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6-02-2010 @ 12:21PM
What vanish is supposed to do, mechanics-wise, is put the rogue into stealth, take the rogue out of combat, and cause anyone targeting the rogue to drop target.Further mechanics do not allow players to cast certain abilities when they do not have a target, but because vanish runs into latency issues, it allows those spell to continue casting (or melee swings to continue) after the rogue has vanished and should no longer be targeted. Other spells, like fade may have similiar issues where timing is very very important. I think the difference is that vanish is a game breaker; if a vanish fails, a larger portion of the rogues toolbox is now out of reach. that being the ability to open again with the attacks only usable when in stealth. Fade is used to midigate damage primarily, which is why mr. Christian argues that it is only fair vanish does not allow rogues to become immune to damage, because that's not the purpose of vanish.
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