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7-05-2010 @ 3:04AM
I think Divine Light was made a talent to keep it out of the hands of Ret and Prot paladins. The whole, "Ret and Prot get too much healing baseline" deal.That said, when the mana cost is that high, and with a 3 second cast time, it sounds like it would be fairly prohibitive for them to cast it anyway. Especially when they can just eschew some damage for a Holy Shock on themselves.An interesting activated ability, another heal (group or no) that adds thought and extra mechanics, or even letting you center Healing Hands on a target would be amazing.
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