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6-08-2010 @ 8:15AM
I'm surprised that mobs live long enough to cause drama these days. Usually anything that can cause problems like M/C dies long before (or shortly after) the cast.
6-08-2010 @ 8:45AM
It's not the mobs that cause drama, it's the players. Instead of killing the mob who is controlling the player they kill the player instead. This is by far the meanest thing anybody can do.You use a form of CC on the controlled player, nothing more. To kill them is a form to show that they cannot grasp the idea of group play or respect to another player.My thoughts on this.
6-08-2010 @ 9:04AM
I had something of the same happen to me last week when healing on my druid.Tank+2 dps from the same guild tried to kill the MCed player (a guildie).First time I have used my NS+Cyclone macro outside of PVP.The started ranting at me so I just switched off /party chat and stopped healing the DPS :)They shutup after a while!
6-08-2010 @ 11:06AM
Not the meanest thing to do. I was in a PoS that was taking a while and we lost a healer just before the pulls going up the hill. We waited for some time before we got a replacement, and I'm not sure what happened or why, but the hunter told the tank to run far away, then misdirected to our new healer. I never broke stealth (kitty druid getting ready for cat charge) so I managed to avoid agro and the mobs reset. So, I'm in party chat going "what the hell just happened?" No one said anything, but as I'm sitting there putting two and two together, I notice the tank and the hunter are in the same guild. I put them both on ignore, typed "dick move" in party and left the group.I have noticed that when the lfd puts me in a group with 2 or 3 people from the same guild, it's either going to go really well, or really crappy.
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