Insider Trader: How to profit with tailoring

Tradeskills are the best tools for making in game gold. Every single profession can be made profitable. Insider Trader, when Basil writes it, is where you can turn to find tips and tricks to using professions in a profitable manner. That or rants about arrows. Really, mostly rants. Honestly, I'm still trying to figure out where the blurry line between Insider Trader and Gold Capped is, let alone what direction it runs. Have something to say to Basil? Feel free to email him! He strongly encourages all mail. Even the angry letters! He'll read those out loud dramatically to amuse his friends.
Tailoring is not the profession most people think of when they think of gold making. Most people will find inscription, enchanting and jewelcrafting are the big money-makers, but what do you do if that's not the path you've chosen?
When you select your profession, there are a lot of reasons to choose one over another. Tailoring has a cool mount and some awesome end game bonuses. If you've taken it for these, rest assured that you can still find a niche in the marketplace if you want to make money with it.
Tailoring, like many other professions, has a built in, cooldown based profitability machine. The Glacial Bag is the best non-profession specific bag available in the game at the moment, so there's always good demand for it. The Moonshroud and Ebonweave it is made from used to have cooldowns on them, however in patch 3.3.3, those cooldowns were eliminated and were replaced by a 7 day cooldown on the bag itself. Make this once a week, and generally you will find that since the supply is fixed, you will be able to turn a decent profit. In general, in fact, bags are awesome for making money.
Bags
Making bags is the cornerstone of tailoring's profitability. Tailors have the largest selection of bags available to make, and every time someone makes an alt, they have to buy them.
- The Frostweave Bag costs, basically, 60 Frostweave Cloth and 12 Infinite Dust. It has no cooldown, and is only slightly smaller than glacials. You might not find much profit in this, however, because every tailor can make them. Keep a few around for when your competition gets bought out, and be firm on price.
- The Netherweave Bag is still in demand. A small sacrifice of storage space leads to a much lower price point, which is very attractive to players with low level alts. Getting the mats isn't hard either.
- The Runecloth Bag is also still in demand. Same logic: less space, less money. Lower cost means more demand -- lots more.
- If you have a source for the slightly more annoying to collect mats, you can try selling the 18 slot Imbued Netherweave Bag. It requires Netherweb Spider Silk and some Outland enchanting mats, though. This might make it unprofitable, if you have to farm for these.
- The Mysterious Bag is an enchanter's bag that you can make when you're revered with the Wyrmrest Accord.
- The Emerald Bag is an herb bag that you can make once you get revered with the Kalu'ak.
- The Abyssal Bag is a soul bag for warlocks that you can make once you're revered with the Knights of the Ebon Blade.
Selling bags is a logistical hassle. They don't stack, some of the mats are from older content, and it can be fairly competitive, with frequent relisting and undercutting. These barriers for entry are in fact more serious than any rep requirement. Well, if something were easy, it wouldn't be profitable! Get good at AH tactics, and you will find that the bag market falls over for you. Here's one that I call the market reset:
- Your competition needs the same stuff you do to make bags, so discourage them (and new entrants to the market) by choking their supply. Set a new price point for the mats: buy out the AH twice a day of all mats below 140% market price. Go directly to cloth farmers for CoD deals, and once you've emptied out the AH, relist the mats you need for 150% market price.
- Buy your competitors' bags and relist them at a price consistent with the new value for cloth.
Making greens for enchanting mats
In addition to bags, all tailors can profit by turning cloth into enchanting mats. Several types of cloth make nice greens that turn into several types of enchanting mats. For Northrend mats, the Duskweave Belt produces Greater Cosmic Essences and Infinite Dusts, and costs 35 Frostweave Cloth and a vendor thread. If, like on my realm, Frostweave is going for 22 silver each, that makes this green cost about 8 gold. If your dust is above 1g, and your essences are above 14g, this is moderately profitable.
Additionally, look into disenchanting:
- Netherweave Pants
- Runecloth Headband
- Silk Headband
- Double-stitched Woolen Shoulders
- White Bandit Mask
Lastly, spellthreads and bolts
Tailors can make spellthreads which can sell fairly well. Also, like many other items, cloth can be turned into bolts of cloth. While most serious crafters will do this themselves, there's always people picking up mats without the profession who will buy the bolts of cloth. Take a look at all the bolts available, add the mats to your snatch list and watch list, and add the bolts themselves to your watch list. Buy mats when they're cheap, and sell bolts when there's little supply or a high price.
[Photo credit: Flickr]
Filed under: Economy, Insider Trader (Professions)






Reader Comments (Page 1 of 3)
Baws May 24th 2010 7:07PM
Thanks!
JaneLame May 24th 2010 11:09PM
Tailoring was useful as a holy priest back in TBC, when everyone wore the primal mooncloth set. Now it's rather useless and the cloak enchant hardly justifies working your way up to 450.
Money-making options are rather limited compared to jewelcrafting, alchemy and enchanting. People need new gems and enchants whenever they get new gear, which a lot more often then they need new bags. Of course, all the professions can be lucrative if you scan the AH obsessively, undercut competitors and invest a lot of time and effort into it. With jewelcrafting I just do one daily a day, buy a dragon's eye and sell it for 100g.
The only reason I don't unlearn tailoring is that I accumulated a lot of old world and rare recipes, including some that were removed from the game and are no longer obtainable (remember craftsman Omarion in Naxx40?). My alts make money for me instead.
Gemini May 25th 2010 1:10AM
Netherweave bags sell as fast as you can post them.
Gothia May 25th 2010 3:47AM
@JaneLame
You will not make the pure profit as Jc, Ench, Alch, but if you have a stock of toon with every profession then it is important to have a plan of action. I have 3 Alch's for transmutes and flasks, 2 tailors for specialty cloths, and 2 miners for titansteel (hopefully they will go back to a cd metal in cata or I will have to change a miner). Why I have two engineers is beyond me, other than being able to do auctions from Dal.
Here is my current set up 8 crafters, 2 guild bankers: Ench-Jc, Lw-Skn, Alch-Eng, Bs-Mine, Eng-Mine, Tail-Alc, Tail-Alc, Insc-Herb. Everyone is up to atleast 65 for max profession, with a push to 75 for Cata. What is the minimum level in Cataclysm to max out a profession?
nikdaheratik May 25th 2010 2:00PM
Actually, Tailoring has a pretty large variety of options if you're willing to think outside the box a bit. However most of those are in the form of lower price, but higher margin items, so you're right that you won't make as much bank as a JC with all the patterns would (for example).
Azizrael May 24th 2010 7:11PM
I've been selling 10+ Sapphire Spellthreads a day lately, using similar tactics to your Netherweave approach. The market for bags is pretty competitive on my realm - the netherweave bags frequently dip to 8g50 each - and the supply of cloth is massive, ranging from 2g a stack to 5g. If the bags are low and the cloth is cheap, I'll go for it, but otherwise I skip it for higher profit items.
The trick to the spellthreads is to choke the supply of Eternal Fire. I've been buying everything below about 20g, then I go buy a bunch of Orbs and trade them for the Eternals - not too many people on my realm seem to realise you can do this. The ones I don't use making threads I can use elsewhere on other toons.
The only problem I encounter is shortages of iceweb spider silk, or one guy who buys the stacks and relists at 200% for individual units.
Viper007Bond May 24th 2010 7:13PM
On my server, bags go at or usually below mat cost. You're better off selling the raw mats.
I use up my extra cloth my making greens and d/e'ing them, but I'm not fully sure if that's profitable or not too (I'm just too lazy to sell cloth).
Selling bolts is silly and only suckers buy bolts.
Spellthreads however are nice and usually make a small profit, however due to supply and demand, the profit margin is usually small.
In short, tailoring sucks for gold making. :(
Camo May 24th 2010 7:51PM
I bought my first two epic fliers with gold from netherweave bags... and 4 tabs on my bank guild... and all those random stuff that's in there... but yeah it took some time that's true.
Aedilhild May 24th 2010 8:38PM
Single pieces of Spellweave, Moonshroud and Ebonweave paid my bills for awhile — since 3.3.3 affected the price of Spellweave the least on my server, and my main is a Spellfire tailor, I'll invest Frozen Orbs in a pair and sell them for flask cash.
For real money, I rely on my enchanter.
Basil Berntsen May 24th 2010 9:22PM
Or people without the ability to make bolts that want to get mats for something they need crafted. Try it- you'd be surprised at how high they sell.
Kylenne May 25th 2010 12:38AM
@ Aedilhild: Oh lord do I miss the days of early Wrath, back when you had to trek to that altar down the hole in Icecrown to make Ebonweave, which meant you pretty much HAD to be level 80 by default because the forgotten ones down there hit like dump trucks on lower levels. My then medium pop server had few 80s and almost no one knew where that place was. I made a freakin' mint selling that stuff--400-500g a pop. /sigh
Gothia May 25th 2010 3:58AM
People that say a prof is unprofitable usually don't know jack about making gold. Specialty cloths normally sell for 5 to 10 times the materials to make. So your statement is voted #1 for dumbest post ever.
ProTech May 25th 2010 6:36AM
@Kylenne
If you could fly in Northrend you could made the Ebonweave at the top of the cave entrance. So you do not had to deal with the mobs :)
Aloix May 24th 2010 7:19PM
My tailor (alt obviously) is only level 68 and will stay that way until Cata (and then I'll level her to whichever level is required to access necessary xmutes etc), and so is limited by some of the Wrath rep items and such.
I don't know if I've ever/how much I've truly 'profited' from the profession, I do know that in such situations, niches really matter.
Hoggersbud May 24th 2010 7:25PM
Ah tailoring. I could sell hundreds of bag a week back in BC and make a profit. And that was with me undercutting all the jerks trying to drive bag prices high.
Now?
No can do. Price drops too low while the materials just aren't available.
I make bags for myself, and my guildmates and random noobs.
Feels nice to just give it away.
caelwynn May 24th 2010 7:47PM
I like being a tailor for one reason: cheap bags for me and my mates.
Viper007Bond May 24th 2010 7:56PM
If you're a caster, then you're forgetting the most important thing: the BiS cloak enchant!
Hob May 24th 2010 8:08PM
Depending on your server, there's a ton of gold to be made from bags that no one is making anymore.
For example, the emerald bag on my realm goes for 500 to 700 gold on the auction house. So I drop a few Cenarion Circle herb bags on the AH for 45 to 75 gold, and they always sell. There's no competition either, because (snicker) it's not worth getting the mats. Same with the low-level soul bags. You can buy the recipe from Tanaris (I think), and they sell incredibly well.
You'd be surprised how much people will pay for a Rabbit when the only alternative is a Ferrari. And far from being upset about it, they're grateful for getting a good deal.
Szass May 24th 2010 9:11PM
This is true in some situations.
I, personally love your comment.
Realms vary and every situation is different, but I find that your comment is valid in most of the realms I have visited.( I do a little market research on worlds similar to my own on occasion, just to make sure the prices are about right.)
I also find that people are willing to over pay for "not worth getting" type mats or products.
Wool cloth on my home server sells for 5-10x rune cloth just because no one wants to bother with that content.
You can run SFK and sell stacks of wool cloth for 15-30 gold a stack on a good day.Yet rune cloth is worth only like 3-4g a stack because of all the 80's running alts through scholo and strat.
Thoorin May 25th 2010 5:11AM
Szass, you're so right. Same situation on wool and runecloth on my server... and wool STILL sells even if I "compact" it into bolts to save bag space on farming run.
I also noticed, there is fairly good market for TBC bags - the 28-slot herb bag from Sporeggar, particularly. It is a rep recipe, but when I leveled my alts, I ran underbog many times via RDF, and nobody bothered to pick the Hibiscus nodes except me... And some were on AH fairly cheap, not to mention the fact the place can be soloed by any fairly-geared and knowledgeable 80 if all else fails. These flowers give 250 rep per 5 on the turn-in quest, so sporeggar rep can be had fairly easily these days.
Spellfire Bag, the equivalent enchanting bag, is bigger P.I.T.A. mats-wise, but may be still worth a go depending on local economy. 24-slotter is a rep recipe with hard-to-find mats, but there MAY be money in the 20-slotter, with a caution tag - these have a vendor equivalent that can be bought for 14g, so you need to be able to buy mats cheaper to sell below the vendor price with a profit.
Cenarion Herb Bag is good only if you have a friendly herbalist and therefore can get morrowgrain cheap; non-herbalists won't produce it cheaply due to lower "drop" rate. A 24-slotter, Satchel of Cenarius, is a Vanilla rep one, and mats are not cheap either.