An analysis of all the food and drink in WoW

"Did you notice there is nothing but meat in WoW?"
My thoughts stumbled over the question for a moment before he continued. "There is meat, fish and fruit, but no vegetables." (My friend became vegan since the last time he played WoW -- thus his sudden epiphany.) He then proceeded to tell me about a quest in Teldrassil where you gather spider meat for a kabob recipe. He said something along the lines of, "They're on a big freakin' tree, full of plants and they're eating spiders! Spiders!"
I'll admit, he had a good point. Curious, I decided to start looking over the types of food in WoW to see just exactly what Azerothians eat.

- Fish includes shellfish.
- Stews, chili and gumbos were counted toward whatever their predominant ingredient was (usually meat or seafood).
- Pumpkins are technically a fruit and were counted as such. (With that in mind, tubers are not really vegetables, but I grouped them together to ease up clutter.)
- Bowels 'n' Brains counted toward miscellaneous food, and Bitter Plasma to miscellaneous beverages.
- Pet food such as Kibler's Bits and Critter Bites were not counted.
- Conjured mage food and water were counted.
- I forgot to add in gray items. Alas, no Bag of Popcorn!
- Gooey Spider Cakes comes from the Dusky Crab Cakes quest.
- Kaldorei Spider Kabobs is rewarded from that Teldrassil quest I've already mentioned.
- Crunchy Spider Surprise is from the Ghostlands quest Culinary Crunch.
- Spider Sausage is trained and thus the only spider recipe that doesn't have an accompanying quest.
Anyway, that all said, if you've been playing WoW for any amount of time, it shouldn't be shocking that meat and seafood are the most available foods in the game. Actually, 43% is much lower than I expected, especially since almost all the buff food in WoW is made from meat. (The few exception come in the form of holiday consumables, like Hot Apple Cider.)
I'm not going to begin to compare food in Azeroth to a human food pyramid, but I am curious what possessed the design team to add in so much meat. Are the designers a bunch of bacon-loving boys who just didn't think to add in more gastronomic diversity, or was there a conscious decision to go with all that protein? Obviously meat is an easier ingredient to gather to most players when we're already killing a lot of beasts and monsters, but wouldn't complex carbohydrates make for better buff food since they keep you sated for the longest amount of time? When we quest, we do plenty of gathering errands for NPCs as it is; wouldn't it make sense that we'd be able to gather food for buff items? I know this isn't a Harvest Moon MMO, but I wouldn't mind pulling up some potatoes if I'm going to have to be doing gathering quests anyway. It's not like fishing is any more exciting, right?
Regardless of where the ingredients are coming from, the lack vegetables in an untamed world like Azeroth is still very puzzling. In a frozen wasteland like Northrend it's understandable, but there are no excuses for Kalimdor and the Eastern Kingdoms. Why do the majority of vegetables I counted in the chart above come in the form of night elf Kimchi? Kimchi is hardly what I think of when I imagine fresh salad or veggie stir fry. I would think if we are chomping down on Healing Herbs and tubers, we could come up with some asparagus or green beans on occasion too. Alas, I guess all those fields we see in the various zones are reserved exclusively for growing grapes and grains for Azeroth's booze habit. (Seriously, 12%? Our characters are all lushes.)
These are the "vegetables" I found:
- Green Tea Leaf
- Fissure Plant
- Healing Herb
- Senggin Root
- Hellfire Spineleaf
- Radish Kimchi
- Winter Kimchi
- Darnassus Kimchi Pie
- Cabbage Kimchi
- Underspore Pod
In Cataclysm, I don't expect to see any more greens, sadly. Not that I'm advocating Blizzard spend precious development time designing the expansion with the dietary habits of orcs in mind, but it would be cool to get a little more flavor back in the game world. In the old world cities, you see this a little: The Undercity innkeeper, for example, sells mushrooms while the night elves in Moonglade sell other Asian-inspired dishes. I wonder what kind of foods the goblin and worgen races will feature?
Well, whatever happens, I know that while writing this post I have become appropriately hungry. It's that Roasted Quail icon: always makes me salivate. Maybe I'll go look for a place where I can order Shinsollo.
Filed under: Humor
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Reader Comments (Page 3 of 10)
pancakes May 25th 2010 9:24AM
By "forgot", you mean "mentioned in the article", I assume?
Eli May 25th 2010 9:28AM
"No carrots, onions, spinach -- not even broccoli! What do tauren force their children to eat before they get dessert? To be fair, though, there are carrots in the game (multiple carrots, in fact.) You gather them for one of the Dalaran cooking dailies, but since they're a quest item, they can't be eaten. It makes me wonder if the NPCs are hoarding all the greens from us."
I think this is what you were looking for.
Camo May 25th 2010 10:12AM
Oranges, bananas and papayas grow in Sholazar Basin but they're for booze only. :>
pancakes May 25th 2010 5:20PM
Any fruit not made into alcohol is a wasted fruit, obviously.
Stormbeard May 26th 2010 5:12PM
Seriously? Have you seen the size of a lvl 1 warrior/paladin? Do you even need to ask why all that protein? :P Those guys are freakin' huge.
I would imagine that, yeah, it just wasn't something that was thought about on a huge scale, there are quite a lot of developers with very random interests sometime, but I don't see a lot who are interested in (beyond the consumption of) food.
Meat is good though, nom nom nom, but I do wish it was easier to get food for non meat eating pets as a Hunter, forget to buy bananas in town? D'oh, can't just kill some elephants, gotta go back and buy them.
earthexile May 25th 2010 9:27AM
It'd be cool if there were items out in the world for cooking. Vegetables on farms, fruits in orchards, mushrooms in dark forests. They'd spawn like herbs or mining nodes and you'd need the appropriate Cooking level to pick them.
I've got all sorts of ideas for Cooking. It's always bugged me that there were only so many recipes, and so rigid at that. I always felt Cooking would be way cooler if you could select which ingredients to use, and the result would be based on your choices.
Instead of spices being a boring, normal item with no description, it could be something awesome like:
[Mild Spices] - When cooked with any raw meat, increases health and mana regenerated per second from eating by 5%.
[Traditional Orcish Seasonings] - When cooked with any raw meat, increases strength for one hour by an amount equal to 10% of health regenerated while eating.
You could have a great variety of spices with different effects, so that while certain meats would be ideal, you could still make buff food with what you managed to find. I wouldn't have to farm worgs for crit and rhinos for stamina, or whatever.
Vegetables and such, when added to meats, would add the "Well Fed" effect, causing the food to regenerate more health, or the buff to last longer or have a greater effect. Higher-quality vegetables would have better effects.
I know none of this will happen. But I love to cook in real life, and WoW cooking just seems so... rigid. It'd be really cool if you could name your resulting dish, and if the dish didn't display what ingredients went into it. That way you could actually hope to have a unique item on the AH.
Moeru May 25th 2010 10:11AM
This reminds me of a convo I had with someone over Herbalism in Burning Crusade, and no, it's not about failing to pick it.
"Hey...why do I need herbalism to pick pine cones off the ground?" (Terocones)
"It's not that you can't pick it, it's that herbalism lets you see the value in the herb."
So while WoW professions aren't always true to nature they work in terms of game play, most of the time. The fact that they're changing professions a lot in Cataclysm already, removing specializations and adding more mechanics to fishing, is a good sign.
As for me, I wish Tailors could 'de-clothe' humanoids once they're dead, similar to skinning. This idea was inspired by the Alliance quest in Borean Tundra where you strip dead Horde NPCs to make a costume. It could replace the passive spell Tailors have that gives extra Frostweave. That way, your bags wouldn't fill up from doing a heroic each time unless you wanted the cloth :p
I think professions should also have at least one or two 'fun' items they can make, similar to Engineering. IE, leatherworking could make a Tipi, and tailors could have more RP clothes to make.
Overall I also agree with cooking. I love to cook, and putting the emphasis on spices instead of meat-type would make for interested effects and would require less farming. My friend also has a TON of Dalaran cooking daily spices. Would be nice to use them :p.
Healr May 25th 2010 10:11AM
Certain spices being gathered by herbalists rather than bought from vendors (or in WotLK reqard from daily) would be a cool addition.
ccbutch May 25th 2010 9:33AM
If there was a more diverse choice of food then all our characters would not look alike. Look at any human male's neck in the game, those all came from eating meat(probably inject with some magic steroids). If we suddenly had a ample supply of vegetables and greasy fast food then we couldn't all look the exact same. We must all eat the same small sample of meats to all look like identical bad-asses.
Amide May 25th 2010 9:33AM
Considering the farms in Westfall seem to be Stormwind's nearest farmlands and they're totally overrun by the Defias... I don't see where any large supply of vegetables would come from. In fact, I don't really see how Stormwind could possibly feed their army.
Anyway, the protein and fat in meat makes it a good source of long term energy. And depending on what parts you eat it does have plenty of vitamins.
Tobias May 25th 2010 10:16AM
"In fact, i dont really see how Stormwind could possibly feed their army."
Mages, lots of mages...
i.read.your May 25th 2010 9:38AM
There's Kim-chi being sold in Auberdine.
PvtDeth May 25th 2010 9:38AM
When I first started playing, I thought all the Korean food was pretty cool, had just started eating lots of Korean food myself. Couldn't wait to level up high enough to get some kimchee. Also thought the hanbok and danggui were awesome. You don't see hanbok in real life very often.
I always assumed it was specifically put in there for all the many, many, many Korean Blizzard fans.
ducss750 May 25th 2010 9:40AM
As a tree/cat/bear/mutant-owl-deer-thing, I'm a cannibal no matter what. Cat+ bear = carnivore, tree(broccoli) is about as vegan as you can get, and I don't know what the hell a moonkin eats...moonlight and sunshine? Anything that nourishes my toon is probably related.
I agree cooking needs a makeover. Perhaps allowing the primary ingredient to become part of the name, using a standard recipe formula. Example:
2 meat (rhino/bear/rat)
2 vegetable (carrot/pumpkin -got PLENTY of those)
1 mild spice
= Rhino stew OR Bear stew OR Rat stew...depending on primary meat.
Scale the effect with the level of meat/vegs
Zuckerdachs May 25th 2010 1:07PM
Bears are omnivores actually! =D
Josin May 25th 2010 9:41AM
This reminds me: What ever happened to the article where they actually made some of the recipes in the game? That always fascinated me.
Andhar May 25th 2010 9:42AM
WoW needs to eat more veggies...
Josin May 25th 2010 1:11PM
Maybe all that meat and lack of roughage explains the expression on the human males' faces? They certainly LOOK constipated!
Eccentor May 25th 2010 9:44AM
The dwarves need a haggis recipe!
Justin Jun 1st 2010 11:32AM
Just posted it to the suggestions forum.