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Reader Comments (Page 1 of 1)
6-13-2010 @ 8:42AM
Pyromelter said...
totally agreed, especially regarding mana adept. I really just don't see how it can be balanced at low and high gear levels. I somehow get the feeling that arcane mage's mastery may have the same name, but change in function, like giving extra mana regen somehow.
And you are absolutely right on living bomb. It takes a while to ramp up but holy hell, my MSBT pings me like crazy with hot streaks when LB explodes in trash packs.
Also, really mages have 1 dot to keep track of. Sure, pyroblast, ignite, fireball (unglyphed), FFB all have dot components, but they are passive components. The only dot you need to track on a debuff tracker is Living Bomb. And also fire mages don't have pets.
The most "warlockian" part of being a mage is the water elemental. I know it's kind of heresy, but I really wish they'd give WE to shaman, and just add a spell in the frost tree called "Freeze." Freeze is really the biggest thing that frost mages use with water elementals, and it is awesome for pvp. Otherwise, the WE is just a passive damage boost. Boring. Just put that damage component into frost mage's spells, or an extra cooldown.
And speaking of shamans, I want to cast a fireball that's 8x bigger than lava burst. I feel like mage's fireball and even pyroblast is like a pea-shooter compared to the bazooka that shamans fire out there.