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5-28-2010 @ 8:05AM
If you can't beat em, join them. People get tired of constantly being camped, never being able to complete a quest or enjoy the game in their own way so they join the other side. It's easier to become a part of the majority when the minority is under a constant barrage of fire.That's my guess as to how the imbalance gets as bad as it does.
5-28-2010 @ 9:10AM
It happens in any community, RL or otherwise. Once a gang mentality is established, (which is exactly what World PvP instills in players) the victims eventually get fed up and move away (transfer), causing the imbalance. This occurs especially where there is no consequences to criminal behavior, either through police ineffectiveness (RL) or Blizzard's refusal to enact some sort of in-game penalty.
5-28-2010 @ 9:22AM
I agree fully, though I don't believe it is just one thing that makes the server unbearable but multiple.My home server of Andorhal was actually very balanced and competitive 2 years ago, then one of the only top hardcore guilds left for alliance. No one ever touched sunwell on my server since that guild left. Then WOTLK came out and brought hours of horde ganking in alliance zones, followed by wintergrasp. Wintergrasp was a possible win on offense and alliance could never win on defense. Discouraging alliance every time. Then the faction transfers came out. People were transferring off the server before, but now they had a golden ticket to join the side with better pvp, guilds doing hardmodes, and were winning wintergrasp on defense. Within hours all that discouragement ejected like a volcano. This is not an attempt to evoke pity, but rather to agree that it's not just on small thing that ruins a server but quite a few. I won't lie, in the end, it is fun to be on the winning side.
5-28-2010 @ 10:48AM
With the new honor system, I don't think bringing back Dishonorable Kills. Not every npc needs to be marked, but at least primary quest givers and the flightmasters should invoke a penalty.
5-28-2010 @ 11:15AM
My first account in Vanilla was on a PvP server (Burning Legion) where I saw all sorts of griefing behavior from the Horde. They especially liked to sit on the roof of the inn in Duskwood and one-shot every player riding through. STV would always turn into a war of level 60s as one group got ganked and got on their mains to take revenge. Quite possible the Alliance acted in a similar way in horde areas, but I was never in a position to see for myself back then (it was my first toon in the 20s and 30s)I always thought that ganking of low level toons could be reduced if Dishonorable kills were given to the person attacking was X levels higher than the person being attacked. If the person so far below was stupid enough to attack first, that would be his own fault. Not sure if there are flaws to the idea I don't see, but the frustration of the constant ganks I saw in Burning Legion made me wish this existed.I'm sticking with the PvE servers now, and will never go back. Of course not all Horde (or Alliance) on pvp servers are asshats, but its the ones who *are* that ruin it for everyone else.
5-28-2010 @ 11:22AM
This. Happens on my realm as well.
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