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5-28-2010 @ 10:15AM
On the server I play (Frostwhisper EU) we have recently gone thru a massive change in the horde alliance ration. It has favoured the horde for a long time but the past few months loads of players have stated "Ally is dead. I'm moving horde". And therefore Ally has kinda died.I feel it's largely a self proclaiming prophecy. I don't want to say that this is the main reason for people switching sides, but it often comes down to rumors that eventually come true. Stuff like "horde always win bgs" is common. I have played roughly 600 games (maybe not much, but still enough to make a kind of statistical assumption) on my main and actually won more then lost. I am just one person but it still gives some kind of idea to the actual ratio of win-loss about 50-50. When it comes to bg's one also has to take into account that its not a clash between factions on the same server any more. Right now there are some pros to being on a faction side with more players; first u most often win wg (at least on our server), something that hopefully will change with the balance changes and second u can more easily pug raids, something that might change with the cataclysm changes where there is only 1 lockout period for both 25 man 10 man, making pugs more for alts that don't want to run with the guild. All in all I think server faction balance is something that blizzard should focus more on. Not that I personally mind too much being on the underdog side, but it just feels better when the sides are more balanced. p.s. Im sorry for crappy spelling and grammar :P
5-28-2010 @ 10:38AM
Funny how the level of Ninja'ing went up dramatically on Frostwhisper ever since the alliance started haemorrhaging players to the horde...I've played on nothing but PVP servers since WoW was released, more so because friends prefer playing on them than out of personal preference. Back in Vanilla they had a point, especially prior to the introduction of the BG system, but in this day and age I can't help but feel they are an incredibly redundant part of the game. A servers community effectively used to revolve around the fact it was constant faction v faction pvp isolated on a single server. Since the move away to cross-realm battlegrounds, and now dungeons it really isolates the community side of things towards raiding on your faction.In Vanilla part of enjoying PVP so much, at least for me, came from facing the same people week-in-week out and recognising so many names from the teams you were facing. Now I walk around the servers I have characters on and barely recognise a single name.It leaves PVP servers at present feeling like little more than a griefer's paradise.
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