All the World's a Stage: Maintaining your barriers

But it can also turn into a nightmare fairly quickly. When you spend hours and hours each week roleplaying side-by-side with another person, you get awfully attached to that other person. And even if you never engage in ERP and keep away from intimate scenes, you're still pretending to be in love. That's just begging for trouble to creep into the roleplay. Trouble that could quickly lead you to a visit to the Drama Mamas.
Consider that science hints we think of our characters the same way we think of ourselves. Assuming you're not using your roleplay as a chance to meet someone in real life, then you should absolutely set up, maintain, and enforce some barriers between your romantic roleplay and your real life. Romantic stories can be very rewarding, but these barriers are essential to keeping trouble out of both your real life and your roleplay.
I never knew her name
There's an old song by Heart named All I Wanna Do Is Make Love To You. As the song's story goes, a woman meets a stranger on the road, has a night of passion with him, then splits. It turns out all she wanted from the guy was to get pregnant, and she was uninterested in a further relationship. There's a line from the song that's always stuck with me, and it comes to the forefront now: "I didn't ask him his name."
The singer just wants something from the dude (in our cases, roleplay) for a brief time. As such, there's no reason for them to swap names. Because, really, why the hell do you need to know? Character names in WoW are unique identifiers. (Okay, the seemingly infinite character map can complicate things, vis-a-vis LègȱĨâs, but you get the idea.)
Keeping your real name to yourself introduces one of the first barriers between you and others. It's a very subtle but powerful way of communicating to other players that you're portraying a character. You're playing out this romance with the same distance an author keeps between himself and the novel. This is not an escapist way for you to live vicariously through your character. (And, hey, if it is, more power to you. That's just not the case we're talking about here.)
The mun convention
In my roleplay lives in previous games, we had something called a "mun." It's pretty simple. If my character was named Bob, then I as the player was known as Bobmun. If the community knew that the same player behind Bob also played a character named Frank, then I would still be referred to as Bobmun. "Who plays Frank? Oh, that's Bobmun."
The idea here isn't to be clever about nicknames, and we're certainly not trying to create some kind of cultural divide. But the notion, again, is to create layers and barriers between yourself, the player, and people who might have personal relationships with your character. Trust me, the mun convention works just fine.
WoW is the first game I've played in which I've not seen the "mun" convention. We had it in MUDs, in AOL roleplay, and in Dark Age of Camelot. But I just don't see it in WoW. Maybe I'm not talking to the right people, and I'm not sure why the convention died. But when I hear about bad experiences with roleplay, I have to wonder why the convention got abandoned.
As a note, the origins of the term could either come from "mundane" or a foreign word meaning "man." The term is so damned old that I doubt anyone could definitively prove anything. Knowing roleplayers, rennfaire geeks, and general geekery as I do, though, I suspect it probably does come from "mundane."
Don't talk about your life
Some people use WoW as their social outlet. Those folks are obviously a little outside this discussion. But that being said, there's no need to talk about your life in order to promote great roleplay. Sure, you can talk a little about some general themes. "I had a crappy day" is fine. "I had a crappy day because my boss was mean" is probably all right. "I work at AOL and my boss threatened to fire me" is way, way, way out of bounds.
Try and view your roleplay time in an almost professional manner. No, it shouldn't be "srsbsns." But it should be a time where you compose yourself, act with a level of decorum, and maintain your own personal space. Talking about what you did with your day, your weekend, or your family won't help enrich your roleplay.
Ask yourself first whether what you're about to talk about has any impact on the game. Is your teacher at High School giving you a bad grade in math? Okay, maybe that's relevant if you're playing an engineer, but you could just say: "I'm bad at math." The other details (High School, bad grade) are not relevant.
Don't engage in ERP
Just don't do it. I'm not trying to judge the practice, and I'm not judging the people who do engage in erotic roleplay. It's their business. But, if you want to keep up a distance between yourself and your character's lover's player, then there is absolutely no reason to have ERP.
Think back to the article I linked before about how we think of our avatars. Here's a hint. We tend to think of them as a projection of ourselves, not as a different person. So if you're engaging in erotic roleplay, how do you then think you think about the other person? I'd guess you would think of the other person as someone you've had erotic moments with.
Does that really sound like you're keeping a distance?
Why bother?
There's a lot of reasons to maintain a wall. If you're already in a relationship, and you don't want to introduce drama or problems into your relationship, then I would think that keeping a distance and maintaining your personal space would be absolutely mandatory. I've seen more than a few healthy, happy relationships start sprouting trouble because of the emotions ERP can create.
Safety is another concern. There's some odd folks out there, and some of those odd folks roleplay online. Keeping your distance by not divulging your name and keeping your private business private will help make you less of a target. "Keep your head down," as it were.
I don't mean to make roleplayers out to be an obsessive-compulsive, drama-prone, angst crowd. But I also don't see a lot of reason to share personal information with even the people our characters interact with daily. Keep it all to yourself, and you won't get in trouble.
Filed under: All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 2)
RoseClown Jun 13th 2010 8:14PM
As someone who ran into some creepers right when starting WoW rp (was not prepared for that, as I had engaged in smaller rp sites before and never had a problem) I find these tips helpful, and wish I had them as well. I also would like to add a couple other rules, to keep yourself out of trouble.
1. The One Month Rule. If you don't know the person, then any romantic interactions your characters may have shall be held off for one month's time. This ensures a smaller chance of getting stuck in a creeper situation, as no one just interested in rping for uck reasons will stick around that long. Key is, don't tell them about the rule. They might try and wheedle. Which is a sign in and of itself.
2. Three strikes, and they are out! If they try and convince you to do something that you are not comfortable with three times, then start backpedaling like crazy.
3. Thou shalt not be clingy. Should the person demand way more time then you are comfortable with for rp, on a regular basis, then start backing away.
These tips have helpfully had me navigate through creepers. Well, that, and one of my current rp toons being a completely bonkers DK NE, who likes to mention how her body parts are effected thanks to being dead for a time.
Whoops, there goes my eye again! (Note that my other toons which ran into the creepers were not elves, nor humans. Which I find odd, as one had an angry-face.)
Blaubard Jun 14th 2010 6:08AM
Very timely article, thanks. Timely because of the new changes in the Wow name policy. With "real ID" you link toons to your real name. Although strictly voluntary, someone is going to run into problems using WoW to RP and have RP "romantic" encounters plastered over their Facebook page.
http://us.battle.net/realid/
For all RP-ers, just be darn careful with that feature - it has the potential to really impact on your real life and get creeps showing up on your facebook page and doorstep.
Wyred Jun 14th 2010 8:40AM
Good point here. Maybe I missed it, but possibly Wowinsider should do an article on the battlenet 2.0 changes coming in. The privacy issues with this realID thing, which is currently being pushed hard on the starcraft 2 beta, are quite worrying. Any chance of a summary/overview?
Soll Jun 13th 2010 8:35PM
does every RP article need ERP mentioned?
Bronwyn Jun 13th 2010 10:17PM
I don't know about every article but this one certainly does, because for a lot of people ERP goes hand-in-hand with Romantic RP situations.
Irem Jun 14th 2010 11:57AM
Yeah, with all due respect to Mr. Gray, this column seems to see an awful lot of discussion about ERP, romantic RP, and player personal boundaries, even in articles where it's not the focus topic, and it's leading to a lot of the same comments every time.
longtoothwolfs Jun 14th 2010 2:25PM
I would think that it is mentioned because there are a lot of people out there that would otherwise easily fall into it without thinking it through. The more the topic is mentioned, the easier it is for them to find information about its pro's and con's.
Adarise Jun 13th 2010 8:53PM
I actually just left the server Moon Guard in favor of Wyrmrest Accord. This all worked out fine except one person, my characters partner, decided I shouldn't leave him behind... One of the problems was we had talked about real life and he felt he had come to know me... It was alittle bit creepy. I wish I had learned these rules early on and so I could have avoided such a situation. New roleplayers, mind the words above, Mr. Gray has yet to give me bad advise, whether it is making spellthread or watching machinamas.
omedon666 Jun 13th 2010 9:16PM
In general, if you're going to "go there" (romantic RP), you immediately necessitate at lease one businesslike RL discussion.
As a male RPer, not wanting to be "that guy", I 100% fully and completely reeefuuuse to ever RP escalating romance with someone who has told me they are attached or married IRL. Game over, story altered, not going there. Those I have "attached" my characters to have been told that we will re-evaluate the story we have made the second, the moment I am aware that they have become attached/married IRL.
Not being a homewrecker>RP continuity
That's just how I role
omedon666 Jun 13th 2010 9:16PM
*at least
WTB edit button
Sevin7x70 Jun 13th 2010 9:45PM
Good on you man.
Claire Jun 14th 2010 8:03AM
It sounds like you don't trust other people to put up good boundaries.
omedon666 Jun 14th 2010 8:34AM
I can certainly see where that would be percieved, but my angle is this:
Even if I know the person I'm playing with on a familiar-enough-for-RP level, I likely don't know their RL partner, and I'm sorry, I don't mess around with variables like that given what may be at stake. I've seen it lead to disaster too many times as a LARPer. You might call it distrust, I see it as erring on the side of caution, out of respect for their home life.
That's just how I role :)
Hatchi Jun 13th 2010 10:17PM
Dude I'm a disco priest, barriers are the least of my problems.
I'm just having trouble with not falling in love.
Peredhel Jun 13th 2010 11:10PM
i'm an RPer who has an IC-only relationship with a friend in met through a guild. our toons have been real-time married for over a year and we're nothing OOC but friends. both of us are really proud of it, too, that we're able to keep a healthy in character friendship and romance and be purely platonic otherwise. i joke about it with her when her husband comes around and she's rolling her eyes and just wants to RP with the "other man". XD it's all in good fun.
stevenwoodworth Jun 14th 2010 1:12AM
I don't know if this was already mentioned but I don't care. The problem with RP relationships is that a lot of people think they have to be in one in order to have a good rp story. And they make it the centerpiece of what their character is about and when their character isn't with someone they don't want to rp anymore or they get pissed off. People need to realize that if you're character can't stand on its own without a significant other in RP then perhaps you shouldn't even be role playing in the first place.
Tassia Jun 14th 2010 2:50AM
I used to roleplay a lot as younger girl, mainly in junior high and high school when MUDs and Ultima Online were still new and exciting. I often miss doing it, it was a wonderful way to let out my creative side, but I never felt WoW had a very RP-friendly community.
Were I to get into it again, do you think any of you could recommend some good server for me? The few times I tried RP servers in the past (and this was way back in the early days of vanilla), the experiences left me feeling unsatisfied, and sometimes angry.
Tori Jun 14th 2010 10:58AM
I know exactly what you mean. I was an avid roleplayer years ago on various boards, forums, etc. I really enjoyed it.
I'd love to get into WoW roleplaying more but I've found it difficult to find the right communities. I've tried various servers but none of them really 'clicked'. I understand it's hard to find RP right off the bat, but the lack of initial interaction on any of these realms makes it really hard to stay motivated.
Eddy Jun 14th 2010 4:51AM
I generally just roleplay with my friends and partner, so that we're already in sort of analogous relationships. My best friend is my character's sister, and my partner is my character's lover. It works out fairly well. I know that I can't separate myself romantically from my roleplay- it is so much a part of who I am to love through my fictional characters, so I try not to have to.
Salrik Jun 14th 2010 7:00AM
While I do not disagree with some of these things, and I think they're good tips-- I can't say they're entirely accurate. I've been RPing for a while now (I'm sure the author of this article has been too), and I've had a few IC relationships. Some of these things listed are fantastic tips... For someone who takes the game too seriously. I like to make friends with the people I roleplay with, I like to know them. By no means do I drag their real lives into the roleplaying though. I think that, as long as you keep IC and OOC very seperate, getting to know people well isn't a bad thing, and neither is ERP as long as it can further a story-line. (ERP in Goldshire on Moon Guard, for example, is just... ugh, sick).
And if a significant other is getting so irked by someone ERPing, or having a relationship in WoW, then apparantly they have a problem, as it is only pixels. If someone starts fighting with you IRL about something you did in a game, then it's apparantly time for a change anyway.
That's just my opinion on this article. Otherwise, it's fantastic. I just think you're giving too much room for IC and OOC boundries to be brought up, which would make absoloutly no sense IC anyway.