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6-02-2010 @ 12:08PM
"For example, why complain about rogues gaining a one-second immunity when every paladin gets a 12-second immunity? "Except, to be totally fair, Blizzard has strongly suggested that paladins will be losing this ability.With these changes, is there a chance of a "rich getting richer" syndrome? After all, rogues have always been, and remain, a top tier pvp class and arena mainstays. Or do you think other classes will get equally powerful changes?
6-02-2010 @ 1:07PM
It's not a "powerful buff", it's only a bugged ability being fixed, finally. You seem to forget rogues will lose the ability to stunlock in Cataclysm: all stuns, for all classes, will have dimishing returns. That means if you try to chain stuns, the second stun will last only 1~2 seconds and the target will be immune to the third.
6-02-2010 @ 1:19PM
Yar, good point. It kinda sucks for my new rogue, though, as I am mostly missing the era of the stunlock. On the other hand, having been stunlocked all too many times, I can testify that it isn't fun for the victims.
6-02-2010 @ 1:23PM
And it really is a powerful buff. It's effectively a total cleanse...that's quite a buff from what it is now, not just a fix to a bug.
6-03-2010 @ 4:04AM
No it isn't. As described in the article, it doesn't "cleanse" anything except movement-impairing effects. Anything doing damage to the rogue or about to do damage to the rogue will still continue, but it will not break stealth for the first three seconds after vanishing. Go back and read over it again.
6-03-2010 @ 1:44PM
@goodk4tAdding diminishing returns to stuns doesn't remove them at all. it takes 12 seconds of stun lock to like 11... and since largely no one in cloth is living that long anyway, I don't see that as a weakening rogues so much that they need a turbo always win immunity button. Rogues have always been in a good place in PVP - even with vanish "bugged"... I don't see how yall expect to get a huge buff to a core ability and not be imballanced.
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