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6-21-2010 @ 4:09PM
I'm sure they did take the drama into consideration when switching from 40 to 25 mans. Just because you take it into account doesn't mean it stops you. In that case, the positive of getting more players into raiding, outweighed the negative of causing drama for existing 40 man guilds. In some situations, like TOC's 4 lockouts and the Immortal, they were experimenting and concluding that wasn't the way to go. In the cause of guild talents, it seems the cost/benefit analysis ruled against them, no doubt cause they could be easily implemented in a different forum with less obvious problems.
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