Skip to Content
7-04-2010 @ 5:19PM
you know it seems to me that with health pools skyrocketing in cata that maybe mana pools will too. i think we're going to find alot more int on gearmaking40%of base mana a little insignifacant. its kinda like innervate, it gets less useful at higher gear levels when talking about percentages if we have 4,000 base mana 225% of that would be 9,000 mana returned. this might be awesome for a new 80 but at higher gear levels (and fights in wich you are using more mana to heal) this return isn't as completley amazing. so maybe in cata the inflation of mana pools will be high enough that 40% of base mana isn't a break the bank heal, although with talents that reduce the mana cost to 16% of base mana i could be very wrong.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.