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6-03-2010 @ 10:09PM
I agree with many of the points. However, I want more randomness in the instances, even if it is only on heroic difficulty. Rare spawn bosses, Optional bosses, optional mechanics. Even if it steals from Harry Potter, and has staircases that move each time you zone in, so you do the first couple bosses in a different order every time you go in, I want something to change when we're farming them. The closest we've gotten to randomness is the Paletress v Eadric in ToC.I love any ideas that bolster First Aid. Bandages that are specifically to remove bleed effects. Others to remove Physical effects, like the "noggin crack" or thereabouts. Maybe quick bandages that heal a lot, but give you a debuff that gives a low chance for melee strikes to cause bleeds. Bandages that you could apply prematurely, and in stacks, as a PoM style preventative healing. 2- to 5- Minute inoculations against Poisons or disease attacks.Even something as simple as Move Healing potions from alchemy to First aid, but keep the upgraded potions (crazy, mad, insane, endless) in Alch, would be a HUGE boon to the profession. I would also love to see a tie-in between Skinning and First aid, so everyone can use all that leather that we skin & sell for a single profession
6-04-2010 @ 1:07AM
What about Violet Hold?
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