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Reader Comments (Page 1 of 1)
6-26-2010 @ 9:07AM
michael.separovich said...
@decoy.
oh look, a caster mob.
whoops, let me just charge and get aggro on it, now intervene back.
oh lets intercept another, shield slam it to put that tasty silence on.
and just for the fun of it heroic throw at another.
and finally make sure you have spell reflect up.
the mobs fear?
thats ok we have beserker rage to solve that every 30 seconds.
and
the druid version is.....
make sure lacerate doesnt fall off?
get another class to pull it in?
warriors cooldowns arent just about damage mitigation. theyre about utility.
not every fight is going to have a use for every cooldown.
but every cooldown will have a use for a fight.
and more importantly every fight will have a useful cooldown.
every tank class has their particular special cooldowns, most of them have a better version of the warrior ones.
but the most important fact is that warriors have about 80% of the available cooldowns in some form, and alot of them are alot better.
sure a dk has anti magic shell., but warriors have spell reflect, every 10 seconds.
and that beats the complete absence of abilities that druids and pallies have in that area.
ranged silence?
heroic throw, every 1 minute
pallies have a 3 target ranged silence with a talented avengers.
dk's have 1 target with strangulate.
bears get nothing.
mobility?
warriors have THREE cooldowns.
THREE!
charge everey 15 seconds, intercept on 30, and intervene, which is 30 secs.
bears only have their feral charge.
pallies only get hand of freedom.
dk's get very little to keep themselves from immobilization.
interrupts?
shield bash 12 seconds.
concussion blow. 30 seconds.
shockwave, multitarget, 17 seconds.
heroic throw, 1 minute.
hell im even a tauren so ill chuck in a 2 minute warstomp.
that means in a 2 minute time period i can interrupt TWENTY THREE TIMES!
thats just stupidly good.
dk's get mind freeze, 10 second cd interrupt.
pallies would have to change seals to do the same.
bears only silence is tied to their stun...
on the topic of stuns...
shockwave, 4 second frontal cone stun. 17 second cooldown.
concussion blow. 30 again.
bears get bash. thats it.
dks dont get any.
pallies can only stun demons and undead, and then only 30 seconds.
fear?
intimidating shout, 2 minute cooldown 5 target fear.
pallies can fear undead and demons, and thats all.
getting feared?
beserker rage, 30 second cooldown, 10 second duration.
bears had an equivilent, last time i checked it was a 51 point talent with a three minute cooldown.
noone has disarms?
noone has anything like vigilance.
noone will be passively keeping up a 20% armour reduction.
sure maybe us warriors dont have the newest shiniest set of tools, but we sure as hell have the largest set of them, and im fairly sure they're the most reliable.