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5-23-2010 @ 11:09PM
"Druids will have more trouble handling the damage from multiple mobs, since Savage Defense will only go up as quickly as the tank hits its targets with critical attacks." - critical hits from Swipe will proc Savage Defense and self-healing, and any moderately geared bear will have a 45% - 60% critical strike chance, for nearly constant uptime, *especially* on multiple mobs.
5-23-2010 @ 11:52PM
Add to that the fact that Savage Defense has NO internal cooldown, and any druid worth his salt will be spamming Swipe on multiple mobs, AND the fact that each mob the Swipe hits has a chance to crit.... Savage Defense will basically have 100% uptime on multimob packs.So for multimob packs, an average druid tank with 45% crit will crit each Swipe on at least one mob, thus proccing SD.It can also apply the reduction to multiple attacks if they land at the same time. This ability truly shines on multimob packs, which is basically the opposite of what the article would imply.
5-24-2010 @ 12:28AM
Thank you for the feedback.Druid tanks were the only class I couldn't get a full perspective on before this article got published. Each class I researched and got the perspective of from a player who plays the tank as his main, then one player who plays it as an alt. The druid main I planned to talk to got busy this week so I was talking to a main spec resto shaman. He's not bad by any stretch (he tanks all of ICC25, well into heroic) but his perspective is going to be completely different when compared to a player that loves and breathes druid tanking. When I hear back from my main spec feral buddy, I'll bring this up with him, and amend as necessary.What's important to remember is that certain situations should set off red flags to healer. A decently geared druid tank shouldn't have any trouble, but neither will most decently geared tanks. This guide isn't for them. I have seen every tank class survive wonderfully and die horribly from bad pulls, and as a healer, knowing what a tank can do to survive is going to help me help them. I'm not going to write an article that says "here are 4 types of tanks, in every situation if they are decently geared, with a good player behind them, you'll be fine and won't have to heal hard." That is of no help to healers who are trying to make triage decisions about when it's safe to switch off a tank and heal the dps.But as I said, after I talk to Mr. Bear tank, I will look back over the section and fix what needs fixing.
5-24-2010 @ 12:45AM
The rest of your comment seems to have gotten cut off, Dawn. I can see a "More..." link but when I click it, nothing happens but a page refresh. Perhaps it's a flaw of Firefox.I appreciate your efforts to research the subject :) Being someone who does live and breathe druid tanking (I have both a tauren druid and a night elf druid, and plan on levelling both a troll druid and worgen druid in Cataclysm... crazy, yes I am) I see a lot of people misunderstanding druid tank abilities, strengths, and weaknesses. No longer are we the mana sponges with the crazy big health pools, spikily giving our healers mini-heart attacks. :)And we are actually the least affected of the four tanking classes in ICC due to Chill of the Throne... not, as is commonly thought, the most. Here's a great post by a bear much smarter in the ways of the Math than I:http://wowthinktank.blogspot.com/2009/10/general-druid-icewell-radiance-bears.html
5-24-2010 @ 12:59AM
I think that fixed it... if it doesn't update for you immediately, you should be able to click the link for the individual comment (the date, and time stamp is a link) and see it.
5-25-2010 @ 6:46AM
Yes bears can actually be the smoothest tanks to heal and will often take the LEAST amount of damage. As you move up into the heavy hitting raid bosses like a festergut, the value of the feral armor advantage begins to shine over block value as it reduces a % of damage versus a flat number.
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