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7-05-2010 @ 2:19PM
Again, remote questing is only available for quests that are obtained through an item-drop. It is not a replacement for the standing questing method and it does not mean that you never have to go back to the original questgiver once you're in the field.
7-05-2010 @ 3:23PM
Thought it was for chain quests, not those started by dropped items.
7-05-2010 @ 4:01PM
So what you're saying is that if a Quest Item drops that say's "Take this Axe to NPC X in Stormwind", while I'm sitting in Thousand Needles, I can complete the quest without ever taking it to that NPC, but if NPC X asks me to kill 10 Flamethrowers, and after I complete that he asks me to kill 10 Flameeaters, and then to kill Flamation, I have to walk back and forth across the zone between each one?
7-05-2010 @ 4:32PM
I thought it was for quests like the Battle of Hillsbrad. Start in Tarren Mill, go to HIllsbrad, kill some farmers, go back to Tarren Mill, repeat 6 times. Now the new system would have been, start in Tarren Mill, go to Hillsbrad, kill some farmers, kill some more farmers, and then go back to Tarren Mill after you've finished all 6 steps in the chain.
7-05-2010 @ 4:48PM
I'm 95% positive you are correct Avan. I'm not sure where people got the idea that it would only work with item drop quests, not once did the vid say anything even like that.
7-05-2010 @ 4:51PM
I understood it was more for..."Hey! that little girl is being attacked by a.. a something! Save her!" type quests...as well as "Investigate the Maroon Tower, and see if there's anything funny going on there. Then, use this crystal to contact me. ... oh, A zompire... you're going to need to get stake of wood from an ashtree, and a handful of salt from the dried up lake to the south... get those, then contact me again." as well as "Okay, go to the top of the tower and kill the lead zompire with your new weapon..." then, as his body hits the ground, the quest giver summons himself there, to help fight the freshly released zompire ghost that wants to eat your brains, AND your soul, then finished up the quest line after. good job.
7-05-2010 @ 4:52PM
@Arktic: No, not what was said at all. If the quest says to take the item to some NPC, you need to take it to some NPC.What the system is for is a quest like this: you discover some item that drops, and instead of standing around going "I can't figure out what to do with this, I better bring it to some specific NPC that, despite the fact that I haven't got a clue about it, I know precisely who does." -- you instead do this: "Ah, this widget seems to indicate that these mobs share some connection with the centaur tribe to the north. Perhaps I should head north and investigate this further." So, you take on the quest and head north without going to talk to some NPC because you're not simply a meatheaded, axe-swinging doofus, but in fact are an intelligent adventurer capable of deciding what to do next in the field, without consulting some NPC in some distant town.
7-05-2010 @ 4:57PM
@ArtificialThe only reason I don't believe that's what auto quest is intended for is because things like that already exist. There's a good number of item drops that give you quests where your character figures out where to go next on his own. Can't think of any off the top of my head, but they exist.
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