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6-10-2010 @ 10:25PM
Here's what I imagine happening with Archangel and Evangelism in PvE. Remember XT-002 and other boss fights that have phases where there is simply nothing for a healer to do other than stand there and contribute weakly to damaging the boss. Possibly we will see more encounters like that. Whereas on XT you didn't feel particularly helpful DOTing and spamming Smite, post-Cataclysm your Smites will have a stacking damage increase *and* mana cost reduction, and when the fight shifts back to the normal (healing required) phase, you'll pop the stacks of Evangelism, via Archangel, to get back most of the mana that you just spent on those Smites.A further issue that could be read into this is maybe the developers didn't like the idea of raids bringing one less healer in order to beat an enrage timer, but then stressing out so much over the lower amount of healing done that everyone finished the raid angry. So in the future a Disc priest might be able to do half of a regular DPSer's damage rather than a fourth or less, during certain phases. That would definitely reduce the incentive to bring one less than a safe number of healers.
6-10-2010 @ 11:05PM
I felt it was more like the way a holy paladin uses it's judgments. You cast to get the judgment effect on the target so the raid can benefit but you also get a sexy haste bonus. The difference being of course that this will take slightly longer to build up and gain a benefit from it. Still, I feel as if that was a thought they had when they designed this talent, that it somewhat enforces the ideal that maybe, lorewise, discipline priests eventually became paladins(both are tank healers and disc priests have talents to reduce damage).I could be reading too much into that, of course. But I still feel that was the general thought behind this is that a disc priest can sort of handle like a paladin now. Not quite hybridization, of course, seeing as how the gaining of the benefits and the buff itself is different(disc gets mana restore and improved healing while paladin gets haste with a shorter ramp up time).My two cents, ignore it or whatever.
6-10-2010 @ 11:47PM
@ CodyNo, I agree wholeheartedly. It's adding in something that helps out healing and creates meaningful (aka active) manipulation of your mana. In this case, it's giving you a great incentive to cast an offensive spell to increase your healing.
6-11-2010 @ 11:30AM
Atonement - Evangalism - Archangel.Is this possibly a mana regen mechanic? I don't see where Archangel has a cooldown... Suppose you are out of mana. Cast 1 Smite (which also heals someone), which procs Evangalism, then cast Archangel to get 3% of your total mana. Repeat. That would be 3% mana every 4 seconds (minus the mana cost of casting Smite). Wouldn't that regen mana faster than doing nothing?
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