Ready Check: First look at Cataclysm raids

But what we haven't seen yet is much information on raids. Our good friends over at MMO-Champion have some great information about 5-man instances, but their raid information is running a little behind so far. Of course, that's never kept us from drooling over new raid content before now, so let's not start bad habits. Let's take a look at what raid information we do have and spend a little time getting excited about the new expansion.
Bastion of Twilight
Let's go ahead and get the Twilight jokes out here. Take a moment to do that. OK, good to go? Let's talk about Grim Batol, the Bastion of Twilight.
We already know that the new raid design in Cataclysm is intended to be groups of smaller, shorter dungeons. The huge, labyrinthine raids with dozens of bosses should be firmly behind us. Raevyn's Cataclysm wiki indicates about a half-dozen bosses for most raids right now, based on the list of bosses involved with each raid's achievements.
The Grim Batol raid looks especially gorgeous to me. According to what we know right now, the fights for the Bastion of Twilight will be:
- Valiona and Theralion
- Halfus Wyrmbreaker
- Twilight Ascendant Council
- Cho'gall
- optional, nameless hard mode boss
What's really exciting about Grim Batol is that we get to fight Cho'gall! Yes, that Cho'gall. He's almost definitely going to be the final boss in the raid, which makes sense since he's one of the Twilight Hammer's head honchos. We can probably expect a heavy magic-damage fight, given the history of Cho'gall as a mage (though like all raid bosses, his melee will be tough enough to require a tank).
The only solid sounding achievements for the Bastion of Twilight are your generic "I beat this raid" and "I beat all the raids" achievements. There's no guessing what hard modes might be like, or what that hinted-at option boss might be.
But the Bastion of Twilight is only a four-boss raid. It's probably meant to be about an evening of raiding, once you have all the fights down. This is a pretty decent-sized raid, in my opinion. Judging from early screenshots, though, it's going to be a beautiful, moody instance. It's got a very purple color scheme, though, which is kind of a drag after spending time in the all-blue-all-the-time Icecrown Citadel. Still, for one night and a chance to throw down against Cho'gall, interior decorating should be the last of our concerns.

Blackwing Descent
Check out that picture up there. Dragons are dangling from the ceiling, dangling from hooks like a gutted carp. We haven't seen this level of dragon brutality since Gruul. And to make it even worse, this is probably going to be dragon-on-dragon violence!
The raid bosses of Blackwing Descent seem to be:
- Nefarian
- Magmaw
- Dark Iron Golem Council
- Maloriac
- Chimaron
- Atramedes
Nefarian is back! Of course, we can't tell what the fight is going to be like in Cataclysm. We can't even be positive of his relative positioning inside the instance; I do hope he's not the first fight, though. It seems a little anti-climatic to shout, "Oh my god, it's Nefarian!" -- only to immediately realize there's another half-dozen bad guys right behind him.
Blackwing Descent is a definite descendent of the old Blackrock raids and instances. My running fingers almost instinctively wince at the idea of running for 10 minutes after a wipe. Blizzard's not so cruel nowadays, but still. Old, painful memories die hard.
I've already pointed out the dangling dragons, but pay special attention to the blood in vats. Zone detail that strong is almost guaranteed to be involved in some fight mechanic. It's not only thematic, it makes for a nice bit of foreplay to get your raid in the mood.
In conclusion
Like I said, it's way too early to talk too much about Cataclysm raiding. What we know is slim and based mostly on flavor names and beautiful screenshots. But it does look like beautiful content, and I can't wait to get my paws on it. I'm always impressed by Blizzard's incredible content for raiding, and Cataclysm certainly looks like they're stepping it up a notch.
Ready Check is here to provide you all the information and discussion you need to take your raiding to the next level. Check us out weekly to learn the strategies, bosses and encounters that make end-game raiding so much fun.Filed under: Ready Check (Raiding), Cataclysm






Reader Comments (Page 2 of 2)
Ruta Jul 2nd 2010 11:34AM
And a "Council" fight in both raid. A tried and tested concept, I guess.
kabshiel Jul 2nd 2010 2:14PM
There's also a Djin Council fight in the Skywall raid.
feniks9174 Jul 2nd 2010 11:42AM
I vote for a raid instance themed around ninjas and pirates.
Last Boss: Loot Council.
Alfabcd Jul 2nd 2010 12:52PM
Or ninja-pirates
cielago Jul 2nd 2010 2:01PM
pirate - ninjas!!
Zayd Jul 2nd 2010 11:44AM
*Opens bottle of red wine*
Well hello there Nefarian, we meet again. I look forward to looting yet more delicious trinkets from your soon to be cold dead body.
Ebylon Jul 2nd 2010 12:41PM
"This is actually kind of a nice change, since we've not had a good couple fight since The Burning Crusade."
Twin Val'Kyr? Twin Jormungar?
Jostin Jul 2nd 2010 2:55PM
Notice the word "Good"
ToyChristopher Jul 2nd 2010 12:55PM
So the "one color to rule them all" Blizzard art team color palette philosophy will be continued in Cataclysm. It's comforting to know some things will never change.
Avan Jul 2nd 2010 1:21PM
There is more than one color in those raids. Bastion of Twilight is primarily dark blue, but there are also oranges, reds, purples, and browns. Blackwing Descent is primarily dark red, but also has yellows, purples, blacks, and greys.
Also, "it's comforting to know some things will never change?" Icecrown Citadel was mostly blues, blacks, and greys, but then there is the Crimson Halls and the Plague Wing, which feature reds and greens (respectively). Naxxramas also had more than one color (purples, greys, greens, blues, browns), as did Ulduar (yellows, greys, reds, blues), Ruby Sanctum, and ToC (greys, browns, blues, yellows).
KillerKarl Jul 2nd 2010 1:11PM
I for one am looking forward to fighting Nefarian once again. Man I miss the good old days of killing him weekly for over a year and having exactly 1 Neltharion's Tear drop for the guild.
theRaptor Jul 2nd 2010 1:36PM
Right 'cause a) you can actually kill old gods and b) old gods can't just stuff power back into a meat puppet and take it for another spin.
We don't know if this is really Cho'gal, or if C'thun just needed a meat puppet to keep the Twilights Hammer inline.
Also lore is canon until Blizzard says otherwise.
JC_Icefox Jul 2nd 2010 2:23PM
I'm honestly curious as to why all these evil organizations even -have- all these councils. Not only that, but battle-ready ones, no less.
I can only imagine what the meetings are like.
"Before we discuss last weeks minutes, I'd like to thank Del'koros's mum for these delicious scones."
"Now, just so we're all on the same page, there is a band of adventurers working on Mr. Wyrmbane, so we may have to cut our schedule short. Any nominatons for who will Yell our aggro speech?"
"I'd like to nominate Deathicus, he has always been the best public speaker"
"Second"
"Very well, all in favor?"
/Ayes
"Motion passes. Well, it sounds as though they've wiped again, so that should buy us some time. First issue on the docket, the dragon corpses are starting to decay and some of the Cultists are concerned about the safety hazard and the smell."
"Most of 'em are Warlocks, what in blazes are they complaining for ?!"
"Regardless, we need to file the concern. We don't need another Union uprising. Oh dear, it looks as though those pesky mortals got through. Deathicus, if you please."
Deathicus yells: We will have your blood and bones presented to Cho'Gall himself! For the Glory of the Hammer!
"See, I said he was a good speaker!"
Fireye Jul 2nd 2010 8:41PM
I bet chimaron is a giant wind chime boss that you fight by hitting the bells in a specific order.
Turbo_ski Jul 2nd 2010 9:46PM
um what about Skywall? it's a 2 boss raid encounter.
Toranja Jul 3rd 2010 12:52AM
The comment on Cho'gall reminded me of Shade of Aran. What a fun fight! Chaotic, but the feeling of acomplishment when it ended was awesome.