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6-25-2010 @ 12:45PM
Meanwhile, Engineers should be able to build a machine (with a long cooldown) that harvests herbs or mines ore for a few minutes! Ok, I'll admit I don't see that really being useful in the long run, but it falls under the heading of "why *wouldn't* they be making such things".
6-25-2010 @ 12:48PM
Wait, here's a way it could be viable... the machine harvests or mines indefinitely, *except* there is an increasing chance with every additional node visited of the machine blowing up and destroying all that it had collected so far. So top-level Engineers could engage in mining or herbing Roulette!
6-25-2010 @ 3:25PM
Engineering already has it's gathering profession addon:http://www.wowhead.com/item=23821They won't make another that infringes on a different profession. Also, it doesn't really make a lot of sense. Anyone can pick a flower, that doesn't require and really isn't aided by mechanization (unless you planted them to begin with in neat rows), what makes Herbalism a gathering profession is the botanical knowledge to know what to pick and where to find it. An ore-detecting and extracting bot maybe makes a bit more sense... but it definitely ain't gonna happen.
6-25-2010 @ 9:59PM
I see your point, yeah... come to think of it, I've seen characters "Extract Gas" before, but every single one of them has been a warlock (and I had never rolled a warlock at that point) and I assumed it was just some ability they had to return mana from gas clouds! Now I get it.Regarding your point that "anyone can pick flowers", the engineer gadget for herbing would be a detector, not a picker; it would replace the person's missing sense of botany and environment. It could even be herb-viewing goggles! But you're right, it's unlikely.
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