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6-17-2010 @ 5:44PM
I do wish Blizzard would spend some more time upgrading the ability graphics for feral. They gave us 4 or 5 small movement animations mixed and matched with minor glowing graphics that almost never stand out at all. Highly visible animations and graphics like the warrior's devastate graphics would be nice. Being able to use ravage out of stealth after a feral charge would add some nice burst, but on boss fights it would require special mechanics to make it useful at all. Changing targets always tanks our dps output until all our bleeds and buffs are in effect so ravaging when moving back to the boss will more than likely waste energy and precious bleed uptime. It might be good for quick target changes like spikes on Marrowgar but the range requirement of feral charge will make it finicky to use.
6-17-2010 @ 6:23PM
Have you ever seen a cat attack? They are not ninjas... they just smack things with their paws.
6-18-2010 @ 3:16AM
The only real usage I can see for Imp. Charge and it's Ravage component in current raiding would be blobs on PP, and maybe adds on Valithiria (especially Blazing Skeletons). The minimum distance is, as you say, a problem. We'll have to see what encounters are like in Cataclysm, though. Other than that, I can see it being really good for burst in PVP, although I dread all the whining that cats are OP when we proceed to insta-gib warlocks.
6-18-2010 @ 8:08AM
I think FF Animation should be changed, its so booring atm, make it darker and give it some cooler noise perhaps. Rest of the spells, well I hope we get something new and cool looking but we're bears afterall we attack with ours claws.Though technically lore wise we can use magic while in bear to deal magic dmg, like Malfurion/Broll have used Fire in bear/cat form to deal nature dmg in the Stormrage Book.Would be cool if like enrage or Tiger's fury got some animation like that.
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