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Reader Comments (Page 1 of 1)
6-03-2010 @ 1:17PM
Mike said...
To me, HudMap feels a little like cheating (as does DBM, to a lesser extent) as it still trivializes positioning like AVR. On the other hand, being able to see Aura/Totem ranges is very useful and should be in the default UI.
Speaking of the default UI, when addon authors are demoing their addon, they should really do it with *just* their addon enabled. It took me a minute of watching the video (before I read the article) to figure out even where the addon was on the screen.
Reply
6-03-2010 @ 1:27PM
Endless said...
Not really cheat, more like a crutch. There are people who legitimately need these addons because of their slightly lowered perception abilities - colorblindness, bad computer, small display, lousy eyes, stuff like that. Blizzard doesn't really bother to provide enough clues and leads, expecting us to learn those encounters from other players' reports and walkthroughs. These addons simply help disadvantaged people to play as well as any average raider, thus preventing them from dragging their team down. Which is a serious plus.
Would you take away a walking stick from a crippled man? :-)
6-03-2010 @ 1:32PM
Mike said...
Those fall under an entirely different class of reasoning for encounter addons. I would wholly agree with anyone using position addons due to a disability, whether personal or mechanical. But sadly they are the minority, what with most guilds out there requiring DBM installed.
6-03-2010 @ 1:42PM
Oznak said...
If you're refering to the Sindragosa video ... the man is raiding Heroic Sindragosa. I wouldn't expect him to do it with no addons. Now, he could do it in a weekly raid run, since i doubt razorscale requires much in the way of help these days.
6-03-2010 @ 1:42PM
Ata said...
I liked the argument that was posted before when the news about AVR and AVRe going away came about...it should clue Blizzard in to the need to make things like 'how far apart is 10 meters, really?' a lot more obvious. When encounters depend upon, and are literally the difference between a wipe and not a wipe, on positioning and being exactly x far apart from people, not having a range indicator is rough. DBM's /range feature is helpful, but when it's something like the empowered shock vortex on the Blood Princes, and you suddenly have a full raid scattering around to not get hit, it can be very difficult to not run into someone elses range. If Blizz made it easier to tell, without having to have graphics turned up on high, how far away from an ability or whatnot I need to be in a raid, I wouldn't use an addon like this.
6-03-2010 @ 1:55PM
Heather said...
There is absolutely nothing "cheating" about using DBM, BiggWiggs, or DXE to get larger warnings during a raid encounter.
Really, all they do is visually represent timers that are already in the UI, and make warnings bigger/brighter/more noticeable - warnings that are already being displayed in the default mod.
6-03-2010 @ 1:55PM
Heather said...
Not to mention the fact that the fights are now -designed around- the use of Boss Mods.
6-03-2010 @ 3:41PM
Eyhk said...
I think these mechanics should be more part of the default UI.
So many mechanics in-game require you to stand 8 yards or 10 yards or 12 yards away from another player or need to stay within a certain area (inoculate). With the default UI, there is NO WAY you can find out how far away you are from another player. If Blizzard had made the game mechanics and related graphics to CLEARLY show when you were too close or too far away from a mechanic, we would have no reason for these addons. Things like the vortex in Blood Princes. If I'm too close to somebody, there should be some visible graphics to show that I am too close, something like static sparks joining the two players that are too close and result in an explosion or something creative like that. The visible line will clearly show you exactly who is too close to you, when, and in which direction, which completely eliminates any need for addons to gauge distance.
Some people might complain that we just want the game to be easy, but I argue that it is more a lack of detail and finesse in certain game mechanic graphical implementations.
6-03-2010 @ 3:48PM
Vandersveldt said...
I would not take a walking stick from an old man, but if he was deluding himself that jogging would be a good hobby for himself, I would help him find another hobby, no matter how much he enjoyed the one that was not tailored for him.
6-04-2010 @ 1:06AM
Lemons said...
@Endless
Oh, come on! I would wager that 99% of the users of these kind of addons ARE NOT disabled people. They're just lazy people looking for a way to make raiding easier. They are basically like somone who can walk, but still uses a Jazzy to get around.