The Light and How to Swing It: Wearing metal dresses

If you've been following along with Blizzard's release schedule for holy paladin information, it's clear that there are going to be some serious changes. Imagine if you rounded up the four healer classes of WoW side by side, in terms of playstyle and capability. I am certain that paladins would stand out in the lineup. Trying to normalize us into the universal healthcare -- I mean, universal healing system is going to be a difficult task. Because of this, it's not a surprise that the other three healer classes received their talent previews this week, while paladins are left wondering what's in store.
The previews for the other classes show us that Blizzard intends to make nearly all caster gear come with spirit, while adding talents for the DPS casters to convert spirit to hit. I remember the complaints when healing power and spell damage were merged into spellpower, but I can say now that I think it was a great change. Not having to shard a piece of cloth gear with hit on it because none of the healers needed it will be a welcome change as well. All casters will be able to share gear with their fellow cloth/leather/mail wearers. The question is: Where does this leave holy paladins? We're still stuck sporting plate armor, and there are no other casters around to use the same gear.
OK, there's an elephant in the room already. If you're like me, you're probably wearing some mail armor right now. I'm wearing two pieces, in fact, and I have no plans to replace them until the next tier of gear is released. Due to the fact that only holy paladins use plate gear, there is really a limited selection of holy plate gear available to minimize overcrowding of loot tables. There are certain slots where there is really no good plate gear available, and using mail is the better option. Right now, the only drawback is the loss of a bit of armor, which is easily worth the cost. In addition, mail gear tends to be cheaper to craft, which has had me crafting mail gear instead of plate whenever possible. I'm a good paladin and I let our restoration shaman soak up any mail he wants first, but after that it's mine.
Mastery guides players towards their armor class
Based on Lead Systems Designer Ghostcrawler's comments on the stat and system changes thread, Blizzard will be designing mastery such that it is boosted when you are wearing the proper class of armor. While it may still be better for us to snag a piece of mail and sacrifice this bonus instead of wearing a really terrible piece of plate, Blizzard's goal is to have paladins healing in plate. I'll be honest, there are a few pieces of cloth gear that I've even looked at picking up, and this change may have me sticking with plate over any other class of armor.
It's a great idea in theory: have classes using the gear designed for them. It stops the issue of plate classes rolling on leather gear because the stat mix happens to be superior, and makes balancing caps easier for the itemization team. However, it also adds additional stress to item design. By forcing us to make a sacrifice to pick up mail gear, Blizzard is essentially promising that they'll make plate gear that we'll want to wear. If you've been playing a holy paladin for any length of time in Wrath, you're laughing right now. We've been putting up with crit/MP5 plate gear since Naxxramas, and mail gear has been our only respite from the itemization team's failures.
We know what we want
Holy paladin stat priorities are not a guessing game. We don't need a complex spreadsheet like a rogue or mage, and we certainly don't need to pull out our calculator to compare gear. Intellect is our primary stat, haste is the best add-on stat, and we prefer mana per five over critical strike rating in nearly every situation. If every piece of gear I wore was haste/MP5, I would be a very happy healer. These stats are so powerful for us that Lockjaw from 10-man ICC is better than the 25-man equivalent, Trauma. And it's not just haste/MP5; haste/crit is pretty awesome for us as well. We're all shooting for at least a few haste/crit pieces, specifically the helm and shoulders of our tier 10 set and even Gauntlets of Overexposure. Any piece of gear with haste on it is relatively good for us really, so how can Blizzard get that wrong?
I'm not sure if it's due to underestimating the massive amount of mana regeneration that holy paladins are capable via intellect or simple negligence, but there are simply too many pieces of gear with a stat mix of crit/MP5. We don't need double regeneration stats, and we certainly don't want gear without haste. Even now, as the haste soft cap is easily within reach, haste is still our best throughput and reactivity stat. We'll want it even more in Cataclysm, when our meager starting gear has us nowhere near the soft cap. While Cataclysm will replace MP5 with spirit, the message remains the same: we're going to want whatever stat mix provides us with the optimum healing output.
Min-maxing is what's at stake
Nobody wants spellpower plate clogging up loot tables when only one spec of one class can use it. I grit my teeth when another pair of Bracers of Pale Illumination drop. However, that pales (no pun intended) in comparison to when Festergut's Gaseous Gloves drop, and I don't even have to ask if anyone wants them. They're terrible, there are easily obtainable gloves that absolutely destroy them, and they take up a loot slot that could've been valuable gear. If Blizzard really plans to penalize paladins for wearing plate, then they're going to have to cut out the trash plate drops and get to work making plate that we want to wear for every slot.
The problem is that if Blizzard only creates great holy plate gear, where does our ability to min-max go? I'll admit to using a non-ideal piece of gear while waiting for an upgrade to come along, but if Blizzard cuts down loot tables to only the essential pieces of plate, it will be that one piece, or nothing. In addition, it would remove our ability to specifically stack stats for a particular fight or playstyle, limiting our flexibility. Where's the solution? How can Blizzard keep enough holy paladin gear on itemization tables to let us choose, ensure that there is an ideal holy piece for every slot for every preference, and keep the amount of spellpower plate on bosses to a minimum to prevent loot congestion? Right now, the availability of mail gear to holy paladins is what satisfies these conditions, but if that option is removed, we're left between a rock and a hard place.
Conclusion
I'm not sure how Ghostcrawler and company will tackle the delicate issue of armor class balancing in Cataclysm. Reforging will almost certainly be part of the solution, and perhaps allowing holy paladins to reforge their gear more efficiently or more freely will be the solution. I've always liked the Sunwell system of trading drops to a vendor for different items, though having this implemented for one spec of one class is probably out of the question. Or, Blizzard could say that holy paladins retain their mastery bonuses when using plate or mail but not leather or cloth gear. Whatever their decision ends up being, I am certain that one thing will never change: We'll always be wearing a dress.
Filed under: Paladin, (Paladin) The Light and How to Swing It






Reader Comments (Page 1 of 3)
prenden2 Jun 13th 2010 2:23PM
I can see Blizzard eventually creating a Holy talent which converts Strength to Intellect, thereby getting around the problem of Holy plate.
ToyChristopher Jun 13th 2010 2:27PM
Nope. They already said they didn't want to do that and it would create a lot of other problems. Plus you would need more than strength to intellect-- almost every stat on the gear would need to be converted to a holy paladin equivalent. also that would add one more person to the already crowded (thanks dk!) plate dps loot table.
Kvothe Jun 13th 2010 3:02PM
What I could see as perhaps a slightly more favorable arrangement would be to somehow make Ret Paladins use healer gear. That way at least two specs want int/spellpower plate. However, I can see exactly 0% chance of this happening, as they've said specifically that Rets will use Warrior and DK gear.
Kurash Jun 13th 2010 4:15PM
Maybe a potential solution would be to make spell mail work for holy paladins and have talents to increase one's armor rating up to plate-level? I don't know if this would truly solve much, but it would cut spellpower plate out of the loot tables and make three specs interested in spellpower mail, which seems reasonable to me.
Randomize Jun 13th 2010 4:40PM
Plate dps gear really isn't that crowded, at least compared to cloth gear. Hell, in Cataclysm, plate wearers will have only 5 specs competing for gear, compared to potentially 9 specs for clothie gear. Holy and disc will still want probably want gear that doesn't have hit on it, and not all cloth gear will have either hit or spirit.
They really should do this, considering the only stat in Cataclysm they wouldn't make use of is hit (and maybe agility), and you could just convert that too spirit with talents. Besides, they never said they'd change pally tank gear to use strength only, until they did say so.
Heilig Jun 13th 2010 5:27PM
"How can Blizzard keep enough holy paladin gear on itemization tables to let us choose, ensure that there is an ideal holy piece for every slot for every preference, and keep the amount of spellpower plate on bosses to a minimum to prevent loot congestion?"
Reforging. Don't like that 40 crit on your gear? Make it 20 haste instead. Problem solved.
Crazyates Jun 13th 2010 5:29PM
How about they cut SP plate out of the loot tables all together, and add a talent in the Holy tree that transfers your mastery from mail as if it were plate...or removes your plate proficiency all together.
Outside of pvp, I don't see why a healer needs 30k armor anyways. Limiting us to mail and having 3 specs use SP mail might work out quite nicely.
Rakah Jun 13th 2010 9:35PM
just make it so holy pallys sheare mail with shamans and get rid of holy plate. simple
Eyhk Jun 14th 2010 1:16AM
Since 2 specs of shamans are the only ones using mail spellpower gear, why not consolidate holy paladins with them? Less clutter in the loot tables, holy paladins don't need the armor in pve anyways, and pvp gear can still be plate.
Angus Jun 14th 2010 8:19AM
"almost every stat on the gear would need to be converted to a holy paladin equivalent. "
Really?
Armor pen: going away, no problem.
Haste: Great stat for Holydins.
Crit: Still a great stat.
Hit: Oh, here we go, the one stat they don't need. Judgments use it.
So aside from hit, no conversion needed. Make Hit give them regen. Give them a talent like Ret has where every judgment that hits is a chunk of (total) mana. The more hit they have the more often this works.
The only negative is that if you thought a Holydin was annoyingly hard to kill now, with this they would still be hard to kill, but they'll also have much higher offensive stats so they might actually be in your face instead of breaking just healing themselves and hoping someone comes to help them.
valius Jun 13th 2010 2:30PM
"The previews for the other classes show us that Blizzard intends to make nearly all caster gear come with spirit, while adding talents for the DPS casters to convert spirit to hit."
Actually, recent blue text revealed this isn't true, it is something they are toying with for Shadow Priests to enable priests to have only one set of gear. Mages, Warlocks and the like will no longer have spirit on their gear or accessories.
Chase Christian Jun 13th 2010 4:00PM
The druid balance tree and the shaman elemental tree also both have spirit-to-hit conversions, which is what I'm basing my guess off of.
Boobah Jun 13th 2010 4:34PM
And shadow priests have a 5 spirit: 1 hit talent, too, but GC has said that that's to ease healers into a DPS offset and that DPS cloth won't have any spirit on it. If that wasn't the case, you'd just ditch the talents and have spirit natively function as hit rating.
Shock Jun 13th 2010 2:32PM
I like the dress in all honesty. It makes Belf males look more...questionable. Let's draenei males hide the dis-proportioned legs to their chest. It even still lets female draenei's keep their waggle!
But I too have 2 pieces of mail and know at least one will be on me through Cata's release. (Hello...Mail of Crimson Coins! (25 heroic) )
Chase I completely agree with the Crit/mp5 gear *cringe* But I think you forgot one piece of info.
mp5 is gone in Cata. So I'm assuming we'll see mainly haste/crit on gear.
Korey Jun 13th 2010 2:55PM
Mp5 is going away but we are gaining spirit as our regen stat, so there will be gear with haste/spirit or crit/spirit instead of mp5, so all haste crit gear isn't necessarily a guarantee, nor something we'd want, seeing as how Blizzard's current design philosophy is aiming to make us have to worry about regen.
Although I am interested to see if they nerf Seal of Wisdom...any fight we can stand in melee mana levels are just laughable.
Aro Jun 13th 2010 3:18PM
Spirit will in essence become MP5 for holy paladins so instead of seeing the wasted MP5/Crit pieces you will see the wasted Spirit/Crit pieces.
Shock Jun 13th 2010 3:46PM
Oh I was thinking that you'd see Plate gear with
XX Armor
+ Stam
+ Int
+ Spirit
Equip: Increase SP by X
Equip: Increase Haste by X
Equip: Increase Crit by X
If the movement of Spirit being the new way of regenerating mana I can see the Spirit/Haste gear. I just assumed it was more of the base stat that you would see spirit on - not a bonus on equip like Haste/Crit/Mp5 currently are.
Boobah Jun 13th 2010 4:44PM
That'd be:
XX Armor
+ Stam
+ Int
(on every piece)
+ Spirit Paladins get Meditation, just like all the other healers.
** Equip: Increase SP by X ** Spellpower is part of Intellect in Cataclysm.
Equip: Increase Haste by X
Equip: Increase Crit by X
** Equip: Increase Mastery by X ** New stat on post-80 gear.
(presumably two of these last four)
Surothog Jun 13th 2010 2:35PM
I will say that I think Blizz's decision to KEEP holy plate is one of the worse ones I've seen. Please, give us conversion talents from DPS gear. Haste and crit can stay. Strength goes to Intellect. That's about all we'd need, as we don't really need MP5 if the talents work out right. Give us a single talent to allow us to wear mail and have it count to our mastery bonus. Give us another talent to boost the armor value of mail to that of plate. Done.
Loot tables are happier, things move more smoothly. Given the number of specs/classes in the game, and the continued gear homogenization, having only one spec out of 30 actually use an entire gear type that fills the head, shoulders, chest, wrist, gloves, legs, feet slots on your paper doll (7 slots!) means either diluting the loot tables with waste, or holy paladins never seeing the gear they need.
ToyChristopher Jun 13th 2010 2:39PM
The worst decision they made was to move retribution and protection paladins away from spellplate. More classes using spellplate is the answer because TOO many classes use dps plate.