Ready Check: I miss Karazhan

Recently, your devoted WoW.com staff of journalists and trained monkeys were huddled in the newsroom discussing raiding in Wrath of the Lich King. We naturally looked back to the Burning Crusade for comparisons and recalled that most favorite raid: Karazhan. Man, how the memories came rolling in as soon as its hallowed name came up. I couldn't help but think about all the things I miss about Karazhan.
There was something magic about that place. I loved everything from the music to the tapestries to the well-developed NPCs that were lurking around every corner. It all combined to form one of the most engaging, interesting raid instances in the World of Warcraft. I look back at it with the same kind of fondness I usually reserve for music played at my prom or the soup eaten at my wedding. But to me, Karazhan was the best of times I've had in WoW. I readily admit the game has come a long way since the days of Kara, but I have to constantly question what it is about that place that promotes so much nostalgia.
Bridging the old world and the real world
I loved the way it connected to the old world. Before the heady days of summoning stones, you got to Karazhan by hopping through a portal, flying to nearby Stonard or Darkshire, and riding your horse through Deadwind Pass. While this is hardly a huge escapade through the entire old world, it still helped keep Burning Crusade raiding firmly rooted in Azeroth. Northrend feels like another planet compared to that "back to the real world" feel of Kara.
And speaking of real worlds, that's the second thing I loved about Karazhan. It was clearly a fantastic, magical castle ... but it was still a castle. It was obviously a castle, and you felt like you were going through someone's home -- sure, someone rich enough to have a castle to put the Clue manor to shame, but it was still set up like someplace we could identify with. You entered through the front door, had to deal with the horses, and then you went up to the dining room. These were all real places and something that made sense to players.
A good friend of mine says at the beginning of every single raid, "I miss the harpsichord." While Blizzard is well known for its incredible music, the old-world feel of Karazhan's soundtrack was especially good. It always reminded me of movies like Dracula and Frankenstein. This made Karazhan feel like its own movie to me. It didn't feel like I was just trying to get loot to drop. I was in there to explore the old monster castle up on the hill and fight down the evil inside.
That's why I loved the cursed peasants outside the place. They were the beleaguered, suffering people that I (the hero) was there to defend. The trash mobs inside? I knew them all. It didn't matter if it was just a Wanton Hostess, a Spectral Chef or even a Spectral Retainer. Karazhan was filled with the kind of monster-movie archetypes that permeate every gamer's deepest soul. The place was more than just accessible to our imaginations. Karazhan's cast was built from the fundamental ephemera that makes us pick up a computer, dice or even just a good book and go play in the realm of our imagination.
Iconic bosses

The bosses were all just as iconic to me. Attumen soon became an old friend. His fight was simple and relatively straightforward; it was a great way to introduce brand new raiders to the idea of "this boss has a trick." Midnight is probably still one of the most sought-after mounts in the game, with those fantastic good looks and incredibly rare drop rate. Moroes was the first coordinated pull for hundreds of raiders, when you had to keep his dinner guests carefully controlled. And so on.
But isn't that really the thing that's important about a raid? Memorable bosses? Karazhan had those in spades. I remember every single boss in Karazhan fondly and in crystal-clear detail. None of those fights was as complicated as, say, Arthas -- but that means that every Karazhan boss gimmick stands out in my mind in crisp, clear detail. Those boss fights didn't just have a bunch of gimmicks; those fights were those gimmicks.
However, I maintain that there has never been an encounter so completely awesome as the Opera event. If you haven't had the chance to do it, you should go back and do so. Every week, you got the opportunity to throw down against characters from the Wizard of Oz, Romeo and Juliet or the Big Bad Wolf. Hell, Big Bad Wolf's sound bite is so awesome that Deadly Boss Mods still uses it: "Run away, little girl!"
Details and thorough design
Karazhan was a little long, I'll grant. Even moving at a full run, it can take a few hours to get through the place. But every one of those minutes spent fighting mobs and bosses was memorable. Karazhan had some of the most memorable raid details ever created. Recall the skeletal gryphons circling the tower of Prince Malchezaar, or the largely superfluous spectral kitchen near the dining area.
And to this day, Karazhan had one of the best developer gifts in any raid. The animal bosses gave raids something to do while waiting for "that guy who is late to raid." You could go kill time in the animal room to get a little rep and maybe a shardable piece of gear. It didn't really help you clear the instance, but it killed some time.
I don't know. Maybe I have some rose-colored glasses on today. But I loved Karazhan. And as cool as Marrowgar is, he just doesn't measure up to the Curator. (The Menagerie is for guests only.)
Ready Check is here to provide you all the information and discussion you need to take your raiding to the next level. Check us out weekly to learn the strategies, bosses and encounters that make end-game raiding so much fun.Filed under: Ready Check (Raiding)






Reader Comments (Page 1 of 8)
Sanguinarius Jun 4th 2010 6:06PM
Karazylvania was my favorite raid as well. I mean c'mon. HAUNTED CASTLE!
pancakes Jun 4th 2010 7:49PM
I agree 100%. The bosses were great, memorable, and some had some pretty significant lore behind them.
But better than all the fights or the music or anything was the way the place was designed. I remember going back into Kara after we cleared it one week to do parts of the key quests, and ended up spending hours just wandering around inside. There's so many side rooms and details that you'd never see on a normal run, for example, Medivh's bedroom.
vazhkatsi Jun 4th 2010 11:09PM
yeah when i was 70 it was all "stay away from the sides so we dont have to kill those trash mobs, then at 80 i went back an killed everything and explored everywhere, theres so much extra secrets there, its not like raids now where you get railroaded through content with the only lore contained in long annoying speeches. there are no longer any slightly pointless siderooms, and everyone is all focused on loot. on my rp server we used to have some kickass parties in a fully cleared kara.
also played a 5v5 chess tournament once.
Baba Jun 5th 2010 4:41AM
A bit off-topic, I hope you guys gave Archmage Pants a banana :)
bga Jun 5th 2010 10:24AM
Kara is also by favorite place in the entire game, I wish it was still needed today so I could be back in it at least 2 nights a week. Hell to be honest it would make me level another toon just so I could hit a full clear twice a week!
skajake Jun 5th 2010 12:56PM
The awesomeness of a raid is a direct inverse relationship to degree in which the dungeon resembles a hall.
Fanon Jun 8th 2010 10:41AM
Kara reminds me a lot of Castle Mistmoore from EverQuest. If you never played or never saw it (in any of its various incarnations), that's a shame, because I'm sure the WoW devs took a lot of inspiration from it. It was one of the best dungeons ever conceived, and certainly the most flavorful of the classic EQ zones.
Cyno01 Jun 4th 2010 6:07PM
Yo ICC, I'm really happy for you, I'ma Let you finish, but Kara is one of the best raids of all time!
Great article, agree with everything. If youve never been i highly reccomend it, it can be easily 3 manned or probably 2 manned at this point.
Joefredzob Jun 4th 2010 6:19PM
Druids can solo the place now. There was a guide written about it here. Sounds like fun stuff to do.
Derrek Jun 4th 2010 6:17PM
Feral druids solo it.
http://www.wow.com/2010/03/16/shifting-perspectives-karapalooza-2010/
Elwoods Jun 4th 2010 6:58PM
Its funny as we were talking in guild only this week about Kara being our fav raid.
So we organized 10 80s and ran the whole place in 45 mins - was a blast
KrisseyB Jun 4th 2010 7:22PM
My guild did a naked kara run for the guild leaders birthday. We had a blast. You take off all your gear, and only wear what you manage to pick up in the run.
The first pulls are hard until your tanks get a weapon, since the casters can still nail them. It also helps if the healers keep items without durability equipped, for some mana regen, or they'll have to drink each pull.
But a lot of fun.
Noah Jun 4th 2010 11:27PM
Lol, YGOTAS. Best. Podcast. Ever.
And actually, I had never been in Kara until a few weeks ago when a couple of guys in my guild were getting attuned for it, so I tagged along, got attuned, and went in. It was an amazing place, I loved the library the best with all the different levels and ramps, just an awe-inspiring instance, and I'm sad I never got to do it in BC. Lol, funny part about this is that I wanted Gorehowl off of Prince Malchezzar for my weapons of legend collection, and the dude who led the three man group said j could hav it if I paid him 350 gold and all the epics I got. The Fun part was that gorehowl didn't drop. Now I feel like a dork.
Hiwa Jun 5th 2010 3:10AM
It can be 2 manned or soloed, but I really recommend that those who've never experienced it try to do it the way it's meant to be done. It's a big beautiful complicated place so go slow, look around, listen to the lascivious comments of the wanton hostesses, heed the advice of the big bad wolf ('run away little girl, run away! hahahaha'), shiver to the harpischord, watch the lords and ladies dancing in the ballroom, jump on the table full of food in moroes's room, do every little thing you can. Never has a place been so gloriously designed.
If you run through it at breakneck speed with a bunch of aoe-happy 80s you'll miss this delicious feast that Blizzard prepared for you. Make the designers happy--revel in their brilliance for a change, instead of seeing how quickly you can get through it.
Ellae Jun 4th 2010 6:15PM
I completely agree! Tons and tons of great memories in Kara and while I have been raiding since vanilla, it is Kara and maybe BWL that have truly been my favorites.
Derrek Jun 4th 2010 6:27PM
I envy you guys.
Even though I started playing a few months before Sunwell I didn't hit the magic 70 before Wrath shipped ( call me a slow leveler ), so I never went in the place. But my guild cleared it every week, and they had a real blast, and I really do wish that I had been in there with them. Now I think I'll try to convince some buddies to do a nostalgia run with me.
As far as memorable raids go, again, never did anything below 80, but of the Wrath raids I like Ulduar the best. It feels so epic compared to ToC or even ICC. I have some very fond memories of Naxxramas as well. Fun times.
Gothia Jun 6th 2010 3:35AM
I'm hoping that Kara will the starter raid for Cata like old Nax and Ony have been tuned for 80's in Wrath. This may be one of the reasons that Blizzard has revamped 10 and 25 man raids to drop the same ilevel of gear. Fingers crossed.
Arrowsmith Jun 4th 2010 6:11PM
Chess Event was here.
ToC-5 jousting is small time.
tonedeff Jun 4th 2010 6:48PM
I still remmeber 1shoting every boss up to chess then sadly wiping on Chess.
Biggest WTF!?!?! moment for the guild.
pancakes Jun 4th 2010 7:57PM
We wiped on Chess my first Kara run. First time the guild had ever wiped on it, and the first wipe of the night to boot.