Know Your Lore: Current Alliance politics -- the dwarves, part two, page 2

Years back, my father and several other frostborn were returning from a trek across Dragonblight. There was a heavy blizzard... far worse than we've ever seen since. They crossed a trail of blood-soaked snow and followed it to a dwarf wandering and speaking in a dialect they couldn't make out... and not a dwarf of our kind mind you, but a mountain dwarf - something our kind had not seen before.
The dwarf seemed lost, having no memory of where he came from, or even of his own name. Not being the kind to leave a dwarven cousin to die in the snow, my father's party took him in and continued back towards Frosthold. Not long later, out of nowhere, the snow burst before them and a jormungar the size of Veranus herself came down upon their party... one of them was swallowed whole before they even had time to react.
My father thought they were all doomed... but behind him, a furious roar rumbled across the snow, and he turned to see the mountain dwarf growing in size, his skin taking on a stone-like texture, and his hands sizzling with lightning. The dwarf barreled forward with a sound like rolling thunder and hurled a shining metal hammer, lightning coursing over its surface, directly into the jormungar's throat.
The jormungar collapsed instantly, its head barely still attached to its convulsing body. My father turned to the dwarf in awe and raised a fist in praise... The stranger having no name of his own, my father deemed "Yorg," a name reserved for the champions of legend. Years later, he now stands before us as Yorg Stormheart, King of the Frostborn. King Stormheart has trained us well... turned us into even more fearsome warriors than we could have boasted during the time of our war with the Frost Giants.
Mysterious origins, indeed. Later, players encounter Brann Bronzebeard, who has been looking into the Titan stronghold of Ulduar. After saving him from death at the hands of iron dwarves, Brann and Yorg finally come face to face and meet for the first time:
Muradin joins the Alliance forces in Icecrown, determined to put an end to Arthas. Players encounter him in the Icecrown Citadel raid instance, piloting the gunship Skybreaker during the Gunship Battle. While Muradin is just as strong and healthy as ever, the loss of his beloved friend Arthas to the mind of the Lich King is more than Muradin can bear -- he wants revenge, and he's more than happy to help the Alliance take him down for good.Brann Bronzebeard says: By all the gods... it can't be... Muradin?!
Yorg Stormeheart says: What's that? You talkin' to me, lad?
Brann Bronzebeard says: Come on boy, there's no mistak'n it -- it's definately you. Don't ya recognize your younger brother?
Yorg Stormheart says: My brother... yes... I do have brothers...
Muradin clutches his head and reels for a moment as the memories rush back to him.
Yorg Stormheart says: ...Brann?
Brann Bronzebeard says: I can't believe this! You were dead! All accounts said so... what happened, Muradin. How did you get here?
Yorg Stormheart says: I... I dunno, Brann. I've been 'ere a long time... all I 'ave of me life before this place are flashes and nightmares.
Yorg Stormheart says: It's good te see you though, brother. More than words can say.
Brann Bronzebeard says: Indeed! Magni will be so happy to see you too! He's gotten nothing but bad news for a long time now, but this changes everything!
Brann Bronzebeard says: He's here in Northrend, brother, looking for you. A seer in Wintergarde brought word that you were not dead, and he left Ironforge immediately to come find you.
Magni Bronzebeard yells: Look, Lagnus, I consider you a capable man, but my patience is wearing thin. I know that Muradin is here, can you point me to him or not?
Brann Bronzebeard says: Speaking of which...
Magni Bronzebeard yells: Brother! There you are! I can barely believe my eyes... you're alive!
Yorg Stormheart says: Magni! Forgive me, the memories are comin' back slowly, brother.
Magni Bronzebeard says: It's so good to see you again, Muradin. And what's this I heard about you being a King in your own right now? The Bronzebeards were always destined to greatness.
Yorg Stormheart says: The frostborn have been very good to me. They're strong people.
Magni Bronzebeard says: So it seems! And you haven't lost any muscle yourself. Do you remember anything of what happened, Muradin? Fate as turned ill in your absence.
Yorg Stormheart says: Not much, Magni. I've had nightmares of a human... tall... light hair... death black armor. His name rests on the tip of me tongue, but...
Yorg Stormheart says: ...Arthas.
Magni nods.
Magni Bronzebeard says: He's not the boy of your memories anymore, Muradin. He's become something else entirely.
Yorg Stormheart says: Aye, I know. I watched him turn... I watched him give up all that was right and I didn't lift a hand... I didn't even consider it until it was too late.
Brann Bronzebeard says: That's in the past, Muradin. Regrets won't change anything.
Yorg Stormheart says: No... no they won't. But I can make this right. I have te. I'm goin' after the boy. I'll make'm answer for everything he's done.
Magni Bronzebeard says: Are you sure Muradin? I just got you back after years of thinking you were dead. I do not want to lose you again.
Yorg Stormheart says: I'm sure, Magni. I'll see this through, don't ya worry.
Magni Bronzebeard says: So be it then. I have to return to my people, brothers. Come back to me in one piece.
Brann Bronzebeard says: Aye, be safe Muradin. I'd join you, but I'm on top of the most amazing discovery the world has yet seen. I can't abandon it now.
Yorg Stormheart says: Go Brann. Bring back an epic tale when we meet again. Farewell for now, brothers...
Magni Bronzebeard says: ...farewell brother.

It's Brann's discoveries however that have had the largest impact on the dwarves and their relation to the Alliance, arguably even more so than their military support, or the squabbles with the Dark Iron. From a race that knew nothing about their origins, thanks to Brann they now know where they came from -- and Brann's near insatiable thirst for information seems to be just as good as uncovering threats as it is gathering that information. It ought to come into play quite well in Cataclysm, as there are still places yet undiscovered like the Titan stronghold of Uldum. Brann's penchant for hunting down the unknown inadvertently gives the Alliance a major upper hand in intelligence, but Brann himself isn't terribly concerned with allegiances. In a letter to King Magni, found in the Lands of Mystery RPG source book, Brann writes:
For being so apparently absent-minded, Brann seems to have a good head on his shoulders, and his ideals match up quite nicely with those of Lady Jaina Proudmoore and Warchief Thrall, among others. Brann seems to be a proponent of peace in the name of discovery, exploration, and the eradication of threats not to the Alliance or Horde, but the world itself -- and he has a firm understanding of the concept of saving one's aggression for the things that are true threats, rather than those that only seem to be.What I found is ferociously interesting but disconcerting for our plans. The orcs, tauren and trolls of the Horde are firmly established on Kalimdor and (boil my beard) they could be staunch allies against the Scourge and the Burning Legion. They certainly have every reason to hate the demons and the undead. Yet instead of working with them, the Alliance forces on Kalimdor (and the rest of the world, for that matter) squabble with the Horde over petty conflicts, mostly for tradition's sake. I say "squabble," but the situation is escalating toward outright war again, my friends. I can't think of anything the Scourge and the Legion would like better than to watch the mortal races chop each other to bits so they can inherit whatever's left when we're done. We need diplomacy and handshakes, Magni, not swords and guns.

King Varian Wrynn has been known to show mercy and diplomacy when the situation calls for it -- but with the introduction of Garrosh Hellscream as the new Warchief of the Horde, his patience may be wearing excruciatingly thin. Will Brann's attitude, shared by Jaina Proudmoore, be able to sway Varian into a kinder, gentler, more forgiving ruler, or will Varian's mild irritation with Garrosh erupt into full-blown war, regardless of Jaina or Brann's reasonable outlook? We'll have to wait until Cataclysm to see -- but one way or another, the dwarves are going to play a larger part than previously thought.






Reader Comments (Page 1 of 4)
Ally May 31st 2010 5:08PM
Very helpful post about the Lore. I think that Brann is brilliant, who doesn't? :D
thegatherer May 31st 2010 5:43PM
Anyone who realizes that running through a Sunken Temple of doom is not a good idea...
Artificial May 31st 2010 7:53PM
Brilliant, yes, also terribly funny. Probably one of my favorite lines:
Brann: "Hang on! Nobody's gonna be sanitized as long as I have a say in it!"
This explains much about the way dwarves smell... XD
Leprakahn May 31st 2010 5:42PM
One thing you should mention is that, according to wowwiki, Brann has made a step in the direction of good relations between the Dwarves and Tauren by meeting with Baine Bloodhoof and coming to an agreement about the status of the Beal'dun digsite in Mulgore. Apperently the two agreed to let the Dwarves dig as long as they are supervised by a Shaman reperesentetive of Thunderbluff.
Norris May 31st 2010 5:48PM
Great series so far! Your articles are really informative and interesting.
I'd Love to see a series explaining the lore behind the different schools of magic.
dav103id Jun 1st 2010 6:21PM
I agree! It might be one of those RP/Lore crossover topics but some explanation on the nature of the schools of magic would be really useful. For example, some clarification on how certain races that don't practice the light also maintain the priest class (blood elves?). You could really get into all the racial flavor of some of the more interesting class combination.
Pretty-Star-Pony-Please Anne! :D
Krem May 31st 2010 5:47PM
Before this escalates into the "Wrynn has every reason to want war" dirt again, I'll point out that, yes, he does. Were he not king. Kings need to put the kingdom again emotional desires-- This time, revenge against his captors.
On the subject of the Princess, I'll just put in Stockholm Syndrome+magical charms.
RetadinMan May 31st 2010 6:05PM
I'd like to say it is Stockholm syndrome as well, but unfortunately we have no clue of the time frame between when she was captured, and when we killed Thaurrisan.
jealouspirate May 31st 2010 6:01PM
I don't want to derail this discussion, but I'll make one comment on this and then walk away:
King Varian's reasons to act out against the Horde are completely justified regardless of his emotions on the topic. He has to protect his people, that's his job. The Horde have been the aggressors in Ashenvale, Hillsbrad, the Broken Front, and other locations. The Horde has basically sheltered a terrorist organization in the Undercity and the Alliance paid the price (and yes, Sylvanas and the Forsaken still want to wipe out Humanity even with Putress gone).
And when Cataclysm comes, Garrosh aggressively takes whatever he can from the Alliance and declares open war on them, believing that the Horde should rule all of Azeroth.
Varian would be a bad King if he didn't take the fight to the Horde to protect the citizens and land of the Alliance.
...*ahem". Great article Anne.
Hoggersbud May 31st 2010 6:11PM
You know what the truth is? On both sides of a war you can have bad guys...and good guys.
That's reality for you.
tankman May 31st 2010 6:28PM
@jelaouspirate
Well world of peacecraft would be very boring wouldn't it :P
Anyway thats what the garroshien horde does, it is a very aggressive society towards the alliance... you guys over there in stormwind should write down a note you seem to keep forgetting about it!
Anyway dwarve lore is me favorite so glad to see it covered so well :)
Ethan May 31st 2010 7:22PM
Stockholm Syndrome? Magical charms? Yeah, no. Moira is just one of those girls that likes bad boys that daddy says she can't date.
Artificial May 31st 2010 8:01PM
@jealouspirate: There's a difference between acting with the motive of protecting your people and acting in ways that actually protect your people. Varian *is* a bad king, because, unlike Jaina, he's more interested in fighting to protect his people than in doing whatever it takes to protect his people. He's more than happy to do the former, but won't consider the latter if "whatever it takes" means making peace. Alas, he lives in a world full of idiots who can't tell the difference between fighting to protect your people and actually protecting your people. This creates the dramatic tension and conflict between the actual good guys (Jaina, Thrall, and crew) and the bad guys (Varian, Garrosh, etc.).
Maccabeus May 31st 2010 10:50PM
@tankman
Your phrase "world of peacecraft" made me realize something: humans like peace. We are not warmongers by birth. There is usually an event or a series of events in one's life that turns one violent or vengeful. It is a human's natural tendency, I would argue, to resolve conflict on any scale. People like to come up with solutions. Just think of everyone you hear at work or school or on the bus spouting off on their plan for peace in the middle east. And I think thats the mindset Blizzard fell into when they created Jaina's and Thrall's and now apparently Brann's personalities: They are trying to solve a conflict in a game based around conflict.
However, I believe that Blizz realized this, which is why they are focusing on renewed faction hostilities, as well as installing Hellscream as Warchief of the Horde to try and respark the war. Of course most of the player base agrees with Thrall & Co's sentiments. They're human, and don't like fighting inherently. But Blizz ic counteracting this finally. They are definitely trying to put the "War" back in "Warcraft."
Kurash Jun 1st 2010 1:40AM
@Maccabeus
While you make an interesting argument, I see much more evidence that much of humanity actively chooses NOT to make peace -- there is always at least one war raging at all times somewhere on the planet throughout human history. And, unfortunately, many plans for solving conflicts seem to involve things like, "Ah, just bomb one side back to the stone age."
If we were better at seeing other peoples' perspectives and beyond our own then I think you'd be right. And, in the end, I want you to be right. :)
Eatz Jun 1st 2010 8:57PM
@Tankman
This is probably more an English language critique than a point against a desire to see more pvp elements implemented in the game, but even if they wiped all pvp off the game completely it would still not be world of peacecraf. As long as there is a major war occupying the world the title world of warcraft is still fitting. Even if the war is not between Alliance and Horde but instead both of the former vs Burning Legion and or The Scourge, the Naga, The Black Dragonflight. I understand that it makes a much better catchphrase, but it ignores the internal logic of the story that from the point of view of those dwelling in Azeroth it could only be called a war if a human being could use said combatant as its avatar in an online world.
Sorry for it being a bit off topic here.
PictoKong May 31st 2010 5:54PM
Hurray for Oh Wait... it's sad it's not a garrosh tho
Grubba Jun 1st 2010 4:31AM
Eh. The delivery of this week's "oh wait" was off. There should have been a line about how Brann's diplomatic efforts would surely lead the Alliance to begin reconciliations with the Horde. Then the line would have worked as it usually does.
Other than that, the article is good as usual. I read all the quests when I play (at least the first time or two through them), but there are pieces that don't all gel together the way they do when they're all put together for these columns. It is immensely helpful to be able to review them this way.
Transit May 31st 2010 5:55PM
I love your articles! I really look forward to them. :-D
I do have a question about Iron Forge though, specifically "old Iron Forge". Apparently Iron Forge is named after an ancient Titan relic by the same name, that is located in the now sealed "tomb" area of the city. Was the relic there the whole time? Is there any in game references to it other then the name of the city?
These seems to possibly put the Alliance a leg up on the whole "Archeology" profession in Cata.
Cygerstorm May 31st 2010 6:44PM
the "Ironforge" is a huge iron anvil made to honor Khaz'goroth by the original earthen who founded the city.
Its the glowing anvil in the center of the city.