PM
I just passed my one-year mark in the game right after Love is in the Air. That's one year that started with never having seen the game world before, never having followed any quest lines, never this, never that.
In one year, I have tried out several different servers, even two different types of servers. I've tried out almost every race in the game, both factions, quite a few professions, and most classes. I've spent more time in battlegrounds than I should have... before doing so gave XP. I've done quests that slowed me down when I could have leveled faster because I wanted to get the story. I've done as much as I could of every holiday event that I could simply because I had never gotten to do it before.
I have only managed to get one character to level 80, and I hated the class so much that I've changed to something else now. I do not have heirlooms, nor was I able to accumulate enough massive wealth to fund this new toon. I'm really starting from the beginning again, just with more knowledge of the game world and not such a desire to go talk to every idiot with an exclamation point floating over their head.
It can be very frustrating to run into the common mindset among the playerbase that you're either an alt with heirlooms and gold, or it's a wonder that you can get yourself past the login screen if you're neither an alt nor an 80.
icepyro May 21st 2010 5:36PM
My priest took off his heirloom equipment because the drops from dungeons were better.
I have several toons on various other servers solely for the experience of starting new without even the temptation to send aid. In fact I try to avoid aiding characters below 60 where I can (heirlooms are actually because my leveling partner got some too; now I dungeon to catch up the differences for not wearing them).
It is easier for me mostly because of game experience. I know what I'm doing, how things work, and that makes me better. It's not the heirloom equipment; they just fill in lulls in getting gear.
Still, the best piece of advice I can give any newb who feels we talk about having massive gold all the time is this: Get skinning plus another gathering profession. It doesn't matter what you eventually want for crafting profession. Want to Blacksmith? At level 5 get skinning and mining. Sell the leather, fill your bank then sell the excess ore. Do this at level 5. By 20 you will have enough gold, even by underselling the competition just to move it, to keep you going. You don't have to be fancy, you won't magically have millions but life is good. Even the worst economy I've ever seen allowed me to live comfortably, have plenty of drink (cooking is a good idea too), and keep going by doing this. Powerleveling professions at 80 is purely for those who already have the gold and the free time. That's not the way for the newb or even intermediate or casual player.
NecDW4 May 21st 2010 5:44PM
LOL i was actually going to point out how much a difference Heirlooms make and suggest they not be included in the lowbie "how to" guides, they really DO make that much of a difference. In fact, unfortunately what a new Warrior (first character new, not just new to the class) is going to usually be dealing with is being the ONLY one not fully decked out in heirlooms. And when the general strategy at 80 of "Just AoE it all down ASAP" gets brought to low levels, and you dont have the insanely OP gear to compete with it, usually it's the rogues, warlocks, mages, priests and retadins that end up tanking.
Heck, going through Ulduman, or Marudon my warlock in only 1 heirloom piece, ended up pulling from the tank, even when all i would do is drop CoA and Corruption then just wand it. And even then i wasn't even remotely worried, i'd just drain tank anything i peeled while they had their AoE fun.
Jamie May 21st 2010 1:41PM
The Warsong items are a good suggestion, I've recently been duo leveling a paladins with my gf and we've found the random loot from completing dungeons was very helpful - although as Blood Elves we didn't really start that until lvl20+ as their starting zone gets you to 20 easily with Heirlooms.
Jamie May 21st 2010 1:42PM
Oh and if you have no female toons, you should soooo totally roll a pink haired pigtail gnome warrior!
Win.
vazhkatsi May 21st 2010 1:54PM
i got a level 50 fury warr with the thrash blade and the heirloom thrash blade. i picked up the warsong epics and all that, they're only like 500 honor each, a full kit isnt much honor at all