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6-21-2010 @ 2:34PM
I'm not a fan of how the upcoming changes are attempting to cut toons with the same cookie cutter.I don't always need to optimize a toon for a particular skill but sometimes like to stretch a toon out in a direction it wasn't originally intended for - e.g. a melee hunter, tanking mage, etc.I get and like how the upcoming changes make decisions (talents, gear, etc) easier and as a result cater to the broader audience but it comes at a creative cost.The argument that guild talents would disrupt guild cohesion has little merit imo.Guilds by their nature have a focus and aren't necessarily a replacement for the friend list or upcoming Real ID.
6-21-2010 @ 2:47PM
I would say this is the reason I'm glad that people like you won't get to make decisions. No offense, but if you're picking talents for the guild that support these builds, your guild could be forgiven for having issues with that.
6-21-2010 @ 3:00PM
Agreed but your assumption is that these toons are all in the same guild when, in fact, very few have a common guild.I can't be the only user with toons sprinkled among different guilds to emphasize different agendas - end content, twinking/BGs, arenas, powerleveling, etc.
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