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6-02-2010 @ 1:02PM
I could see if being a problem if flare didn't have a travel time. I also would be worried about a hunter dropping a flare, and an ice trap to defend against a rogue attack, then the rogue pulling the vanish while stealthed trick you mentioned and walking through the flare and the ice trap, to still get an opener on the hunter. There has to be some counter to stealth to prevent it from being overpowered. The biggest problem with pally bubbles is the counter to bubble is too limited. If a rogue can guarantee an opener every minute, or even two openers (Stealth, opener, stun, vanish, opener, finisher), you're creating a situation where a rogue can singlehandedly defeat any opponent without that opponent having ANY sort of defense, and that's only fun for the rogue. Stun locks aren’t fun, and Blizzard has been moving away from them as they should. I believe they even mentioned in the class previews they want to move away from stun locks and give rogues more of an ability to go toe – to –toe with opposing classes.
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