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7-02-2010 @ 10:03AM
That was exactly my reaction. IMO, our uncritability should have been tied into Toughness, which is currently half-good (more armor) and half-bad (lowered duration of speed reduction). Instead, they hammered into an already bad talent that no one takes for good reason. So now there are TWO talents that half-suck that we're going to be forced to waste points in.Here's a thought, Blizzard: Move the uncritability from Safeguard to Toughness and the speed reduction duration from Toughness to Safeguard. Then, Toughness is a great PvE tanking talent and Safeguard is a great PvP one.
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