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6-17-2010 @ 8:45PM
NDM was a pain? Back in the day, it was the most profitable max-level dungeon and was never particularly long to do.And if you were working on the Insane title at 80, you should know that you only really need to kill the named ogres since, statistically speaking, they're the most likely to have the goblin's key on them. (You have, as I recall, approximately an 80 percent chance to get it off at least one of them. You can even get a second key if you free the goblin and kill the rest of the nameds.)I am thrilled with all three of the other heroic possibilities beyond just Shadowfang and Deadmines. Now, if they'd only make Dire Maul's arena into an arena map, since the comics sort of hinge on PvP being there, even though I've never seen any there except on holidays, when carebears have to run through for achievements.
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