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Reader Comments (Page 1 of 1)
6-03-2010 @ 9:49AM
Nighthavk said...
For the most part, RL should call for Bloodlust ~2-3 seconds into a fight.
See it like this: While Tank+Healer backbone builds a solid foundation for DPSers to hack and slash as they like, Moar DPS also results in less of a time that Healers should be keeping tanks up and rotating cooldowns on the tank. Hell, we used to even pop BL on Anub first ever phase, hardmode.
It will always be a DPS increase to blow all CDs and Bloodlust first few seconds into a fight, unless you have a REALLY good reason to wait on the DPS and need the burst somewhere else (XT comes to mind as does Yogg-Saron).
And for progress nights, like say learning LK, waiting to pop Bloodlust for 'harder' phases when you're even struggling with Horrors is kind-of counter intuitive.
So, talk to your raid leaders, and they should coordinate the bloodlust usage for the beginning of the fight (for the most part).
Reply
6-03-2010 @ 1:29PM
jrizutko said...
Every fight is different.
In ICC alone:
Deathwhisper
Putricide
Blood Princes
BQL
Valithria
Sindragosa
Lich King
All benefit from timing herolust with a specific portion of the fight that is not 2-3 seconds in.
of the other four (not counting gunship because heroism is next to meaningless), only Rotface seems to benefit significantly from an early heroism. Saurfang, Festergut and Marrowgar could go either way (right at the start or save for a specific moment.) without a major sacrficie.
6-04-2010 @ 12:00AM
Magus said...
Another advantage to popping early is that (hopefully) everyone is still alive.