The Daily Quest: I hear there's an expansion coming

Here at WoW.com, we're on a Daily Quest (which we try to do every day, honest) to bring you interesting, informative and entertaining WoW-related links from around the blogosphere. Is there a story out there we ought to link or a blog we should be following? Just leave us a comment and you may see it here tomorrow! Take a look at the links below, and be sure to check out our WoW Resources Guide for more WoW-related sites.
Press events, lore, talents, things that we'll be missing -- it seems like these days, all anyone can talk about is the imminent arrival of Cataclysm, and the blog world is no exception:
- Tree Bark Jacket has some things to do while waiting for Cataclysm, as well some advice for going druid in the expansion.
- Speaking of druids, Falling Leaves and Wings has some thoughts on Cataclysm and healing as a tree.
- Larisa from The Pink Pigtail Inn fills us in on what matters to her in Cataclysm.
- Ecclesiastical Discipline lets us know what needs to die in a fire in Cataclysm.
Filed under: The Daily Quest






Reader Comments (Page 1 of 1)
Wump Jun 17th 2010 3:03PM
He's pretty big. I'll be stocking up on baby spice.
Jamie Jun 17th 2010 3:13PM
Make sure you use the correct spice though:
Old Spice + Deathwing's leathery skin = Love TKO
Ragen Jun 17th 2010 3:32PM
Reading through the healer articles, I'm surprised that the idea of "DPS Healers" has not been touched upon more than "I don't want to DPS I want to heal". Looking through three out of the four healer trees, information from official sources, and some logical steps; I believe healers will be doing more DPS-like things come the next expansion.
Disc in it's current build looks like it'll have the priest casting smites to build up charges for mana. Holy has to head up Disc as well to get PW:B, and the smite talents are ever present. Shamans have the new shock\mana component. Druids are gaining back all offensive utility that they lose when going into treeform. Paladins already have Judgements.
I am personally excited for this, as it will be interesting juggling between the boss and healing people. Also because of the raising of the time-to-death (instead of the tank dying in one second, it'll take four seconds, etc.) we may have a bit of free time to play with that.
Lemons Jun 18th 2010 6:35AM
The damage from your smites, shocks, and judgements might as well be non-existant in the grand scheme of things. Your smiting for the entire duration of the boss battle will probably do about as much damage as a rogue stabbing for 3 seconds, so unless your guild does a lot of .08% wipes it's not going to matter.
The reason people hate it is becuase it doesn't matter. You're not really dpsing the boss, you're doing busy-work. In a round about way you're getting mana back or you're getting a haste buff or your heals are more powerful, but why? Why make us press a button for these things? Why not just make them baseline when u get that talent?
On my pally I hate judging. It's annoying and I still haven't gotten used to it. It feels like the same thing as Hunger for Blood is on my rogue which is basically a "press this button and buff yourself every 1 minute." Luckily they're killing HfB with fire, but they're also adding more Judgements of the Pure type talents to other healing classes, which just sucks.
Twinsen Jun 17th 2010 3:32PM
The cake is still a lie!
AMS Jun 17th 2010 3:33PM
"Coming" as in normal terms? Or "coming" as in five or ten years for a blizzard game "coming"?
Rubitard Jun 17th 2010 4:27PM
What I'd like to see: Blizzard takes responsibility for and fixes trade chat. No more excuses. No more, "well, just put them on ignore," or "turn trade chat off," or "get an addon." No. Fix it. Make trade for trade. You named it, Blizz, now you do something about it. There's a greater issue brewing here, when talking about any chat in-game, and with more than just WoW. It involves racism, sexism, and even the FCC. It involves the new RealID system, and how the future will play out with an expanded pallet of communications. Blizzard could go a long way towards making the technology work for them (and us) when it comes to in-game communications between real people. We hear time and time again that Azeroth is not a democracy when it comes to what Blizzard can and can't do to its customer base when it comes to in-game conduct. Well, it shouldn't be a lawless frontier, either. Wow, this grew into a much, much bigger topic than I meant it to. Mods, please remove this if this has now jumped the banks of this particular thread, but would like to see this topic discussed in more detail by those in the know.
Windsoar Jun 17th 2010 4:38PM
What needs to die in the fire was this week's Blog Azeroth Shared Topic suggested by Spinks of Spinksville.
http://blogazeroth.com/viewtopic.php?f=25&t=2364
Ecclesiastical Discipline Jun 18th 2010 5:36AM
Thank you so much for the link!
Ragen Jun 18th 2010 2:51PM
I can agree that the damage your putting out as a healer is less than decent (though not horrid from a priest smite PoV) but it's also more than what we could be doing now. If all things scale the way they are, an Atonement smite might very well heal for 4-5k when fully buffed and cost only 15% of our base mana. Which is very decent for something that does two things at once.
The way I see it, people hate it because your DPS'ing the boss when your a healer. It's an understandable reason, but DPS is one of the ways in which they can expand what we do as healers. Damage-to-healing is viable especially if they slow the pace of damage. I also disagree with your "roundabout way" statement. Everything creative is roundabout, from Shadowfiend to Hymn of Hope. It's the different paths that converge on the same major idea (in this case gaining mana).
I feel for you not liking to use Judgement, but it is exciting for me to finally do something other than "Click this green bar in 15 different combination".