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6-02-2010 @ 8:16PM
Any rogue worth his daggers clears DoTs with CoS. The problem at the moment is that Blizzards net code is sloppy and trusts the client. If the client says "My player hits that rogue with a frostbolt at 1:27:0032" the server does very little checking to verify that this is true and that the rogue wasn't LoS CoS or had hit vanish at 1:26:5000. This was why hunters pets, auto attacks and shots in the air could hit a rogue which had already vanished.The problem was that to the rogue that hit vanished he looked entirely in the clear. But due to Blizzards sloppy netcode* he gets knocked out of vanish when he thought he was clear.* Which gives us teleport hacks as well.
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