Know Your Lore: The furbolg

I honestly expected these guys to be playable by now. This shouldn't be taken as any sort of slam or slight on worgen ... I'm very eager to see what Blizzard dishes up for our new canine PCs. But if you've played WoW for a while, you've probably run into the furbolg in Ashenvale or Felwood or Winterspring. Dating back to the time before the coming of the titans, the furbolg rank alongside trolls and tauren as native-born to Azeroth itself, with an oral tradition that dates back countless millennia. Not created by alien visitors, conquered by old gods or changed by magical pools, the furbolg have inhabited the forests since before there were three continents. Survivors of the Sundering, even to this day the furbolg live in the wooded areas of Northrend and Kalimdor, honoring the eternal bear spirits of Ursoc and Ursol.
Furbolg have long been cordial, if not actually allied to, the kaldorei (night elves) who share their forest home. Furbolg are, as you might expect from humanoid bears, powerful physically. But they're also gifted seers and shaman and clearly even understand the druidic arts to some extent. While the Stillpine who inhabit Azuremyst Isle have forged an alliance with the draenei and the ones in Felwood and Ashenvale were once friends to the night elves, it's worth mentioning that the furbolg have no real animosity toward the Horde, either; they simply haven't had that much contact with them aside from a faint respect for the tauren.
However, recently the scattered furbolg tribes on both Kalimdor and Northrend have come on hard times. The furbolgs of Ashenvale and Felwood have been in many cases twisted by the corruption of the Burning Legion, which left scars on their forest homes and in their very spirit, while in the ancestral furbolg home of Grizzlemaw, the corruptive force of a primeval terror has tainted even the very bear god the furbolg honor.
There are a wide variety of furbolg on the continent of Kalimdor. Some tribes have been tainted by the fel energies released when the Burning Legion attacked Felwood and marched on Mount Hyjal itself, while others have managed to stave off this infection to a greater or lesser extent. The only two currently extant tribes of Kalimdor furbolg known to be uncorrupted are the Stillpine of Azuremyst and Bloodmyst Isle and the Timbermaw of northern Felwood. The current status of the Barkskin furbolg once found within the barrow dens of Mount Hyjal is as yet unknown.
Greatly outnumbered by their corrupted kin, these tribes still attempt to live in adherence to the old ways and have even gone so far as to make alliances with outsiders. The Stillpine reach out to the refugee draenei who come to inhabit their isles, going so far as to even allow one of their own, Gurrag, to teach shamanism in the Exodar. The Timbermaw, meanwhile, do not have the luxury that the Stillpine have of being isolated with potential allies on a small island chain, but rather must contend with various corrupted furbolg tribes in both Felwood and Winterspring. As a result, they have opened up relations with both the Alliance and Horde in an attempt to stem the tide of decay afflicting their people.
The corrupted tribes of Kalimdor include the Deadwood, Winterfall, Foulweald, Gnarlpine, Thistlefur and Bristlelimb. Not all furbolg tribes who are corrupted stay that way: The Blackwood furbolg of Darkshore, as an example, were aided by the nearby night elves who slew the satyrs working to corrupt them. In general, however, corrupted tribes seem to outnumber their uncorrupted kin, a harsh legacy of the Third War and the taint the demonic host spread across the land.
Ironically, while the furbolg of Northrend have managed to avoid this difficulty, it can't be said that they've avoided corruption itself. While the Burning Legion did not directly set foot on the slopes of Northrend, the touch of the foul entity Yogg-Saron has set the various tribes of the furbolg homeland against one another. Worse, in this case it is the furbolg themselves who created the opportunity for the old god of death to act. The furbolg city of Grizzlemaw, home to the Frostpaw tribe and set within the splintered trunk of the fallen world tree Vordrassil, has gone from being a strong center of furbolg culture and a shared home to many of Northrend's tribes to a battleground fought over by blood-crazed bear men unable to see reason.
As we know, during the War of the Ancients, both Ursoc and his brother Ursol were slain in battle with the horrific forces of the Legion. (Before Rhonin, Krasus and Broxigar went back in time, the furbolg themselves did not fight in this war, but after they interfered, the furbolg were counted among the loose allies of the night elves against the Legion ... Yay for temporal mechanics.) The bear gods were among the first of the ancients to answer the call of Cenarius and stand against the invaders, and they died defending ancient Kalimdor, struck down by monsters, but the furbolgs did not abandon their gods so easily. Their shaman came up with a plan to use the remaining power within Vordrassil to grow a magical fruit capable of raising the bear god from his state of death. Unaware of the reason their old neighbors the kaldorei had abandoned the tree (namely, that its growth had put down roots into the ancient prison of Yogg-Saron itself beneath Northrend), they went ahead with their plan and grew the mystical fruit. While it did raise Ursoc from the dead, it also allowed Yogg-Saron to taint him and, through him, all the furbolg of Grizzlemaw, pitting the Frostpaw and Redfang against each other.
Ironically it is the coming of a southern furbolg, Tur Ragepaw, that eventually sets in motion Ursoc's redemption. Interestingly enough, while most furbolgs are shamanistic, Tur is clearly a druid (able to shift forms between a healing tree, a bear and a moonkin) come north to help save Ursoc, who the southern furbolg also revere. Consulting with Ursoc's children Kodian and Orsonn, the furbolg druid and a band of adventurers (that's code for "possibly you, if you did the quest") managed to destroy the corrupted form of Ursoc and purge his spirit of the old god's essence. At present, this doesn't appear to have ended the hostilities at Grizzlemaw, as former allies tear one another apart.
The ultimate fate of Ursoc's brother Ursol, the battle between the corrupted and uncorrupted furbolg tribes of Kalimdor, and the pernicious madness inflicted upon the Northrend furbolg tribes by Yogg-Saron are all still waiting for a resolution. The furbolg have endured great tragedy through no real fault of their own, not having asked to be in the path of the Burning Legion (twice!) or to have Yogg-Saron interfere with their attempt to bring their god, their inspiration and guide, back from his undeserved death. Pushed to the brink, it's no wonder many of the furbolg are losing themselves to the savage impulses that are part of their legacy, turned against them.
Filed under: Lore, Know your Lore






Reader Comments (Page 1 of 3)
Wrathmire Jun 30th 2010 2:31PM
Poor chaps.
erknost Jun 30th 2010 2:33PM
Using our imagination, if we finally receive Furbolg as a playable race it is just logical that it will be on the Alliance side, just for the exercise, which "native-born to Azeroth" do you think the Horde would acquire?
I would say redeemed Centaurs or Satyrs. Alliance has another cute and fluffy ally, and the Horde has another ex-evil partner-in-arms.
Dave Jun 30th 2010 2:41PM
I can tell you right now if the Horde accepts the Centaur myself and the rest of the Tauren will be joining the Alliance. The only reason we joined the Horde is because you guys promised protection from the Centaurs who were slaughtering us and taking our land.
Grovinofdarkhour Jun 30th 2010 2:53PM
On behalf of the Alliance, I call dibs on dryads.
http://www.wowwiki.com/Dryad
erknost Jun 30th 2010 2:55PM
@Dave,
LOL! But the High Elves fight amount the Humans to help eradicate the pest of the Orcs and the primitive Horde. And now they are allies with the Orcs and member of the new Horde. The political view change a lot and not all the member of one race a evil, maybe a faction of the Centaurs at the begging of the war against the Tauren don't angry and were exile and new now rise again, clean by they innate corruption Elune, the Mu'sha, the Titans or others.
erknost Jun 30th 2010 2:56PM
@Grovinofdarkhour, from your mouth to the datafiles! That would be sweeeet!
Scooter Jun 30th 2010 2:56PM
an alliance serves the same purpose so long as understanding between the collective peoples is reached. Of course is Magatha has her way no one will ever seek such an understanding much less peace.
erknost Jun 30th 2010 3:00PM
WTB a edit button.
@Gravesilence, great idea! I totally see Gnolls as a Horde race, not for nothing of of the most evil archi-villains of the Alliance player its a Gnoll.
Carrie Jun 30th 2010 3:00PM
Satyrs aren't exactly natural-born, they're night elves turned into demons by the Legion. So it'd be more likely that redeemed ones would go back to their original side... unless of course they follow the blood elf/Forsaken path and are rejected by night elf society and are forced to join the Horde to survive.
brian Jun 30th 2010 3:17PM
Neither of those make much sense. Satyrs are evil, as agents of the Burning Legion. Centaurs were the reason that the Tauren joined the Horde, as they were being wiped out by them.
Not too many other races make much sense either. Taunka are basically just Tauren with another skin, Tuskarr can't survive in warm weather, and most other races are evil. The other races, are mostly feral, or already fighting with the Horde, like Kobolds, Gnolls, and Quillboar.
I honestly don't know what they could pick from with existing races. The only two left aren't likely either. Ethereals are pretty tied to Outland, and they don't like Goblins much, as they're competition. Plus, I think they're even more neutral than Goblins are, and it would be very unlikely to ally with the Horde or the Alliance. And Pandaren, of course, are a joke race.
Mitino Jun 30th 2010 4:00PM
I wouldn't say that Furbolgs automatically favor the Alliance. Sure the Furbolgs fought alongside the Night Elves during the first coming of the Burning Legion, but so did the Tauren. There are groups of Furbolgs that have a strong hatred for the Night Elves and their careless actions that caused the great sundering.
We learn this during some Alliance quests in Ashenvale:
http://www.wowwiki.com/Quest:Raene%27s_Cleansing_(10)
I would say it's quite possible that the hatred for the Night Elves could be enough for the Furbolgs to join the Horde.
Karthos Jun 30th 2010 4:09PM
Give us Ogres. 'Nuff said.
Shiftshapes Jun 30th 2010 4:48PM
Ye... Next expansion - Furblogs vs Ogres ...
Imagines Ogre ladies .... FUUUUUUUUUUUUUUUUUU-
Girly bears would be cute tho' !
Jinx Jun 30th 2010 5:02PM
Yes, I'm sure the Furbolgs don't mind the Orcs devouring three quarters of Ashenvale in a whirlwind of axes and goblin shredders.
Shassar Jun 30th 2010 5:00PM
Furbolgs for Alliance,
Ogres for Horde!
Please make it happen!
Dhoum Jul 8th 2010 2:36AM
Personally, I'd rather see furbolg, ogres, kobolds, gnolls, and such form a third faction, neutral in regards to both Alliance and Horde.
Draelan Jun 30th 2010 5:12PM
Actually, I'd say that Centaurs for horde is perfectly reasonable. As has been pointed out, the High Elves fought against both the Orcs and the Trolls, yet they've been accepted into the horde. The Forsaken were once the humans of Lorderon who fought against the Orcs, but they're now part of the horde. Just because there were conflicts in the past doesn't mean it's impossible for alliances to be formed in the future between two factions.
I think, if anything, the most likely source of redemption for the Centaur would be this fellow:
http://www.wowwiki.com/Centaur_Pariah
He seeks to unite the Centaur clans that are at war with each other in Desolace. He believes that the centaur should take pride in their origins and live up to their heritage rather than squabbling with each other over the barely-inhabitable lands of Desolace. If anyone could redeem the centaur clans of Desolace, it's him. Also take into account that two of the Desolace tribes are actually factions you can gain rep with in WoW currently. If they were united, it's possible that they would either become a new faction, or potentially a new playable race.
Besides, the Desolace centaur tribes are no where near Tauren lands, so it's unlikely that the conflicts with the Tauren involve those particular tribes, anyway.
Eisengel Jul 1st 2010 6:08AM
Hell, if Night Elves are going to allow Mages, which is essentially THE divide that split the High Elves into Blood Elves and Night Elves (i.e.: 'hey channeling all that Arcane magic isn't a good idea'), then why not have Tauren partner up with their longstanding racial enemies, the Centaur tribes?
brandon Jun 30th 2010 2:37PM
Nice article I love all your articles was wondering if you were planing to/already have done articles on the worgen and the goblins.
Grovinofdarkhour Jun 30th 2010 2:37PM
DAAAAAAAAAAAAAAAAAAAH Bears.
http://www.youtube.com/watch?v=PTRCVr_4-kQ