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5-28-2010 @ 9:27AM
Up until recently (LFG tool, BG experience), this massively multiplayer game was largely a single-player game for most people while leveling, and on PvP realms that meant either having a high-level friend to trail you and protect you while you quested or else accepting being ganked and/or camped for no reason. And on some servers, it's apparently meant constant harassment and even total inability to quest in certain zones.Yes, the factions are at war, and yes, that's part of the game. I like PvP in battlegrounds. But I've never understood how the constant threat of being ganked by level 80s while you quest was supposed to be fun. If anything, the LFG tool and BG experience have given people on PvP servers the PvE realm experience: the ability to level from 1 to 80 without ever being ganked. I wonder how many people go that route these days on PvP servers, and if it's higher than on PvE servers.
5-28-2010 @ 2:58PM
It might not be fun, but it's exciting.I still remember fondly levelling through STV and having to be careful in case I ran into Alliance players who were there to gank lowbies or a team of players the same level as me.Sometimes you'd turn around a tree or exit a cave and there was someone, suddenly, same level as you and you both stop to see what the other person does...It might not be 'fun', but it was exciting.Similar to the way when you first enter Silverpine Forest and head south along the road. You spot an ore or something on the western side of the road and, as a level 12, you go to mine it.Suddenly a shadow falls and *GANK**WTFPWNED* suddenly you're dead and wondering what the heck just happened while the Son of Arugal minces back to where he was before you got into the aggro range of a level 25 elite.It's that same kind of excitement I'm talking about...On an unrelated note, I really would love for Blizzard to add in more random elites that are very high level for their zone. It makes levelling more exciting...
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