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Reader Comments (Page 1 of 1)
6-12-2010 @ 9:00PM
Boobah said...
Maybe I'm missing something, but why is it better for the new ignite to have many separate DoTs instead of one rolling DoT like the current ignite? Just some strange obsession with having a whole lot of debuffs on a target? Or is there a practical reason?
I'd think one DoT would be preferable just because that's less to sort out from the DoT you actually have to do something about, Living Bomb.
Reply
6-12-2010 @ 10:01PM
Luke said...
From a PVE stand point I would agree that having one DOT or debuff to manage would be nice. However look at it from the other side of the fence.
In PvP there are many mechanics in play that remove debuffs, DOTS, and harmful effects. Adding more dots to your opponent only makes it more difficult for your opponent to survive your attacks and dispel, decurse, dedebuff...
For a Fire Mage survival is largely dependent on killing the other player first. The more tools we have to do this with, the better our survival. When your opponent has to use time (global cool downs and button clicks) to remove debuffs they aren't attacking you.
I don't think a Frost Mage would complain if they recieved another stun, shield, or snare.