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6-10-2010 @ 5:08PM
That's actually one of the best suggestions I've ever seen for a major class change. Sadly Blizzard is probably way too far into development to even consider this for Cataclysm, but it's an idea certainly worth pursuing.
6-10-2010 @ 5:16PM
I don't think its necessarily a new suggestion, and the next line in the source FAQ gives me hope that it may be in the works."Rogues probably have plenty of weapons at this point. :)"Amen.
6-10-2010 @ 6:45PM
Hmmn... I don't know if I agree with this; I mean, it looks neat on paper, but something doesn't quite fit. I think it's that overall, the 'Gunslinger' motif just doesn't quite gel with 'Huntering' in the WoW sense.It seems to me that any pistol-toting in wow should almost be done by an entirely different class, or at best a future fourth spec to the hunter... maybe the petless 'ranger' type that's also often suggested? /2c
6-10-2010 @ 7:47PM
I think it is an interesting suggestion. The main point I think is that there should be a penalty for being in melee range but why should it have to be playing with totally different melee abilities or having such an overcrowded toolbar? If you want to make it so that certain abilities or damage potential is not available in melee range for a hunter that is totally achievable with their current toolkit. Even with out the idea of pistols, you could always make it so that ranged damage only achieves its full potential after traveling a certain range like 5 yards. Then you could make whatever utility abilities you think are applicable to melee range while keeping a lookout for balancing issues.
6-10-2010 @ 8:06PM
As a side note there are actually a few pistol concepts in the Vanilla WoW concept art book, meaning they probably already thought of them, but scrapped the idea. Maybe we'll finally get them!
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