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6-26-2010 @ 5:31PM
I recently fell in to the role of raid leader, as I recently became the leader of my (very casual) guild, and when we did a part-guild Ony 10, I was the one who was expected to lead, seeing as I was the GM, and I had arguably the most raid experience.The mount dropped.I said I'd raidroll it, so I /rolled 1-10. It rolled 5, which was me. The PuGgers in the raid all claimed it didn't count saying that everyone in the 1st group would have themselves as 5. I don't doubt this, but I also understand that it's what turns up on the RL's screen that determines the oucome of the roll. There were people offering over 30k g for it, and I was struggling to make sure I had enough for repairs. Even if I hadn't sold it, I would have had an extremely rare 310% mount.I ended up just telling everyone to roll and whoever rolled highest got it. I came second, but I still think that original raid roll was entirely valid. In fact, most of my guildies were telling me to ninja it, and I will admit it was EXTREMELY tempting. However, I didn't. I gave it to the person who won the second roll, and was left feeling kinda devastated.Were the PuGgers right, or did I get horribly screwed over?
6-26-2010 @ 5:42PM
Why didn't you just do a free roll to begin with?
6-26-2010 @ 5:48PM
Because these things always seem to be raidrolled. ;)
6-26-2010 @ 6:00PM
Don't change loot rules to satisfy PuG's. All the can do is whine about you in trade until they get bored.
6-26-2010 @ 6:12PM
I would say the puggers were probably right unless you stated you were just going to go off how you saw it in your raid browser beforehand.What typically happens in pugs for raid rolls is someone will link Activity of recount (activity will list all the raid, as opposed to DPS where healers might not show up) and then you got a list in raid chat everyone can see, so when you roll a 5 you look at who was the 5th most active and hand it to them. It's entirely random, can be personally verified and is just generally the best way to go.
6-27-2010 @ 4:55AM
I'd advise you to let people free-roll for 10 mans, and do raid-rolls on 25man (using the recount activity thing). The reason is that 10 rolls isn't TOO hard to look through, and people like to feel that they have personal 'control' over their chances at winning, it's psychological.
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