Skip to Content
6-02-2010 @ 12:23AM
I REALLY think that the whole 'character cannot be kicked in combat or shortly after' needs to go. No group is stupid enough to kick the tank or heals mid-combat anyway, unless they are making the situation infinitely worse (which is rare).When someone is being an ass and constantly pulling (I'm looking at you, arrogant DPSers) and overwhelming the tank, they need to go. But, because they don't stop pulling, its impossible to kick them and the rest of the party ends up leaving the group to avoid imminent death and /sighing when they see the 30 minute debuff because of someone else.
6-02-2010 @ 12:40AM
This is a bad ideal If people can kick in combat or shorty after, you are setting up the worst abuse possable. People would kick players right before the boss is down in order to get the loot they want instead of rolling against them.
6-02-2010 @ 1:39AM
@BoocatTrue. If somehow Blizzard made it impossible during boss encounters, that would work I suppose. For the green and blue drops off regular mobs, those are random and no one knows they're there until they loot the corpse, which triggers the rolling and prevents kicking. It may not be the best if removed altogether, but it needs at least a tweak. I've had too many people just keep aggro-ing everything to avoid getting kicked. They'll even brag about it in party chat and try to get the group wiped. (no, seriously. This has happened.)
6-02-2010 @ 7:03AM
"People would kick players right before the boss is down in order to get the loot they want instead of rolling against them."...I think I can count on one hand the number of really useful drops in the HC's, even for a freshly dinged lvl 80. Sure, there are upgrades, but compared to the welfare epics everyone can pick up in a few days time...Also, you're assuming that at least two people will vote "Yes" right before the boss is down. The chance is there, but how big is it in reality?
6-02-2010 @ 9:26AM
One solution is to zone out, I think you can do that while in combat. let the idiots deal with the mobs. If they want to kick you, hey that's great.
6-04-2010 @ 3:21AM
The problem is, people often just click 'yes' to those dialogs without thinking. I've been vote kicked from a group that actually liked me because some troublemaker was spamming vote kicks for lols (he spammed kicks for 3 other players, all got voted down, then somehow I got voted off when someone new came in - they obviously had no idea what had been going on). A guildy was in the group (who like the others had a vote to kick them for no reason) and said she clicked 'no' - she was as pissed as I was.I swear half the players don't read the name, wouldn't recognise which other player it was if they did read the name, and probably just click anyway cos hey, a bit of drama is always good for a chuckle. Either that or 'who's that again? guess they must be being an ass if there's a vote, I'll click 'yes' to be safe'. Be honest DPS - how often do you finish an instance and know your tank's name?
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.