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6-17-2010 @ 6:07PM
"Heroic Shadowfang Keep and Deadmines won't ship with Cataclysm."What HAVE they finished...?!I mean, beside revamping 70% of the World of Warcraft geography...Oh...
6-17-2010 @ 6:14PM
Read the interviews. They pushed them to 4.1 so they could set up story in 4.0 so that they make sense in having a level 85 Heroic version. It has nothing to do with pushing back features due to time.
6-17-2010 @ 6:16PM
I'm sure the majority of players won't be level 85 and READY for Heroic Deadmines/SFK before the patch comes out. So what is the sense in shipping Cata with these instances? Two less things to cram onto the CD.
6-17-2010 @ 6:15PM
At least we'll be farming the new heroics when it ships instead of farming Deadmines. That way when they release the upgraded ones they'll feel more like a fun bonus. In fact, I wouldn't be surprised if they did this partly to discourage the playerbase from seeing it as lazy design (the Naxx effect, if you will).
6-17-2010 @ 6:35PM
I don't see why they need a story.They didn't have a story for Onyxia level 80. "It's just for fun."Why can't they just bump Deadmines up to 85, "just for fun" ?
6-17-2010 @ 6:30PM
Haha....wow don't worry Dreamstorm I can tell you were saying that in jest. :P
6-17-2010 @ 6:44PM
drakken, story = more fun then just fun. and belive the story for DM hc is a cracker
6-17-2010 @ 6:57PM
So basically we are paying to just fly around in old Azeroth. Lame. There is literally nothing new in this expansion they are simply redoing old shit and telling us to be excited for it. Simplifying stats is not expansion worthy considering they are just going back to Vanilla WoWs stat system and ditching all the stuff that screwed it up in BC like hit rating.Path of the titans and Guild trees were the only somewhat fresh ideas and they butchered them. Have fun in WOTLK 2.0
6-17-2010 @ 7:12PM
All right, but apart from the sanitation, medicine, education, wine, public order, irrigation, roads, the fresh water system and public health, what have the Romans ever done for us?
6-17-2010 @ 7:55PM
@MikeIt actually has almost nothing to do with setting up a story. That's just the excuse for the public. My guess is it has a lot more to do with making each content patch have something for everyone. 3.2 (ToC) and 3.3 (ICC) had new 5mans along with the new raid tier. 3.1 did not. As a result, I'm sure most people who don't raid had no idea what the whole Ulduar thing was all about, nor would they have reason to. Releasing 5mans with each raid tier makes the content patches seem more well-rounded. My guess is they decided to just take 2 instances Cata was going to ship with and move them back to 4.1 to round it out.@DarkFinch4.1 is to Cataclysm as 3.1 is to WotLK. In other words, would you have assumed that most players would not have been level 80 and ready for heroics by the time Ulduar had come out? Player will be more than ready to run heroic instances well before teh second tier of raid content is released, or at least I damn well hope so.@(cutaia)I can get behind this reasoning more than any other justification, but I still feel they're padding their future content patches by holding on to already (or nearly) completed content.
6-18-2010 @ 6:19AM
"There is literally nothing new in this expansion they are simply redoing old shit and telling us to be excited for it."That's damn right! Nothing new, except for eight new zones, two new races, and (someone's gonna have to check my numbers) 14 dungeons and four raids on release? I mean...SHIT, what have the damn developers been doing all this time?!
6-18-2010 @ 8:18AM
@Cyanea and lets not forget changing a vast majority of the whole of eastern kingdoms and kalimdor, thousands of new quests, new battlegrounds, and new guild levelling system. Yeah, totally not worth the price of the box.
6-18-2010 @ 2:08PM
@jrbAnd new music for all zones, new graphics and textures, new profession and guild leveling and guild achievements... lawl, this could have been a minor patch release
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