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6-25-2010 @ 9:28AM
@Cyanea - Its not that it 'can be done overnight' but the fact that it should have been done long before this. 64 bit has been around for a long while now and Blizzard should have been working on this since the Win7 Beta was released for public use (or before that). Base memory on systems has been trending upwards for years. Its not this patch that real issue, its Blizzards failure to work on what is necessary for their game to survive. If people have too many issues with the game actually functioning at levels that the hardware can handle (and considering that the game is 5 and half years old, even the low end video cards available today should be able to handle WoW at max settings), then people will start looking for another MMORPG to occupy their time. With LOTRO going free to play and FFXIV and ST:TOR on the horizon, they can not afford a misstep at this time. Because lets face it. Diablo and StarCraft are great IPs but their golden goose is WoW.
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