Insider Trader: Mining, the tradesman's multi-tool

I've said before that farming professions are usually a waste of time. The opportunity cost of a farming profession is another crafting profession, which could make you so much more money per hour that you can always afford to buy the mats you need. The exception to this rule is mining.
All the gathering professions are simple and no risk. You pay nothing but time to level them, and you are able to make money by using them without risking anything but, again, time. The difference between your average player and an auctioneer, however, is that the auctioneer is always measuring his success in gold per hour. Extremely good farmers can do better than extremely bad auctioneers, however if you're capable of being an extremely good farmer, you're probably capable of being at least a good auctioneer, and are spending those hours doing a more repetitive, less interesting task for less money.
Mining is the exception to this rule because it opens up the ability to perform several very important transformations:
- Smelting ore into bars
- Smelting bars and elementals into Titansteel
Do you actually mine?
No, I don't. I mined to get my skill up, and I'll mine for the first week or so in a new expansion. Aside from that, though, there's never any reason for me to spend my time gathering. Assuming the opportunity cost of an hour is, say, 2000g in lost AH profits, I can always get more ore for 2000g than I can mine in an hour. This will likely not be true when Cataclysm launches, which is why I'll mine for a week or so when it starts.
What I use my miner for is vast amounts of AFK smelting. I stockpile Cobalt Ore and Saronite Ore when they're close to my target prices, and smelt it as I need it. Saronite can be smelted and vendored for 25g a stack, so if the ore is ever under 12.5g a stack, I'll buy every last scrap of it and mail it to my smelter (with the understanding that I'll never actually vendor Saronite Bars -- I simply use their vendor value as a cost limiter). You can store as many mails as you want on a single character for 30 days, however you can only see 50 at a time. I use one character specifically for storing massive quantities of herbs and ore, who never gets any mail that I could conceivably miss. Every 28 days, I mass-return the mail to my purchaser, who will open and resend them all.
Why am I smelting ore? There's a variety of reasons.
- I use tons of Cobalt Bars to make enchanting mats. When I'm saturated with enchanting mats, I sell the bars for almost double the ore on a regular basis because people often don't have a miner capable of smelting this.
- I use tons of Saronite Bars for tons of things, including making Titanium Bars and belt buckles. I also sell Saronite Bars for a nice margin over the two ore it took to make them
- I smelt Truesilver and make a decent profit because of all the neat toys that still call for the bars. In fact, I smelt many different types of old world ores and sell the bars for a decent markup, considering that most of the work is done whilst I watch Dr. Who.
- I smelt Titansteel when the prices go far enough above the mats cost to be worth the trouble.
Ok, ok. I'll get a miner.
Good. Now remember that unless you're a tank, you probably won't want to mine on any character you plan on playing seriously. You're costing yourself a serious profession perk and replacing it with a dinky amount of bonus stamina. Also, druids can switch in and out of flight form without the cast time of a mount. Paladins, DKs and hunters all have fairly accessible mount speed talents available to them. Hunters can Feign Death out of annoying patrolling mobs. No matter who you pick, getting to 450 skill will be a seriously annoying process unless you have a epic flying mount with Cold Weather Flying.
You're going to make a 65 DK anyways, right? He's a good choice for people who want a miner but don't want to have to level one.
Filed under: Insider Trader (Professions)






Reader Comments (Page 1 of 2)
Ger Jul 5th 2010 10:35PM
Druids cannot mine while shapeshifted.
Ger Jul 5th 2010 10:43PM
Sorry -bad form to just post a correction. Nice article. :-)
Basil Berntsen Jul 5th 2010 11:04PM
I know they can herb while shape-shifted. I assumed mining would be the same.
vazhkatsi Jul 5th 2010 11:53PM
yes, but the point is that they can pop put of flight form, mine and then pop right back in. no down time summoning mounts
Squatstopee Jul 6th 2010 2:00AM
My miner is a Druid. With engineering. Mote extacter and a Swiss Army knife. Match made in instant flight form heaven. Only problem is, my deep sea helm looks like udder shite on my cow...
Jason B. Jul 6th 2010 10:14AM
BAHAHA "udder" shite on ur "cow"...
C'mon, I'm not the only one who caught this rite?
Basil Berntsen Jul 6th 2010 10:21AM
Oh, we saw it.
cribby Jul 5th 2010 10:38PM
Druids can herb without coming out of shapeshift. Not so on the mining. Tho the instaflight is a huge bonus.
Aloix Jul 5th 2010 11:00PM
Yes, it is. My Druid Alt-Alt (as opposed to Main-Alt) will forever remain my GatherBot (Herb/Mine) because of Insta-Flight.
Although I do often wish those little birdy claws could hold a mining pick..
TBH I don't even gather that much as I hate farming (time is money and I generally can afford to pay someone else to do it for me) but it's nice to have a toon capable of doing so if I really need to.
Basil Berntsen Jul 5th 2010 11:06PM
Now if only they'd let people start druids at level 55 like a DK...
curzen Jul 6th 2010 12:04AM
now if only they'd let me transfer my rare recipes/mounts/pets to another char or let me class change my main, cause there's no way in hell I'll grind Molten Core each week again for years to get that Rejuv Potion recipe once more for completeness...
Eyhk Jul 6th 2010 12:38AM
They can, however, fly towards a node but pop out of it before you actually get there. You will hurtle towards the node at the same speed as flight, but ready to mine as soon as you land. Mine, and then shift to flight form while jumping away for absolutely no downtime at all.
Squatstopee Jul 6th 2010 2:03AM
@eyhk also cyclone the competition on a pvp realm, mine, and then John Fing Madden them after cyclone drops.
Aloix Jul 5th 2010 11:04PM
Also, mining while leveling is a fantastic choice. As is smelting to level mining. (Ms Obvs is obvs..).
jslim419 Jul 7th 2010 5:17PM
"Do you actually mine?
No, I don't. I mined to get my skill up, and I'll mine for the first week or so in a new expansion."
just wanted to point something out. as the OP probably knows. for the first month or so after a new expansion nothing beats Mining for gold making. in TBC i made my 5k gold for epic flying before i even hit 80. in Wotlk before the ore market bubble burst i had made 25k from selling just saronite in the first couple of weeks.
however unlike skinning, and herbing. profits from mining tend to fall drastically after
1. more people make it to higher level area's, and level up their mining.
2. a majority of Blacksmiths, and engineers reach the level cap. and JC's get better sources for gems than prospecting.
causing ore that would sell for 80 to 90 gold a stack to fall to 10 gold a stack in less than a month's time. so yeah mining can be a great money maker. but it's all about timing.
Zanathos Jul 6th 2010 3:52AM
Watching Dr Who while crafting is an excellent choice.
Emophia Jul 6th 2010 4:11AM
Anyone have any advice on how to tip for Transmute Titanium? I always feel like I;ve either payed too much or too little.
How much would you say to tip to transmute 100 bars or 200 bars or saronite?
Basil Berntsen Jul 6th 2010 7:43AM
Don't do it. Offer to sell it to them at a decent margin, but I wouldn't make my skills available for a tip.
Omicron Jul 6th 2010 4:19AM
I'm really not convinced of mining being all that useful on many servers... my main's a miner/ blacksmith and will always be, and throughout WotLK I have repeatedly checked for opportunities every couple months.
And aside from the brief opportunities following major content patches with profession changes (and even those were terribly overrun), the margins are just so tiny it's not worth it. On my server you make an average profit of 5g per Titansteel bar if you buy the mats from the AH and sell it on the AH again; belt buckles are less than that. Due to the prevalence of jewelcrafting, ore is for the most part more expensive than smelted bars (including both current and old-world ores), so there is no market for that either. Nobody at all seems to want truesilver, eternium or khorium in the first place. The only remnant of decent margins are gold and silver, but the volumes of these markets is so low that one person can monopolize it on any given day - and if you're not the first to come home from work in the afternoon, you lose.
My sister, who plays on a different server, tells me of similar things. She makes about ten times as much money with alchemy than she ever could if she invested the same time in smelting ore.
Wellsee Jul 6th 2010 9:29AM
This is closer to my experiences on my server than to what Basil describes. For instance, I do often vendor saronite bars because the market price - AH deposit < vendor price. (I know I get the deposit back if it sells, but too often it hasn't.) The ore doesn't sell any better.