Cataclysm beta testing: Choosing to opt out

Burning with desire to slip into the Cataclysm beta test, grab a goblin or worgen and run wild? Not these players. We asked readers to tell us why they do or do not want to participate in Cataclysm beta testing -- and while plenty affirmed their beta aspirations with desperately ardent pleas, we found ourselves more intrigued by the reasoning of those who said they weren't interested. Why would they pass up this opportunity of a gaming lifetime? What could they possibly hope to be doing for fun, instead? Read on to hear the opinions of three players on why, when it comes to Cataclysm beta testing, they will be opting out.

Beta tests are like a shiny, seductive piece of candy left in a painfully conspicuous place. Once we become aware that it exists, our desire for it almost overwhelms our good senses. We run in circles trying to find someone with a spare beta key, an easily winnable contest, or if we're truly desperate, we hit eBay. Beta tests, like that piece of candy, are so tempting that we fail to ask important questions like "Why does this exist?" or "Why is there a box with a string attached over this?"
Why it's there is simple enough. Blizzard, like many video game developers, seems to have realized the utility and liability inherent in beta testing. If they provide their beta testers with a noticeably glitchy or broken build, word will get out that the new expansion is terrible, broken, unplayable or worse. Small problems become magnified in the buzz, and one bad beta test can potentially sink an otherwise promising release. However, if the developers give their testers a well designed, fully functioning build of the game, then what's being tested? That's where the strings come in.
In the twenty-first century, a video game beta test is less an actual test than an interactive publicity stunt. Remember the Wrath beta and the fantastic stories you heard from the first of your friends to get in? And how near the end it felt like everyone but you had a key? What modern beta testers see is a mostly complete version of the final build. These testers aren't so much testing as they are marveling, oohing and aahing and providing fuel for gamer gossip and the gaming media.
The only real testing beta testers do comes towards the end of the beta cycle: the dreaded stress test phase. This is when beta invites start going out en masse, seeming to blacken the skies of the internet with their multitudes. For a tester who thus far has been nothing but wowed and intrigued by the polished product they've been experiencing, stress tests are nothing but a teeth-clenching nightmare. Imagine the launch night of a major expansion, only worse. You'll disconnect. NPCs will behave erratically. You'll enter the very instance you're trying to stress test, only to find yourself somewhere under the Stonetalon Mountains with no way back to the raid. These tests generate some of the most important data for developers but are nothing short of torturous for testers who have no bugs to report that aren't already being reported by the 6,000 other players experiencing them simultaneously.
Of course, it does get worse. After all your fun of running around in new content and then the agony of stress tests, the game launches, your beta character gets deleted and you no longer possess any mystical new knowledge of the expansion that anyone who reads WoW.com and has access to Wowhead doesn't already have.
Still, that candy does look enticing, doesn't it? -- G. Chad Peters

My name is Casey Monroe, but some of you may recognize me as Malgayne from Wowhead.com. When WoW.com sent out their call to arms for submissions on the topic of beta participation a few days back, I jumped at the chance -- after all, it was a topic that I had been hoping to post about on our own blog for some time.
I'm in sort of a unique position to answer this question, because in fact I've been in every beta since The Burning Crusade -- whether I wanted to be or not. I'm lucky enough to have managing the content on Wowhead as my full-time job, which means that even if I didn't love WoW, I'd still be in there, learning as much as I could about the new material.
But if I had to choose ... now that's a good question.
I'm at best a casual raider. I was head of a guild in BC that raided Karazhan, and that was about it. We eventually dissolved into a larger guild, which enabled me to see SSC a few times. In Wrath, my performance was even more shameful -- I've been in Naxx and ToC, but that's about all. I have a ton of alts, and I flit between too many different games at a time to really perfect a single character; I suppose I just have a short attention span. I'm by no means a hardcore WoW player, so the appeal of beta testing cutting-edge, new content has always been lost on me. So that's out.
But the other aspect of all this is the fact that I'm an authoritarian. I like to play by the rules. And when I'm experiencing the content that the Blizzard team has laid out for me, I like to experience the content in the manner they intended.
With a game like WoW, this is remarkably difficult. There's no clear, single path through the game, after all. If you skip a quest, you might be breaking an important chain ... but if you don't skip any quests, then you're going to be over-leveled for the content, which also alters the experience. Sometimes I would find myself saving up XP and then skipping entire zones -- and that doesn't even get into the issue of trying to fit instancing in there (a topic which I talked about some time ago in another editorial).
So with all these things in mind, well, no ... I don't think I would choose to be in the beta if I didn't have to be. I like to understand all about the new systems in advance, to be sure -- what the stats mean, what the new abilities do, how the new emblems are going to work. But the quests, the story, the flavor ... all these are things I want to experience, not as a sneak peek or a leak or a preview but as a game. -- Casey Monroe

I will not be playing the beta. In my four years of World of Warcraft addiction, I have never once felt the impulse to set my virtual foot inside any beta content, and I have still managed to level and raid and navigate new zones perfectly fine without it. Granted, I am aware that I owe my ease of discovery to the convenience of Wow.com and other informative websites, and thus indirectly to the hard work and diligent reporting of thousands of beta testers worldwide. To those tireless folk: I salute you. Thank you for your willingness to report bugs, endure unfinished landscapes and sacrifice months of work on a 'toon, only to start again at launch with the rest of us.
However, if you think that just because I didn't opt in for beta I'll be lounging on a beach with a mojito until Cataclysm is released, you're wrong. In fact, I will be spending my limited hours in WoW working very hard -- and the gain to my character will be permanent. Here is what I will be doing during the beta period:
- Saying goodbye to four years of memories in the old world zones. Flying over Stranglethorn Vale for the first time in the zeppelin, seeing unexpected lushness ... Standing as a ghost in Silithus, in awe of the gates of AQ opening event ... Ganking and being ganked at the docks of Auberdine ... Even as the expansions sent me farther away from Azeroth, I knew I could always come back for the strong feelings of nostalgia I knew I could get when I entered Ashenvale or Eastern Plaguelands. Alas, these places will never be the same.
- Finishing up endangered achievements and grinding endangered items. Though we have no official confirmation of which ones will be removed or sent to Feat-of-Strength Land, I am not going to take a chance on missing out on achievements and items I've been meaning to get for so long. I will be finishing Loremaster and trying to get Baron Rivendare's mount, the ZG mounts, the Ravasaur pets and the epic recipe for Dirge's Kickin' Chimeric Chops.
- Saving gold. If two expansions have taught me anything, it's that it really helps to have a gold buffer. (Knowing Blizzard, they'll charge us a bundle to be able to fly in Azeroth.)
- Working on my PVP gear set. With the advent of rated battlegrounds awarding arena points, I might actually be able to buy gear that's competitive in both battlegrounds and casual arena. I'm really looking forward to the new PvP system.
- Warning players of the cataclysm to come. I'll be the one with the REPENT, THE END IS NEAR sandwich board in a city near you.
I am not saying that beta testing is a waste of time or bad -- it's just not for me! For those who have opted in, I wish you the best in getting a key. For those who haven't, I encourage you to see this time as an opportunity instead of a dry spell. Good luck! -- Bethany Myers
Filed under: Analysis / Opinion, Cataclysm, Guest Posts






Reader Comments (Page 1 of 2)
Beli May 23rd 2010 4:28PM
For me, it comes down to a question of why do we play this game? I'm in it for the social atmosphere and being able to play with friends. That's it. Sure, along the way i explore the world, get awesome gear upgrades, fight through amazingly complex bosses, and amass quite a bit of achievements. However, without the ability to play and talk with my friends while i play, the game starts to lose most of its appeal.
I gave the Wrath beta a good hard try a few years ago... and it just wasn't as fun as i had hoped. I didn't know anyone else playing there, so the social aspect was reduced to "hey, stopping stealing my mobs". I got to see the areas and do the quests... only to have to go back and do them again on 3 characters after the release - what was the point of doing them a 4th time? I got some awesome gear... only to go back to the live realms and raid in the gear i just replaced.
In the end, the Beta just doesn't offer the same experience as the live rounds. I'd rather spend my time playing with my friends, getting gear and achievements that i actually get to keep.
Leviathon May 23rd 2010 4:29PM
"The only real testing beta testers do comes towards the end of the beta cycle: the dreaded stress test phase. This is when beta invites start going out en masse, seeming to blacken the skies of the internet with their multitudes."
That may be the case by the end of the Beta but when it first starts there is a LOT of testing needed and a lot of bugs to deal with still :p
GI_Prophet May 23rd 2010 4:29PM
I've been perfectly content not to be in Betas. I will be playing through the new content soon enough on 4+ characters, and I'd like the experience to remain fresh as possible and not tedious.
Anathemys May 23rd 2010 5:19PM
I agree with this, but I have to admit that testing would be fun.
Especially with Cataclysm, I can test things I'd never see in-game, such as: the new starting experiences (levels 1-10 for races I probably won't play, such as orcs(don't ask...).).
So, I figure I opt in, and if I get in, "Yay!", if not, no problem:)
Wulfkin May 24th 2010 2:32AM
I agree. The beta is essentially one big spoiler, why would I want that? I plan to have 3 new characters levelling through the content, which should allow me to experience all new content at least once. If I ran the beta I'd just be repeating myself. Plus it will just ruin a lot of surprises!
Perc May 23rd 2010 4:31PM
Honestly beta testing doesn't appeal much to me either. Leveling isn't one of my favorite parts of the game and the thought of leveling characters up to max just to loose them AND have to do it all over again makes me shutter. Cataclysm beta is different for one reason: exploration.
As we know Cataclysm is changing old world forever and it would be nice to fly over a zone to then hope over to the lives servers and *really* see what's different. It would make comparing and contrasting easy letting you know what you should savor these last few blissful months.
Faar May 23rd 2010 4:35PM
I was in the open beta of Lich King, and not trying to brag about it - a helluva lot of people got invited; to the point the beta servers lagged so madly the game wasn't even playable a lot of the time. There was a crash an hour at least, lag-outs and disconnects every 20 minutes, and looting a mob usually took ten-fifteen seconds.
Things got better as time passed, but right at the start in particular the realm performance was just brutal BAD. That's one rather good reason to bail out. :)
The other reason is spoiler-slipperyslope, if I may call it that. When I went into the LK beta I promised myself I would not spoil the first experiences by flying over to northrend and seeing all the sights well in advance of the release. I was just going to check out the effectiveness of the new talents, experiment with builds and so on.
That promise held out for all of...six days, maybe lol. Then I said to myself I'd just take the airship from Brill over to Boring Tundra - the zone I'd read was the least interesting of the two starter areas, and have a little look-see. That plan immediately went bust when I instead arrived in Howling Fjord of course, and saw the incredible town Blizzard had built there with the lightning sparking from the apothecaries' building, the creepy inn, the soaring zeppelin tower and so on. And the sheer, detailed cliff faces surrounding it, and heard the atmospheric, dreamy music, and...
Well to make a long story not quite as long, it was an amazing first sight for me. So I just had to go and do the starter quests and take the lifts up to the surface. So I did that, and things just got even more amazing. Having a high-spec PC, I saw far off into the zone, the tall keep, the rolling landscape, the mist hanging over the forests to the north, and so on. So I just couldn't help myself, it was impossible to stop there. So I accepted the next quest and killed a load of Vrykul, and then moved onwards to the next questing hub.
I chewed through New Agamand, the apotecary camp and the taunka village one after the other. I went out on the isles off the coast, and got my "I've toured the Fjord" achievement. Soon I had run both Nexus and Utgarde Keep multiple times and was running entirely out of quests to do in the zone. Not able to stop myself, I accepted the delivery "bread crumbs" quest from Agamand over to Venomspite in the Dragonblight, showing some of those sights to me, and even used my Hunter's Eagle Eye spell to take peeks into Grizzly Hills, and I was originally just supposed to check out the new talents!
If I didn't stop cold turkey, I would move on into the next zone and spoil myself even more. So I deleted all my beta toons and didn't go back in until the launch of the game. It was tough, resisting that spoiler-slipperyslope!
THAT'S the big reason why you shouldn't be in the beta! :D
Leviathon May 23rd 2010 4:51PM
'I was in the open beta of Lich King, and not trying to brag about it - a helluva lot of people got invited; to the point the beta servers lagged so madly the game wasn't even playable a lot of the time. There was a crash an hour at least, lag-outs and disconnects every 20 minutes, and looting a mob usually took ten-fifteen seconds.'
A lot of the crashes were due to bugs such as the first 5 times they tried to open Storm Peaks.
Anathemys May 23rd 2010 5:20PM
Didn't I hear something about a certain rank of Unholy Blight crashing the world server? Now THAT would've been fun....
rkaliski May 23rd 2010 9:48PM
I haven't had the slightest desire to do any of the betas. When I hit the Outlands, or Northrend, I want to see it for the first time, not as a rerun. I don't even do the playtest realm. I take that back, I tried it a couple of times when ZA came out. Oh yeah, great fun, dropped right in the spawning area flagged PvP totally naked and a zillion horde waiting around to gank your ass. Good thing I know how to corpse run with the best of them.
To those professional guilds out there who need to be in the beta so they can claim their world first this or that, congrats, go have fun. To me, playing the beta would be like getting a pirate copy of a long awaited movie that was shot from one of the seats in the theater. Yeah I get to see it before everyone else, but when I go to see the movie with my friends, I just don't get the same thrill.
Camaris May 23rd 2010 4:51PM
I would HATE to be in Beta. I know I wouldn't be able to avoid spoilers. Why would you want your live 'real WoW' experience be a boring re-hash of beta content?
To be honest, I still think levelling, for the first time, is THE best WoW experience. Especially because the social aspect is so different. For about two weeks, nearly everyone is on a level playing field. You're just as likely to bump into the hardcore raiders as the welfare scrubs in this sort of mad dash across a new continent.
usagizero May 23rd 2010 5:47PM
Beta "testing" is for finding bugs, and if you are in it and not doing that, or reporting them when you find them, you shouldn't be in. It's that simple.
For me, I prefer to have characters that will survive, and grow, not be erased once beta is over. There are more memories for me that first time i see an area, or go into it, so who cares who's "first", it will be the first time for me and that's what matters to me. I love leveling though, so i'm also not going to race to the cap, i'm going to make many new characters and go to town seeing the new and new/old areas and changes.
Rolly May 23rd 2010 4:52PM
I have an 80 of every class, I will have plenty of time to explore all of Cat.
I will start with my hunter (dwarf, miner/skinner) with his trusty bear by his side. I really don't see the need to run through Cat on the PTR only to lose all xp and gear/mats.
With the speed at which Blizzard releases content I fully expect to end up as bored as I am now before they release anything else. Not to mention deciding if I want to level a worgen/goblin to 80. I will definitely be doing the starter zones for them though.
Healr May 23rd 2010 4:59PM
Playing the beta is like going into the kitchen and start eating the stew before it is finished. I want to play and enjoy the finished product, as it was meant to be played, not nibble at random half-baked pieces, as tempting as it can be.
Furthermore, there is the whole idea of playing and progressing my character and knowing it is all going to be completely reset when the beta is over. It just goes against the whole idea of playing in a persistent game world. It's just the way I think of it. Playing on the live servers feels like "the real thing" to me, playing on the beta realms would feel very unsatisfying to me for that reason.
I'm not one who gets paranoid about spoilers, I do read pretty much everything that is "spoiled" on wow.com, mmo-champion and so on. But I draw the line at actually playing it, I want to save that experience for when it actually goes live.
suwako0927 May 23rd 2010 5:06PM
Quitted right before WLK came out, and account had been frozen for almost year and half.
And today the fronzen account was hacked for no reason. Farewell my 4 years memories.
But you know what? Yeah, now I'm absolutely having a total new start when Cataclysm hits! :D
jebishopsales May 24th 2010 10:21AM
As long as they don't delete your characters you can email Blizzard and get your account AND characters back. You may even get a present in the form of thousands of herbs and ore from the hackers like my friend did. It's worth a shot. At least you won't have to re-buy all the expansions again.
Jonisjalopy May 23rd 2010 5:07PM
I "ruined" a lot of Wrath by playing in the FF Alpha and the closed beta. By the time I got to the actual game I was sick of Borean Tundra/Howling Fjord/DK starting area.
I played around with turning myself into Puppy form as a Worgen a few times, but i have kept myself from actually leveling through the the 80+ areas and running the entire Gob/Worgen areas.
theRaptor May 23rd 2010 5:16PM
"real" Betas are crash-tastic pieces of unpolished dung. "open" Betas are lag-tastic disconnect fests where you get to repeat what you just did for real a few days later.
The only reason I have ever played a beta is to see if I like the game. As I already play WoW I don't need to beta test it.
Whyisretgimped May 23rd 2010 5:17PM
You want to help a company making billions to get free play testing? Go right ahead. You want to play through content, that you'll just have to play through again... feel free...
There's a sucker born every minute...
Arrowsmith May 23rd 2010 5:31PM
What I would do in the Cataclysm Beta:
1.Log my characters out in Ironforge or Exodar before moving them over (in this case, a Hunter and a Priest).
2.Turn off all chat channels upon logging on the Beta Server and never turn them back on. This way no spoilers can get out.
3.Test out the new Hunter and Priest mechanics; submit appropriate bug reports.
4.?????
5. Profit!
I admit that I'm a member of team "I'll level when it's live", but seeing what the new talents and the Focus system do sounds like fun to me. I'd rather not be a bumbling Huntard when the game goes live, y'know?